Welcome to A World of Ice and Fire. A modification for Mount&Blade;: Warband based off of GRRM's A Song of Ice and Fire and the HBO TV show Game of Thrones. This mod has used Brytenwalda's source as a base to re-build upon. Be prepared to create your own house and challenge the Seven Kingdoms in this adaptation of Game of Thrones. A gritty world awaits you full of treachery and traitorous kings, lords and knights. Will you survive the slaughter and take the Iron throne, or will you succumb to the traitorous ways that goes forth in Westeros and Essos.

Report RSS A World of Ice and Fire Beta 8.5

News related to the release of A World of Ice and Fire Beta 8.5. What's planned for the future and anything else.

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A World of Ice and Fire Beta 8.6


I have released a patch for the Beta 8.5 released a few days ago. You can see the changelog below.






Changelog;


Fixed Ram head in scenes incorrectly positioned.
Fixed not being able to enter farmstead.
Fixed all quest notes not showing.
Fixed some tourney goers not having correct armours or weapons causing some not to move.
Fixed floating sacks in Long Lake village.
You now need 200 renown before you are invited to any tournaments. - This stops spamming quests you are not likely to win in early game.
Fixed an issue related to killed agents in battles. This also fixes problems with having to retreat.
Added more of UncleSamuel's dialogue/grammer/spelling fixes/changes.
Re-worded the character naming preferences on game start to be more understandable for people who have not followed the setting before.
You can now also rest at the Crossroads Inn.
Fixed some shader issues on some armours.
Fixed Citadel scene.
Fixed issues with the Night's Watch troop tree.
Reduced smoke omitted when burying the dead after battle.
Updated Jacobhinds moral code which fixes many bugs.
Halved the rate of border incidents.
You can now hire a maester at your fort.
Stopped some siege ramps being destructible.
Optimised all map textures.
Changes made to the wall scene to try and make sieges better.
Adjusted/fixed issues with various scenes.
Adjusted hair and beard shaders.
After the initial starting sequence your health will be refilled upon entering the map. This fixes problems when encountering hostile parties.
Lots of other fixes/optimisations/adjustments.




Thanks to everyone that has posted bugs and problems. It all helps to make this mod even better.




A World of Ice and Fire Beta 8.6






A World of Ice and Fire Beta 8.5


So here it is, the latest Beta of the modification A World of Ice and Fire for Mount and Blade: Warband. This release is packed full of bug fixing goodness and huge amounts of polish. Please do remember however that some bugs will still exist as is the nature of Beta products. Considering the short time between the last release, I'm very happy with the amount of work completed for this update.


Battle at dawn



Before I go any further lets take a look at the changelog.


