I've used this before, for the disc version, though I couldn't get this to work now. Not sure if it's due to my game being the GOG version, or if there's a mod conflict with SRP. Either way, it's an easy fix.
Simply find the "stalkers_upgarde_info" file(yes, it's spelled correctly. don't change this file name, or you'll break the game). It'll be in the installation folder under "gamedata\configs\misc". You can open the file with something like Notepad++.
Find the technician's you want to enable the upgrades for. For roleplaying purposes I recommend doing this for the Clear Sky technician only. But you can change anything you want, obviously.
Use the search function to find ";scientific_outfit". Change it to "scientific_outfit". Basically you just remove the ";" before the name. This will enable the technician to make upgrades for the SEVA suit.
Also find the following commands below and change them to "true" without the quotation marks. This will enable upgrades without finding the USB modules. You can still find the modules, though, should you want to. Just be aware that using them would be impossible without faction reputation change, should you be hostile with the bandits(since they're the only ones that can fully upgrade the SEVA suit with vanilla settings).
up_sect_fh_scientific_outfit = false
up_sect_aceg_scientific_outfit = false
up_sect_bdfh_scientific_outfit = false
Save the file.
zin90
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