Somehow I kept missing files from Salvage Command Suite (v411 beta) that was causing my lockups.
- Auto-Aim works, thank goodness, highly recommended to use for those with main-gun issues on their own ship, just stick to the auto-fire feature, I don't use auto-missles or target, and the auto-repair function doesn't work well LU, same with the repair ship function built-in to SWLU. >.<
- Eject Advanced Satellite hotkey works. :)
- NPCBailing Addon (1.78x, 1.79x, 1.80 custom) do NOT work with LU
- Mk2 Miner doesn't seem to work at all, only the regular SWLU miner order exists still.
- Bribe NPC works, still overpowered and broken, but if you're careful and try to be fair..... still needs SuperScriptKiller
- SuperScriptKiller works for those ships that are operating erratically, or bought while running a script by BribeNPC that's still controlling their behavior.
- Turrent-on-and-off Turret Control works for easy quick-turret turn-off that will turn back on after a certain amount of time (haven't timed it), if they are reactivated before jumping, the turrets regain their previous settings. If you jump before doing so, they all switch to default settings.
- UniversalBestBuysSells_v252 works great, the built in buy/sell system isn't nearly as useful.
OKTrader seems to lag with the LU/SW changes with more than 5 ships, so back to Mk3 trader.... ;_;
Speaking of repair ships, the extra turrets on the CR90 Repair and Gozanti repair ships should be regular weapon turrets, since they can't be used to help with repairs......
vanguardian1
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