Age of Chivalry is a total conversion for Half-Life 2 currently being developed by Team Chivalry. We are a close group of friends who are dedicated to creating a fun story driven multiplayer experience set in a fantasy world in the medieval ages. We are creating a fast paced and fun first person melee combat system that will take the player to a new level of immersion. The players will be able to take part in sieges, town raids and open war in a story driven game. Our goal is to let the players write the history of the game as the teams battle it out over a sequence of user controlled map cycles depending on the victor. We want to take the overall experience to a new level of fun. All of our members have a solid modding background and we hope that you support our modification as it grows and develops!

RSS Transmission 11728

Steve (Tibberius Bane) from Age of Chivalry joins us in a "shorter than usual" episode.

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We’re joined by Steve (Tibberius Bane) from Age of Chivalry this week for a shortened episode in which we discuss less than usual because we didn’t get to play as much as usual. But on the bright side, William’s back from Vegas.


We kinda screwed up reporting MOTY Editors choice. I would edit it out, but that would screw up more things than it's worth; so here's my disclaimer:

"Ignore everything you hear in the MOTY Editors choice section of this podcast"

Here are the important bits that are true:
- Celestial Impact won for Most Innovated Multiplayer
- Delta Sector won for Best Original Art Direction
- And at the time the nominees for Best Upcoming Mods were announced.

I've stepped on a few toes, made a few assumptions and I apologize for that - I should know better and deserve a spanking... uhh... I mean I'll correct it in the next show; yea... that's what I meant.

Extended Show Notes:


  • 00:00:40 - William, Thomas, Steve (Tibberius Bane - Age of Chivalry)

Podcast 17 News

Follow-up & Errata

  • 00:04:50 - Strider Mountain (Note: Phillip also has the moddb content)
  • 00:08:10 - Cyberscape

Straight from the Mouth of Valve

  • 00:10:30 - Team Fortress 2 and Day of Defeat: Source Update
  • 00:11:40 - Team Fortress 2 Scout Detail Updates
  • 00:16:30 - Gabe Newell DICE Keynote

Portal Releases

  • 00:19:05 - Kern Cores Chamber 1
  • 00:19:50 - Access all Areas Part 1

Left4Dead Releases

  • 00:20:50 - Gates of Hell, Road to Hell, Cottage of Doom, Last Chance, Sands of Hell, Zelda, Survival 101, Space Harrier, Death Aboard Update

Release List

  • 00:26:00 - Big Explosion Theory and I Hate Headcrabs
  • 00:29:00 - Thomas prematurely jumps to Sentenced to Death
  • 00:35:00 - Map the First
  • 00:25:10 - The Ten Levels
  • 00:36:20 - Combine Survalance Final

Media Blitz

  • 00:36:50 - Prison Island
  • 00:37:50 - The Union
  • 00:38:50 - BlackSector
  • 00:39:20 - Cry of Fear Video Cast

Topic of the Week

  • 00:45:00 -
  • 00:46:00 - PlanetPhillip's Jan 2009 Video Review
  • 00:46:40 - ModDB Editors Choice


  • 00:53:00 - Interview with Steve from Age of Chivalry.
  • 01:17:20 - Wrap-up


Follow-up & Errata

From the Mouth of Valve

Portal Releases

Left 4 Dead Releases

The Release List

Media Blitz

Topic of the Week

Other Links



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Another Awesome Podcast. Only thing i would say is these podcasts are still long lol. All the podcasts you guys do go on for like 1 hour it's nice to have in background but maybe could shorten it slightly (or not :P). Great work anyway.

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William Author

Thanks. Yea it's hard because we want to cover all the news + have interviews... we thought of breaking apart the podcast into a separate interview but after looking at our demographic we figured people wouldn't listen to both in a week.

Reply Good karma+2 votes

I think the length is ideal.. there is so much ground to cover within the
HL universe and related games, that if it is any shorter, you wouldn't have a chance to cover it.

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Yeah! Prison Island was mentioned!

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Hey thats my mod! (survival 101) Thanks for the mention

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