Changed hair textures so many heads are not as 'silver'. Also fixed other issues related to hair.
Adjusted music for hunting.
Removed LOD's of animals when hunting.
Loads of changes to the campaign map.
Changed some village names to be more correct according to lore.
Added new Dragonstone armours made by Bloc.
Changed all Dragonstone troops.
Added some passive quests. These can be found through rumours throughout the world.
Changed a couple of companions to 'legendary'. They cost more but have increased stats and correct armours etc.
Adjusted cost of all troops. Troops from a different faction will now also cost more.
Fixes made to Custom Commander.
Fixes made to Freelancer.
Optimised texture sizes.
Fixed script errors in the Citadel.
Changed music type in Whore houses.
Fixed issues in Selhorys great hall.
Fixed Fossoways and Morrigens banners
Rubbish items will show less in shops now.
Reduced the amount of trophies.
Fixed Valyrian face and hair.
Added 2 traits to choose from. More may be added in the future.
Updates/changes/fixes to forts/outposts. This includes changes to all scenes.
Fixed some helmets and coifs showing beards through them.
Reduced map freezing when leaving scenes etc and going back to the campaign map.
Re-written code for calculating centre relation regarding religion. This fixes the bug related to villages hating you most of the time.
Re-written part of the code for random wars. Random wars are now back, but Westeros and Essos are counted as separate entities. Meaning they wont inter war with each other. WiP.
Swapped out a load of items for better textures/meshes. Also sorted brf files and removed un needed textures. Made some textures more general across the board.
Fixed bugs with Arrow textures, plus others.
Fixed issue with battle wounds if you are not player troop in battles.
Fixed issue with player sometimes spawning twice in taverns.
Fixed issues with Joining the Free Folk quest.
You will no longer be able to borrow money or buy land at Castle Black.
Re-wrote dialogues/text for persuading other factions when holding lords captive.
Added new tourney scenes.
Added new tourney heroes.
Tourney goers now wear their own gear.
Melees are now easier than other tourneys.
Added parts of TPE to make tournaments more exciting and to try and increase their importance in the world.
Removed some duplicated Lords/Ladies.
Changes made to weather to add more immersion.
Tourneys in Westeros will have different heroes attend than tourneys in Essos, though both will have a very small chance of either attending the other.
Castle Black should never hold tournaments.
Sorted all equipment for skills penalties and fixed any bugs related to this.
Having Ironborn veteran Reavers in your party will now increase players looting skill.
Reduced heavy and medium armour athletics skill penalty by half.
Increased amount of reinforcements for the Westerlands.
Decreased the amount of reinforcements for the Riverlands.
Increased leadership and tactics skills to 15.
Changed The Arbor scene.
Fixed Hunters Pass village having the wrong icon.
Changed all female face textures.
Changed some arena scenes.
Updated/fixed The Eyrie hall scene.
Added a new quest - Winter is Coming.
Updated a tonne of face codes.
Added and updated all dresses in the game.
Removed all Brytenwalda dresses that weren't needed.
Fixed error on prelude screen.
Start revamping all armours and helmets. Remove any other items not correct to the current time period.
Started revamping scenes.
Moved Dothraki locations and gave them proper Dothraki names.
Added new Tavern and Great hall to Braavos.
Re-wrote all siege text. This now makes more sense and reads better.
Fixed mystic merchant exploit. He now doesn't refill his inventory every time you re-enter the tavern.
Re-wrote weapon breaking code - yes again.
Fixed error with map_flag_15.
Re arranged the manage ship screen so you can now select all ports to send your ship.
Fixed red text errors in Pentos.
Changed all tents in camp scenes to be more fitting to the era.
Changed camp and entrenched map icons.
Fixed issue with Runestone map icon sometimes occurring.
Started going though all troops correcting names/spelling and changing army compositions slightly for more variation - Added Northern Pikemen, Changed Hornman to Trumpeter plus much more.
Started doing the same as above for weapons and horses.
Added two scenes by Ruthven.
Due to popular demand, you can now decide if you want The HBO name of Yara Greyjoy or the ASOIF Books name of Asha on game start.
Reduced amount of troops for the Night's Watch.
Doubled troops of the Free Folk.
Adjusted all map icons to be better placed. All should be easier to click now.
Added/fixed Ai mesh for Harrenhal.
Made changes to Pyke siege scene - this should hopefully be better.
Fixed Ai mesh at Banefort.
Adjusted Winterfell scene to be a little less resource intensive.
Fixed bug with wrong ladies appearing in Dragonstone instead of Storms End.
Four new pieces of armour added created by Thanewulfgharn.
Buffed Faceless Men.
Added Hornwood and respective village.
Added Lightbringer, Celtigars Axe and a Valyrian Scimitar all created by Thanewulfgharn.
Fixed red text errors in Casterly Rock.
Fixed red text in Winterfell.
Fixed red text in Highgarden.
Changed Kayce scene.
Fix some music uses plus added extras.
Removed the Kingsguard feature for now until its re-worked.
Added the Inn of the Kneeling man.
Added the Old Stone Bridge Inn.
Fixed the incorrect Ironborn flags.
You and your men can now rest at some of the special locations for a fee.
Fixed issues with custom battle maps not working every time.
Fixed a lot of inconsistencies, fixed some incorrect scenes, wrong troops in wrong places, inaccurate text, fixed some missing collision objects plus more.
Created and changed animal map parties to have the correct map icons.
Fixed a bug with moving terrain borders.
Added new plate armoured horses and armours from FI2.
Fixed issue with pre battle orders not always working.
Completely overhauled all Economies. Things should be much better now with items from different regions more apparent and trade a little more fun. - feedback welcome as more work possibly to be done.
Buying stone from the quarry now depends on your trade skill.
Re-wrote dialogue for quarry foreman.
Added new parties for The Black Ears and Sons of the Mist.
Started rectifying miss-spellings, grammar etc with huge help from UncleSamuel.
Added Moon Brothers camp created by Nate-Hawkings.
Added Jacobhinds updated less resource intensive moral system.
Lots of performance fixes. This version should run much smoother than the last.
Plus much more...



