A fanmade continuation of the original post-apocalyptic North America mod for Crusader Kings 2. Fully compatible with CK2 Patch 2.8.1 and the Jade Dragon DLC. Play anywhere in North America, the Caribbean, or the northern coast of South America in the year 2666, centuries after a cataclysmic Event knocked human civilization back to the medieval era. Featuring over a thousand provinces, 47 different religions (most of which are unique to AtE), and 31 different culture groups. (Not individual cultures - culture groups.)

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Hey guys! Sorry for not making this announcement earlier, but I wanted to wait until I was done with the first few hotfixes.

We've changed a bunch of stuff in this version, but if I had to sum up the biggest changes, it would be these:

  • Added two new religions to the map - Candomble and Druidic
  • Added five new counties to the map and redrew several other counties
  • Added new societies - monastic orders for Catholics, Evangelicals, Anglicans, Ursulines, Jews, Mormons, Hindus, and Cetics; a Bankers' Guild that's available to everyone regardless of DLC; and an improved version of the Hermetic society - the Ivy League.
  • Changed Mormonism - the mainstream variant of the religion no longer has polygamy, but a new heresy, the Woolleyites, are all about it. There is a religious head for every form of Mormonism that either always exists or can be formed via decision.
  • Added holy orders for nearly every on-map religions (besides Raven Tales). However, some of them only appear via event after certain conditions have been fulfilled, such as the loss of an important holy site.

I hope you all have fun!

After the End Fan Fork v0.2 released!

After the End Fan Fork v0.2 released!

News 2 comments

Release announcement, including notable features and patch notes

After the End Fan Fork v0 1 released!

After the End Fan Fork v0 1 released!

News

Release announcement for the mod, recap of notable new features

Prerelase and existing dev diaries

Prerelase and existing dev diaries

News

Links to all four existing dev diaries will be posted here.

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After the End Fan Fork v1.1d

After the End Fan Fork v1.1d

Patch

Fixed some minor issues related to pagan reformation and localization

After the End Fan Fork v1.1c

After the End Fan Fork v1.1c

Patch

Assortment of bugfixes and new features. Final v1.1 update.

After the End Fan Fork v1.1b

After the End Fan Fork v1.1b

Patch 1 comment

Fixed some bugs and added a few new features that only take effect on a new save

After the End Fan Fork v1.1a

After the End Fan Fork v1.1a

Patch

Collection of bugfixes and minor adjustments. Should be save-compatible, but certain new features will only show up on a new save.

After the End Fan Fork v1.1

After the End Fan Fork v1.1

Full Version 2 comments

The latest version of the Fan Fork, compatible with CK2 Patch 3.3.3.

After the End Fan Fork v1.0d

After the End Fan Fork v1.0d

Patch 2 comments

Of course, we got a few bug reports immediately after the last bugfix was released. Such is life.

Comments  (0 - 10 of 32)
007killer555
007killer555

Hi there! first thanks for making my favourite mod for CKII. Was thinking of doing a second (this time complete) Let's play for YouTube on this mod, was wondering if it is worth doing on the current version or waiting for V0.6?

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rbox1282
rbox1282

when I try to play my game crashes,i dont know whats wrong

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Valon23
Valon23

Thanks a lot for the 3.1 update! Great mod

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Guest
Guest

Any news on a release date for a Holy Fury update to this mod?

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Guest
Guest

Hey, I tried both the 2.8.1, followed by 2.8.3 versions of ck2 before I tried this but it keeps crashing at the second "loading graphics" part of the game's initialization. I also reinstalled the game all together, downloaded this mod again, and copied it but those didn't work. Is there a fix for this?

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MrEKV
MrEKV

You may have to disable some dlc if you haven't done that already.

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Guest
Guest

which DLC?

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Medieval
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