How is the npc AI in this mod?
How is the npc AI in this mod?
Can this be installed on OGSM?
Amazing mod man! is it possible to install these three addons to your OGSR?
For the life of me i cant start this mod without crash at startup. Here is the log:
[error]Expression : <no expression>
[error]Function : xrMemory::mem_usage
[error]File : memory_usage.cpp
[error]Line : 63
[error]Description : fatal error
[error]Arguments : bad node in heap
Thanks for your reply.
I was following a patrol of 3 duty in garbage who were walking into a bandit checkpoint. Despite being shot at, they didn't even react, they continued walking as if they didn't get hit.
I installed this mod in a new game. After deleting game relations and ui_pda_relations the behavior was fixed.
I might add that I also have N0ps_Deaf_Stalkers that might cause compatibility issues
II dont know if it is related to this mod or not, but i have a problem where the duty NPC dont attack bandit even when they are shot at by them
I can't even make it past rostok....the moment I spawn in Garbage I get jumped by 3 bandits and die immediately. This is not challenging this is straight up broken
The AI needs a lot of work. Many times i see animals running in circles or running in their spot without moving, or stalkers being blind, etc....Dumb ai is pretty immersion breaking to be honest.
The arena ai is completely broken
They just stand there until you shoot them
Does this ai mod apply to companions?
Hi, i get crash when i select "are there any jobs" in dialogue. It happens with the leasder of Duty and the barman of Duty
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...oads/stalkeranomaly1512\gamedata\scripts\xr_logic.script:519: attempt to call a nil value
Is this compatible with 1.5.1?
Hi, I would like to confirm something with this mod. When an npc picks up a better armor, only the visuals change? Does that mean that he doesn't become tankier?
The same about companions, when I give them better armor, only their visual changes? They don't gain the effect from the stats of the new armor?
Warnoise
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