Minimal Requirements:
Processor: 1GHz
Graphic Card: 64MB (Non-Integrated)
HDD Space: 300MB (Without CO-OP)
RAM: 512MB
Resolution: 640x480 or more
Optimal Requirements:
Processor: 2GHz
Graphic Card: 256MB (Non-Integrated)
HDD Space: 500MB (With CO-OP)
RAM: 1GB
Resolution: 1024x768 or more
As you can read above, i did small file cleanup of the mod, now the mod has:
2 Tutorial Levels
Edited GUI
Size of the mod is 38MB, in RAR it's 11MB.
I also edited client/server configuration for SinglePlayer:
sv_maxspeed decreased from 320 to 200
sv_airaccelerate increased from 10 to 100
And the biggest mod bug - fixed mouse "corners" bug!
If everything will go well, the mod may be released in August.
Take a look! It's nothing hard! We'll talk about blocks ingame, what are they and what they mean.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Renamed from neon jumper to AGJ. Edited head info.
Looks Awesome!
If this mod itself just has platforming with no obstacles and just solid non moving platforms, it seems very discouraging to actually spend time to play it. Unless it has some kind of competitive racing aspect in multiplayer, it just won't work. Not to mention that more often than not, platforming within first person games is highly dislikes.
Hello, of course there are obstacles and MOVING platforms, it will have Race Mod in Co-Op and a Helping Co-Op (Like Portal II).
If you have any ideas, feel free to post them.