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Comment History  (0 - 30 of 33)
Waterman123
Waterman123 - - 33 comments @ Total War: Rise of Mordor

When can we expect a new faction in the closed alpha for the youtubers?

Good karma+3 votes
Waterman123
Waterman123 - - 33 comments @ Total War: Rise of Mordor

I know, but the fact that CA released new mod tools is the first step that their is a possiblity that attila receive some too :)

Good karma+1 vote
Waterman123
Waterman123 - - 33 comments @ Total War: Rise of Mordor

Guys did you already hear that CA announced new mod tools for Warhammer and maybe also for the older games? I saw it on Jackie Fishs Video which he released today.

Good karma+1 vote
Waterman123
Waterman123 - - 33 comments @ Total War: Rise of Mordor

Hey guys, first of all your work is beautiful and I respect your effort and please take all time you need and donĀ“t let you rushed by anyone. We saw the dwarfes in the youtube previews, my question now is, will be the Iron Hill faction in the first OPEN alpha, or do you guys stick to your plan with Mordor, Isengard, Dale, Gondor and Rohan?
Greetings :)

Good karma+1 vote
Waterman123
Waterman123 - - 33 comments @ Seven Kingdoms: Total War

Same for me, I guess you reach already so much with the variety of factions, so I think for a bigger GoT feeling some custom battle maps would be great!

Good karma+2 votes
Waterman123
Waterman123 - - 33 comments @ Total War: Rise of Mordor

I think they already choose the youtubers and fans who will have access..

Good karma+1 vote
Waterman123
Waterman123 - - 33 comments @ Total War: Rise of Mordor

When Trump releases his tax returns, will there be already some custom maps playable or are you guys only focusing for the 2 factions in the first release?
Greetings and you guys do a great job!

Good karma+1 vote
Waterman123
Waterman123 - - 33 comments @ Seven Kingdoms: Total War

So it looks like my reading skills didn't improve since grad 4. :D Well then to the other question, is something like the wall possible?

Good karma+2 votes
Waterman123
Waterman123 - - 33 comments @ Seven Kingdoms: Total War

I read that you guys planned to make custom maps and already release one in the next patch which is awesome. Now I was wondering if it is possible to create a Map like the great wall in the north or isn't this makeable with the modding tool of attila.
Greetings :)

Good karma+2 votes
Waterman123
Waterman123 - - 33 comments @ Star Wars - Galaxy At War

Hey guys, first of all I love your mod, you guys did a great job!
My question is now, I downloaded the mod for 5-6 months I guess and wanted to play it again, and I was wondering if there was any following patch after your first release? Because you spoke about a campaign etc...
Happy new year!

Good karma+1 vote
Waterman123
Waterman123 - - 33 comments @ Lord of the Rings: The New Age

Beautiful modding, any release date set yet?

Good karma+2 votes
Waterman123
Waterman123 - - 33 comments @ Seven Kingdoms: Total War

First of all great mod, I enjoy every second I play it.
I have a suggestion (maybe you are already planning it like that), when you make the Battle of the Bastards map, is it possible that u make a giant battlefield where both, attackers and defenders, can place there units outside of the castle, but the defender can still retreat in the castle if he looses the field slaughter? Or will the map be only a Battlefield? I am asking because I think it would be awesome if u have a giant battle on the battlefield as the boltons, you get pushed back by the wildlings and the arryns and reunite your army in Winterfell to prepare for the last push.

Also I was wondering if it is possible to get Wun Wun in the wildlings roaster.
Sorry for so many questions, but I love your detail and also see so much potential in the GoT universe for Attila.

Good karma+1 vote
Waterman123
Waterman123 - - 33 comments @ Seven Kingdoms: Total War

First of all great mod, I enjoy every second I play it.
I have a suggestion (maybe you are already planning it like that), when you make the Battle of the Bastards map, is it possible that u make a giant battlefield where both, attackers and defenders, can place there units outside of the castle, but the defender can still retreat in the castle if he looses the field slaughter? Or will the map be only a Battlefield? I am asking because I think it would be awesome if u have a giant battle on the battlefield as the boltons, you get pushed back by the wildlings and the arryns and reunite your army in Winterfell to prepare for the last push.

Also I was wondering if it is possible to get Wun Wun in the wildlings roaster.
Sorry for so many questions, but I love your detail and also see so much potential in the GoT universe for Attila.

