Can't wait to see :)
By far one of the greatest mods I've had the pleasure of playing. You definitely have an amazing talent, and I look forward to seeing what you do next :D
Actually it's the full version :)
"To play, you're going to need to own and have installed Half-Life 2: Deathmatch and Source SDK Base."
MenteR: "Guys, you have the programmers, modelers, texturers and animators."
Quite the contrary, The team is currently lacking a texture artist and some other positions, which was what led to this "pre-alpha like" release. What must be realized is that this release was more of a plea for people to join the team more than anything. Please , if you have any development skills whatsoever, then apply to join the team, and maybe this mod can reach it's full potential.
I've waited a long time for this, Great job on it all! ;)
Actually, to get around this you have to right click on your Steam tray icon and go to Servers, and use that browser to join a Jb 3.1 server. Of course, in 4.0 this will not be necessary. ;)
The SP maps are actually done by community members, not -Chickenfist-.
Heh, I'll love mapping for this. ;)
Uhh, Black Mesa, Was nuked..... :x
Doesn't seem very, practical. You'd have a better chance of moving over to another engine, such as one that can be used within a web browser.
It's nice to know that a patch is coming very soon :)
<p><img src="bm_suhrprize.jpg" alt="LOL SHENANIGANS" width="1024" height="489"> </p>
</div>
:|
If you could send me a demo, That'd be lovely. Can't wait to start mapping with it. ;)
Ah, nice to see the mod is still alive and kicking.
Ah, nice to see the mod is still alive and kicking.
Great mod, Keeps me entertained.
Advice, Give up.
Save yourself the time, even though you'll most likely never touch this.
It's acutally not that bad,
If you read closely, the demo is "Pre-Alpha" .
About to host a Dedicated server,
Looking great, keep up the good work.
God I love those textures :0
Megatexture is a technology developed by Id, so instead of taking a single texture and tiling it over and over again, Megatexture uses ONE texture for the entire terrain, so it does not look repetitive.
Right now I'm working some things for the mod, Maybe do a re-distrubute if anyone is intrseted.
Yes, I have a working copy.
Oh , the "Class" key is whether or not the monster is friendly.
Palm trees are in New Mexico.
And the mod runs smooth.
Walkermag
. joined
This member has provided no bio about themself...