I've been gaming all of my life and I don't think I'm going to quit before my death unless something horrible happens (hopefully that's not foreshadowing anything). In any case, I've been into mods a good chunk of the time, though I didn't really know what they were until Dungeon Siege came into my life.
The first update to Half-Life 2 since... - well, Update that has made me want to play through the campaign again. Not exactly perfect, but for the most part it does what it has to do. There's that, and there's going to be a handful more of updates, so maybe that hollowness will eventually be filled up further.
Probably what 99% of retro (and non-retro) Unity engine horror games want to be.
Yes, I know it has nothing to do with Unity.
One of the greatest Half-Life mods ever. It feels like an official expansion, and one that's arguably better than at least one of the officially released ones. It lightly re-imagines some monsters, and adds greater variety to the zombies, making it Black Mesa feel just as colorful and alive as it does in the fan remake, Black Mesa.
A truly astounding mod that may have some rough edges, but will all the more be put in the books as being one of the greats for decades to come.
A great mod, that, while not being quite Valve-quality, it is very close for a mod.
An ever-growing mod and with ever-growing quality.Still regularly working to improve and sort of modernize an old game with a brilliant story, this mod makes the world you explore in it ever more brilliant than it's ever been.
A quick, somewhat difficult mod with a good grasp on mapping. Not much reason to not pick it up and play through it.
Probably one of the most mediocre mod I've played. I think it has potential to be better, maybe enough to bring it up to an 8.
I found the length of the mod to be reasonably satisfying and that the ammo was placed at least in enough places that you could run out of ammo sometimes (decent ammo placement)
But frankly, there are more minor issues with this mod.
Some things, mostly doors, are almost invisible from how dark they are, and the beginning is rather dull.
In the end - which has a reasonably interesting design otherwise - you basically have to kiss the doors to have them open, and I feel you might have used too many arenas without any adequately explored reasons, other than perhaps to draw it out.
The shower area that you run through near the end is rather unfitting to the area around you. I understand that you mostly used pre-existing assets, but I feel you could've maybe done something more interesting with the shower room, or replace it with something completely different.
Also, at the end, the Hunters can fall through the glass. Unless there's another way to fix it, I think it's best to make the glass unbreakable.
One of the greatest ARPGs of all time. I can only hope that the eventual TES6 will top it.
When it comes to story, voice acting, and mapping, Enderal is easily one of the best mods of all time. If you have Skyrim, get this mod. If you don't have Skyrim, get Skyrim and download this mod.
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