Welcome to A World of Ice and Fire. A modification for Mount&Blade;: Warband based off of GRRM's A Song of Ice and Fire and the HBO TV show Game of Thrones. This mod has used Brytenwalda's source as a base to re-build upon. Be prepared to create your own house and challenge the Seven Kingdoms in this adaptation of Game of Thrones. A gritty world awaits you full of treachery and traitorous kings, lords and knights. Will you survive the slaughter and take the Iron throne, or will you succumb to the traitorous ways that goes forth in Westeros and Essos.

Report RSS AWoIaF 4.0 Release update

Information regarding the release of A World of Ice and Fire Version 4.0.

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A World of Ice and Fire 4.0




It's been a while but rest assured I have still been working on the mod and things have stepped up a little lately. A lot of bugs have now been ironed out and I have spent most of the past few weeks balancing items in the game which include body, boots, gloves and helmets. Nearly every items armour and weight values have been changed including prices and weight category. I have also adjusted many troops items including all bandit sub class troops.


The current build is in it's final testing phase and will be made public very shortly. Below you can find the current changelog, I will update this upon release. The new build will require a new game.






Changed

Removed dog dialogue from village elders.
Correctly added Dawn to it's chest.
Natural Harbours no longer have lots of peasants roaming around.
Adjusted Merc Cav stats.
As long as you have completed the 'Winter is Coming' quests before the Red Wedding event, you can carry on with the main questline.
Condensed some ship and land bandit parties.
Changed the way killing lords and kings work. You get less of a hit if the lord is at war with a faction, slightly more if they are at peace with a faction and a larger impact for the lords of that faction (The faction of the lord killed).
Adjusted wage costs.
Prevent banished lord from returning to player.
Reverse strength test for besieged, add consideration for player allies.
Add consideration of player party strength to surrender decision.
Initialize s49 in script_update_troop_political_notes.
Added any fixes from VC2044.
Removed redundant scripts.
More improvements to Oldtown port. (to prevent ships getting stuck)
Adjusted Northern Clansmen aggressiveness.
Added missing armours/helmets/boots
Lots of adjustments/fixes/polish to every troops equipment.
Many fixes to various items.
Adjusted stats, prices and weight category of all armours, helmet, greaves and gloves.
Reduced the amount of throwing axes carried by Ironborn troops.
Adjusted renown values when winning a duel of honour.
Added Dragonstone as a starting 'people' choice.
You can now access Dragonstone blacksmiths when choosing Dragonstone at game start.



Scenes

Fixes to Pyke siege scene.
Fixed Pyke lords hall banners.
Fixed Lordsport siege scene.
Fixed Lordsport Lords hall.
Moved Sisterton siege spawn point and made some small changes.
Adjusted ambush spawn points in Saltpans and some other small fixes.
Fixed incorrect banners sometimes being shown at Greywater Watch.
Some small fixes and changes to Storms End siege.
Fixed issues with Stonedance.
Fixed 6x Essos castle prisons.
Moved prison break exit to the correct position for Moat Cailin.
Fixed various issues with Lys siege.
Created desert duel scene.
Adjusted/tweaked various scenes, added extra scene props.
Fixed issues with fortified camp scenes.
Added new player siege camp scene.


Fixed

Fixed commander miss-match error (may require a new game)
Some fixes to lords getting stuck near Oldtown.
Some fixes to recruiting from villages.
Fixed various typo's.
Fixed Lady Elise Locke age.
Fixed Valyrian Longsword stats.
Fixed a pathfinding issue with some ship and land bandits.
Fixed your child's name resetting upon making them a Lord/Lady.
Fix released prisoners returning to defeated factions.
Fix leave/surrender bug.
Prevent banished lord from returning to player.
Fix reset feast bug.
Add checks for no lord of town.
Make target bandits never friendly.
Exempt ports from releasing prisoners when inactive.
Lords give locations of NPCs in their faction when at another faction center.
Fix successful rebellion notifications.
Fix $players_kingdom that is somehow 0.
Restore encounter recount after party joins.
Report battle sizes with joined parties correctly.
Add missing try_end to restore faction trigger.
Fixed painting models.
Duelling with your troops or companions now works correctly.
Fixed red error messages in some sieges.
fixed an issue preventing some banners to show in some locations or sometimes showing the incorrect banners.
Fixed a crash if you are freelancing in a particular faction when the Red Wedding event happens.
Fixed various issues with White Walker skins.



Various fixes/updates have been made to the Forums/Wepbage and Wiki.



It's also that time of year again, so feel free vote for us in the Mod of the Year competition here on ModDB.



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Guest
Guest - - 689,539 comments

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Legendarian
Legendarian - - 173 comments

Glad that you're back, man. Good luck!

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thebestlexu
thebestlexu - - 1 comments

when is ready?

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SuvorovTheMighty
SuvorovTheMighty - - 102 comments

Hello Produno! I played the 3.6 version and when i enabled the cheat menu i didnt see find an item… can you please add it in 4.0 ? Thanks a lot

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HedaLexa-SophSoph
HedaLexa-SophSoph - - 5 comments

jesus you guys are never gonna give up are you

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Shark8
Shark8 - - 75 comments

The legend returns!

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Guest
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Allador_Targaryen
Allador_Targaryen - - 6 comments

Fire and Blood

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Guest
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kyleevan1
kyleevan1 - - 2 comments

Just started playing and love it! This mod already was phenomenal but it keeps getting better!

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Guest
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JZempk
JZempk - - 4 comments

in the home screen when starting the mb with the mod appear *A world of ice and fire 1.0* , being that I install the v4.1 version of the mod (the last one). Is that a problem or what?

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Botseason
Botseason - - 7 comments

it happens to me the same, I even thought that I had left an old version without realizing it, I went back to see if it was the right .zip, has something to do? a video from youtube and the type of the video if the version came out correctly

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