Good karma+1 vote
Waterman123
Waterman123 - - 33 comments @ Total War: Rise of Mordor

Ok that seems reasonable, I try the only thing to help you guys is going on playing the balancing mod. :P

Good karma+1 vote
Waterman123
Waterman123 - - 33 comments @ Total War: Rise of Mordor

Hey guys, love your mod :)
I already spend some hours in the Balancing Test and already gave u some feedback. Now my question is, in the first released alpha (not important if closed or open) will there be already Rohan? Because you guys said, that you change for the alpha release Imladris to Rohan, but in the Balancing Mod there are only as men fractions dale and gondor. Just wondering
Love your mod! Don`t rush yourself by some stupid comments, take your time and the mod will be awesome!

Good karma+1 vote
Waterman123
Waterman123 - - 33 comments @ Seven Kingdoms: Total War

I found some nice made medievalish castles in the Steam Workshop ("Castle Hill" and "Goodrich Castle"). The developers used a programm with the name, required RII building models, and the castles just look awesome. My question now is, will you plan bringin some customized GoT Maps in the mod in later patches, because I think it could raise the feeling of the scenarios so much more :)
Awesome mod guys!

Good karma+2 votes
Waterman123
Waterman123 - - 33 comments @ Seven Kingdoms: Total War

Is the individual General in the General Troop (for example Jon Snow for the Starks) stronger than a normal unit or is this not possible / not wanted.
Btw I love your mod and already enjoyed it for several hours :)

Good karma+1 vote
Waterman123
Waterman123 - - 33 comments @ Seven Kingdoms: Total War

Well if I can add something. First of all great mod and for the first release it was an impressing start with barely no problems.
Maybe you guys can add little symbols to the units which show on the battlefield, if the troop is a sword, spear, pike or archer group

Good karma+1 vote
Waterman123
Waterman123 - - 33 comments @ Seven Kingdoms: Total War

Awesome.

Good karma+2 votes
Waterman123
Waterman123 - - 33 comments @ The Fall of Mordor

Im new to this mod but i love it! Great Work Guys!
I have just one question, are they more scenarios than just helms deep? Becaus i download many different versions of the game, but in none of them where oter maps than just Helms deep. And also the names of the different fraction are the same in the vanilla and not like Rohan, Gondor etc.

Good karma+2 votes
Waterman123
Waterman123 - - 33 comments @ Medieval Kingdoms Total War (Attila Version)

Could u tell me how u got it work? I installed the mod 2 hours ago and the units are invisible. The older version worked perfectly fine^^ I installed the mod and subscribed everything on steam. Help pls :)

Good karma+1 vote
Waterman123
Waterman123 - - 33 comments @ Medieval Kingdoms Total War: November Update Annoucement

Hey guys :)
What exactly do you mean with "New Battlefield Buildings!"? Will you bring a custom map in this patch?
Love your mod! :)

Good karma+2 votes
Waterman123
Waterman123 - - 33 comments @ Medieval Kingdoms Total War (Attila Version)

Hey guys :)
What exactly do you mean with "New Battlefield Buildings!"? Will you bring a custom map in this patch?
Love your mod! :)

Good karma+1 vote
Waterman123
Waterman123 - - 33 comments @ Seven Kingdoms: Total War

Will there be still any customized maps in this mod?

Good karma+1 vote
Waterman123
Waterman123 - - 33 comments @ Seven Kingdoms: Total War

Nice to hear about the release plans! :) I love your work guys, will there already be some custom maps/castles in the first release?

Good karma+2 votes
Waterman123
Waterman123 - - 33 comments @ Seven Kingdoms: Total War

When you will release the first fractions to play?

Good karma0 votes
Waterman123
Waterman123 - - 33 comments @ Seven Kingdoms: Total War

Well first of all I love your work guess, and I'm already following your mod for like 6 months, now is my question, when you release the mod will there be already the campaign and custom maps available or will they follow with new patches?
Second question, will you change the europe campaign map or isn`t this still not possible so u have to put game of thrones in europe?

Good karma+1 vote
Waterman123
Waterman123 - - 33 comments @ Medieval Kingdoms Total War (Attila Version)

First of all, I love the mod you guys do a great job. So my question is, when will the campaign be added to the mod? :)
And will there be new customised medieval maps, like fortesses and castles?

Good karma+1 vote
Waterman123
Waterman123 - - 33 comments @ OBSOLETE:Medieval Kingdoms 1212 AD: August Release

2 Question guys, first of all can I download this patch without having the fear that its going to crash? Because I already have the older one which works perfect. And the second question is, will there be customized maps like medievalish fortress or castles?
Btw I am loving your work, it is a great mod!

Good karma+1 vote