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Comment History
Zetoe
Zetoe - - 14 comments @ Sword Of Damocles: Warlords

Wow, I like your new list of stuff you're working on, and how you updated it.

I didn't play warband enough to know how villages acquire food, I thought it was just obtained over time, and wouldn't more villagers mean more food harvested overall, if the village is productive?

I'm sure you've got some sort of system in mind for this, if the game doesn't already have one, though.

Good karma+1 vote
Zetoe
Zetoe - - 14 comments @ Sword Of Damocles: Warlords

I never got around to posting this, so here we go.

I can't wait untill the mod is fully transferred in all of its glory. I played around with it a little in M&B "classic" and messed with the current version a bit in warband.

Let me just say this, I've hated warband since a friend bought it for me. Never cared for it. I tried numerous mods, even a supposedly popular starwars one I thought I'd like.

A friend suggested this mod, so I skeptically tried it out, and found it was actually quite fun, but looking at how incomplete it is, and how many times I'd have to restart in order to play the newest version, I'm holding off on playing it a lot for now.

I still play it a little bit for testing purposes. Once this mod gets fully released, I'll be glad I recieved warband. :D

Good karma+2 votes
Zetoe
Zetoe - - 14 comments @ Sword Of Damocles: Warlords

Now, your "upcoming features" section, the things that say "2.0, 2.2" etc, are they already in? is that what that means? Because you're on 2.4/5...

Good karma+1 vote
Zetoe
Zetoe - - 14 comments @ The Fourth Reich

Uh, Okay so, what you're saying is, a single grenade launcher...is better than having smoke grenades, as well as flash grenades. Unless the launcher can shoot both of those, no, its a different thing.

as for a sniper being a spotter...no...its not. If the sniper has a spotting ability, that sorta' ruins the whole point. There's no need for a spotting ability, he can already see the target. If sniper can mark targets, thats cool and all, but why mark it, if you can simply shoot it in the head.

Also, Wolfenstein:Enemy territory had a mortar type, Know what? it was underpowered. It would hit for high damage, but at a long distance, its a stationary target, and it needs a specific position specified to aim at. Not to mention the large time in-between shots, and high air time. We aren't talking about a rocket launcher...or...grenade launcher for that matter, which you've already said, you already have.

I'm not saying you didn't make a good choice with what you picked..but...please come up with more legitimate reasons why my classes wouldn't be successful.

Good karma+1 vote
Zetoe
Zetoe - - 14 comments @ The Fourth Reich

The TBA class should be spotter, Grenadier, or Mortar(artillery)

Spotter would spot and mark targets for air strikes, Or to make for easier kills for the recon, Marking heavy priority targets, Equipment would be light. Binoculars, SMG(Uzi build) and possibly a light 9mm pistol.

Grenadier would be a versatile, Locking down positions with grenades, Forcing enemies to take cover, Opening doors and starting the assault with a flash grenade, Or supporting an assault by coming in under smoke grenade. He'd carry a lot of grenades, but his other gear would be light. He'd be an aid to any strike force.

An artillery man...well...Its sorta' self explanatory, Comes with some sort of futuristic updated mortar, Launches shells up into the air, they come down with a boom. Of course this would be more valuable if there was a spotter, sadly only one of these classes can picked...I think. :P

Good karma+1 vote
Zetoe
Zetoe - - 14 comments @ Kingdoms Collide

Oy oy! The point of my other comment was just to say that it isn't worth the asston of credit I've given it. Its still an amazing mod and all, but I figured it'd be better than pvk....I'd say its about the same.

Good karma+2 votes
Zetoe
Zetoe - - 14 comments @ Kingdoms Collide

BAHAHA! HAHAHA, HAHAAH!!!! FFFFFUUUUUUU-

It looks like a good idea, but its nowhere near worth the credit I've been giving it...Oh man...I went and joined a server, and ...well....I actually don't want to rage that hard. Just see for yourself.

Good karma-1 votes
Zetoe
Zetoe - - 14 comments @ Kingdoms Collide

Today for me now too. Can't wait! But first!....Sleep D:

Good karma+1 vote
Zetoe
Zetoe - - 14 comments @ Kingdoms Collide

This is why I've been trying so hard to get the word out. It actually worked pretty well. I got the steam group count from 32 to 105 in about 3 days. At any rate, im sure the forum will pick up when the game actually comes out and there's more to talk about.

Its 2 guys in the dev team guys, help them! I think I'll go on another short campaign of telling people about this game.(I sorta have been already)

Good karma+1 vote
Zetoe
Zetoe - - 14 comments @ Intro to Kingdoms Collide

Hoho! Epic. I enjoy the review, and am still currently in the process of trying to fill the community as much as I can. I'm shooting for at least 100 people in your community by the end of the week! If not more.

Oh, I'll also advertise your main site a bit.

Good karma+1 vote
Zetoe
Zetoe - - 14 comments @ Kingdoms Collide

I've begun my campaign, posted on a couple forums, and invited my whole friends list, and having some of them invite their friends as well.

I got one guy to make a community announcement (400 people in it) and a server in 300th place on tf2

Oh yes, this will grow, this will definately grow. I'll make sure of it. MWAHAHA

Good karma+1 vote
Zetoe
Zetoe - - 14 comments @ Kingdoms Collide

Judging by the lack of new comments or new...anything, This wait was a problem, but this mod looks amazing, I'll be sure to share it with all my friends and tell them to get onboard.

I WON'T LET THIS AWESOME MOD DIE BEFORE IT STARTS, ITS TOO GOOD!!

Edit: P.S. Make a community group on steam for it if you havn't already, so its easier for me to GET EVERYONE ONBOARD lol

Good karma+1 vote
Zetoe
Zetoe - - 14 comments @ Organized Crime: 1920s

You know brick from borderlands? Melee should be like that, only without the massive amounts of damage. :P(as close as you can get to that in source mod.)

And I hope there's some sort of mafia storyline thats all snazzy and special, with suits and Sneaky hitmen. If not its not much of a mafia mod at all is it?

Good karma-2 votes
Zetoe
Zetoe - - 14 comments @ Pokémon: Online

Oy! I made an account just for this. I had an idea like this a while back, and am hoping you can actually play AS the pokemon.

Like, (I was thinking more of a large scale pokemon mmo, but bare with me here) You send out your pokemon, and then your perspective changes to that pokemon, which you use to fight other trainers or even do special stuff.

Special stuff includes: Climbing trees, Flying to ledges(maybe even carrying your trainer) or even going into small holes as a smaller pokemon, making it valuable to have these types of pokemon, because they help you find rare items. :D

Anywho, I'm giving you this information simply because I want something like this to be the best it can be....oh...and if this isn't the case, and its just going to be normal battling like in the gameboy/ds games WEAK :p

Good karma+1 vote