Inn of the kneeling man




A World of Ice and Fire Beta 8.5







A massive thanks to everyone that's helped with this release, most notably Nate-Hawkings, Thanewulfgharn and UncleSamuel. Don't forget you can keep upto date with the latest from the modification by means of either visiting our forums @ www.aworldoficeandfire.co.uk/Forums,, Adding me on Twitter @therealproduno or checking back here on ModDB regularly.

I have also been busy getting the new wiki set up and running. I have started filling it but will need your help to do the bulk. It can be found @ Aworldoficeandfire.co.uk

I was going to finish up by talking about the future, what I have planned and where I see the mod going from here. But there is already a huge wall of text so I will leave that for another update. Don't forget to review the mod if you enjoy it, or don't.. Though please do remember whilst writing your review, we are still in beta, this is an amateur project and bugs and mishaps will and do happen.


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Kriegtooth
Kriegtooth - - 1,608 comments

Wonderful! Will give it a playthrough :D

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Brandon25996
Brandon25996 - - 14 comments

When will it be released?

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produno Author
produno - - 1,632 comments

As soon as its uploaded and verified.

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Dark1Isaac
Dark1Isaac - - 890 comments

Just amazing work there

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Guest
Guest - - 689,511 comments

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WakaBam79
WakaBam79 - - 74 comments

The features looks amazing man. Will definitely try this out. Well done good sir!

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WakaBam79
WakaBam79 - - 74 comments

Was looking around and Essos seems a little bit empty of any small castles. I don't know if this is in line with the show/books but seems so empty without anything but cities. Westeros looks great by the way!

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produno Author
produno - - 1,632 comments

Essos is being worked on for Beta 9. So it will fill up a little. Don't forget there are more locations on the map too, you just need to find them first ;).

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WakaBam79
WakaBam79 - - 74 comments

Sweet can't wait!

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Guest
Guest - - 689,511 comments

ummm... 8.5 runs fine on my mac, but when I pull the files from the 8.6 folder into the mod file and replaced all, the game starts to crush immediately after lunching, and the loading screen went back to the original warband loading screen. So it would go into loading, and crashes two seconds after that. Can you please look at it?

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produno Author
produno - - 1,632 comments

You need to overwrite the files correctly. mac has a funny way of wording it.. everyone has problems on mac.

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Guest
Guest - - 689,511 comments

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Guest
Guest - - 689,511 comments

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Guest
Guest - - 689,511 comments

This mod has been amazing! However, here are some minor problems, and it would be great if you could include them in the next patch. the siege at the ten towers is confusing as the soldiers do not charge the fort but only exchange arrows. Also, after a battle is won, when I click the option to follow my lord, it shows the dialog for a different option. It says you have abandoned ur lord for gold or friends, and your lord is not happy. This happened to me 2 out of 3 times. Definitely not misclick, as I closely inspected the options after the first time it happened.

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UncleSamuel
UncleSamuel - - 18 comments

Best way to report bugs is to go to our forum and post them there: www.AWorldofIceandFire.co.uk/Forums.. With so many lines of dialogue and code there's always the possibility that something went wrong. If you simply post here, the chance that the ones responsible miss your comment is much higher than in the forum. Thanks.

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jimfromdubai
jimfromdubai - - 5 comments

I Tried to go through the cheat menu, but somehow, can anybody tell me how to disable the armor penalty?

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rtybgh
rtybgh - - 2 comments

its in the menu in the game (when you play the game, not in the main menu). When you are at the menu in the game, there should be something with armor, if I remember correctly

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greywolf0678
greywolf0678 - - 4 comments

I'm not sure if it's intended or not, but I can't turn off the rested party morale realism option. I wouldn't normally care, but it seems that, no matter how much I let my troops rest, their morale does not improve. I constantly lose troops to poor morale. Even after letting my army rest for 7 straight game days, the morale tab says my army is losing -74 morale due to "not resting". It makes no sense and nothing I do seems to fix it. Currently playing the newest version with the 8.6 patch on it. It says it's disabled in the mod preferences, but I still lose huge amounts of morale to rest.

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