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Comment History
unwantedguy
unwantedguy - - 22 comments @ Ultimate Apocalypse Mod (DOW SS)

I want to ask you Lord_Cylarne something: Where can I download Inquisition Daemonhunt and Daemon mods? Most of the download links are either broken or not in english.

Good karma+1 vote
unwantedguy
unwantedguy - - 22 comments @ Ultimate Apocalypse Mod (DOW SS)

Will the new version of the mod, The Hunt Begins, have a torrent download with that?

Good karma0 votes
unwantedguy
unwantedguy - - 22 comments @ FX:Galaxy v1.0 - The Legacy

Hmmm ok I will let you know if it works.

Good karma+1 vote
unwantedguy
unwantedguy - - 22 comments @ FX:Galaxy v1.0 - The Legacy

Problem persists, 4 times over. Im downloading again to see if I have any luck on this download.. I will let you know after I do this right or repeating it 3 more times.

Good karma+1 vote
unwantedguy
unwantedguy - - 22 comments @ FX:Galaxy v1.0 - The Legacy

I cant extract the .big file inside the .rar

Good karma+1 vote
unwantedguy
unwantedguy - - 22 comments @ FX:Galaxy v1.0 - The Legacy

The .big file inside this rar is corrupted. Why is that?

Good karma+1 vote
unwantedguy
unwantedguy - - 22 comments @ Flag Commander v 3.05

I cant open the file as it says it is not in archive form. Why is that?

Good karma+1 vote
unwantedguy
unwantedguy - - 22 comments @ Ultimate Apocalypse Mod (DOW SS)

It is helpful, but I wonder if there is a combiner mod for them all?

Good karma+1 vote
unwantedguy
unwantedguy - - 22 comments @ Ultimate Apocalypse Mod (DOW SS)

Will the ThunderHawk be more than just a transport? Im pretty sure they have all those guns on their ships and yet they act like glorified teleporters, since they only pick up people then leave.

Good karma+3 votes
unwantedguy
unwantedguy - - 22 comments @ BLOODLINE(DEAD PAGE)

So most likely within next month or two?

Good karma+1 vote
unwantedguy
unwantedguy - - 22 comments @ FX:Galaxy

Sorry if it sounds like I'm whining, but I'm basing all of my comments from my play sessions with them.

Good karma+1 vote
unwantedguy
unwantedguy - - 22 comments @ FX:Galaxy

Well, if you intend to lure enemies, I could have done that easily with multiple probes to spread them out. Supernova and the Turanic ship covers my fleet as my bombers go in while the other strike craft go on harass.

What I meant about the Royal Princess, is that aside from repair, it offers nothing of value save repair. Will you add a shipyard function for the Royal Princess in there in later updates, or even a defense network that can easily weather all but the might Deestroyers and Heavy Cruisers/Battleships? The repair is a godsend, but useless when the enemy fleet pursues and then shoots down ships coming into and out of the Royal Princess.

Also, when you do update, your Legendary fleet, will there be more Lancer Swarmers or Vulcan Frigates as I think there should have been more ships for attack. Lancer swarmers are useful, but there is only one of them, and sometimes overextend beyond my range when I try and advance towards enemy positions, making them prone to getting destroyed so many times.

No offense, I like your ships and they are awesome, but sometimes but some ships seems to be hit and miss. The Pyramid, I still got no clue on what that does, and I just stick that thing with the Royal Princess in front of the Mothership as a shield.

Good karma+1 vote
unwantedguy
unwantedguy - - 22 comments @ FX:Galaxy

Also, the fleet it came with? They either got swarmed by Kadeshi Swarmers, killed by Asteroids or simply hit by Ion Frigates from Taiidan. So yeah, all Kushan at that point.

Sorry it sounds like bitching but Royal Princess kinda offers no other tactical value other than repair and being bait.

Good karma+1 vote
unwantedguy
unwantedguy - - 22 comments @ FX:Galaxy

I also want to note that the Royal Princess, while helpful in repairing the fleet, has more cons than pros now that it no longer can build units.

It is now a target: Remember what I said about the AI cheating? Well with all the units it will get later on when I build up the fleet, I am also stretched thin so bad that any attempt at defending the Royal Princess will end up half my fleet getting gutted. Sure, I can repair them but they have to enter the Princess first, and if the enemy swarms it, are immediately turned to space dust when they enter because the enemy is so focused on it and when I defend, it leaves my mothership open to attack. They take cell division and cheat me with every ship built. Not to mention the fact HW1 and HW2's campaigns have unit caps on. It makes defending the fleet difficult, especially when you are stuck turtling since Royal Princess is kinda dead weight unless it repairs something.

It has the ability to jump, I admit, but that isn't saying much. It costs RU to jump now and when I need to jump, I have to redirect funds that could have been used in building defenders and bombers and focus them on resources and repair corvettes/support frigates to repair the thing and using it to jump, which come really slow when the amount of stuff needed to build a fleet being torn down by the enemy every single time. I had to use Cheat Engine just to get through that mission entirely(The one in HW1 with the asteroid and the Taiidan fleet). You could argue that I could have left Royal Princess back at base, but then I realized that it is virtually hard to do so when resources are thin and your enemy took a bite out of nearly half the fleet. The Sea of Lost Souls is one example of how that went wrong.

Good karma+2 votes
unwantedguy
unwantedguy - - 22 comments @ BLOODLINE(DEAD PAGE)

SO, how long until the new version, the one where it is Steam friendly and English?

Good karma+2 votes
unwantedguy
unwantedguy - - 22 comments @ FX:Galaxy

Well easier said that done if I am somehow able to take care of my fleet, but smaller ships suffer later on as a result, though. Lancer Swarmers saved my Mothership from Kadeshi units but they died. Need to find a way to reinforce smaller units since the AI cheats every time with numbers. Quantity whittles down quality, in my opinion.

Good karma+1 vote
unwantedguy
unwantedguy - - 22 comments @ FX:Galaxy

I want to ask in what missions will the Legendary Fleet be reinforced in the campaigns of HW1 and HW2?

Good karma+1 vote
unwantedguy
unwantedguy - - 22 comments @ FX:Galaxy

I want to know if you will make a builder unit for your Legendary Fleet later on in the game? Would help replacing losses easier.

Good karma+1 vote
unwantedguy
unwantedguy - - 22 comments @ FX:Galaxy

But, I cant build my own units? I am new to the mod and I don't know what the pyramid and sensor is made for?

Also, I want to know if we can use the mod for Player vs CPU mode.

Good karma+1 vote
unwantedguy
unwantedguy - - 22 comments @ FX:Galaxy

So how to build new units from 9ccn? I was wondering this after the second mission ended and I realized I dont know how to build the new units.

Good karma+2 votes
unwantedguy
unwantedguy - - 22 comments @ FX:Galaxy

How to install and where to install?

Good karma+1 vote
unwantedguy
unwantedguy - - 22 comments @ Eternal Confrontation

This is VATSTeen. Im using another account because someone banned me when I replied to Lord_Cylarne. I was wondering if you had any contact with the mod creators of Witch Hunter mod.

Good karma+1 vote