My...
The little details that we love.
I remember as a kid, as watching ANH, drawing them so much knowing every details of their armors.
The head looks similar to the one of the officer in the intro of TFU.
Amazing, I stopped a bit playing video games but this next update will certenly convince me to come back.
Thank you for your work !
Vor'e ori'vod !
Your time as come,
For 4 years, you prepared,
You grew stronger,
Finally,
You Have Returned !
:scream in Sith joy:
I've been looking forward to this !
Thank you for your work.
If you want starting forces, go under (in exemple)
<!-- ******************** FACTION: Empire ************** -->
<Starting_Credits> Empire, 0 </Starting_Credits>
<Starting_Tech_Level> Empire, 1 </Starting_Tech_Level>
<Max_Tech_Level> Empire, 5 </Max_Tech_Level>
<Starting_Forces> Empire, Vros, Placement_Dummy </Starting_Forces>
And add
<!-- Korriban Space Forces -->
<Starting_Forces> Empire, Korriban, MTC_Sensor </Starting_Forces>
<Starting_Forces> Empire, Korriban, Generic_Star_Destroyer_Two </Starting_Forces>
<!--Korriban Land Forces -->
<Starting_Forces> Empire, Korriban, Empire_MoffPalace </Starting_Forces>
Change it at your will you even can add dark jedi (Imperial_Dark_Jedi_Squad)
Go in your XML file - conquests - and you can choose your galactic map, the biggest map, is empire'send, it is located in "Campaigns_EmpireEnd.xml"
From there, under -location-, you add your planet
here korriban, you add it like that :
korriban,
Do not forget to add under -trade routes-
Korriban_Telos,
Korriban_Yavin,
And for starting forces that's more difficult now, since they removed it from xml, for era change, so you need to look to other little campaigns, it's easy to understand, but, do not touch to startings planets like coruscant, byss, etc. it will affect your playtrought.
Good job, thank you for your work !
Hello there, first let me says that I really love your work, ThR is my favorite mod for empire at war, maybe the only mod of this game, with FotR, that I still plays nowadays, so, thank you !
Secondly I have a couple of questions, (maybe already asks, sorry about that)
*Concerning heroes and units ;
-Will you add; - Jeng Droga (for dark empire era) ?
- All 7 Jerec's dark jedi (in a team maybe ?)
- The Eclipse II
*Concerning eras and maps ;
-Will you add; - Starting credits for each campaign in the menu ?
- Korriban to the main maps (I always do it myself, that's my favorite planet)
-I love Dark Empire and 60 weeks with Palps are for me too short, have you ever planned to incorporate the posibility to stop era progress, like if you can trigger an event, you could make it stop, in exemple ; Carnor Jax informs you that he poisonned palps's clones so you have to choose between helping Jax or reveals it to Palps. (a feature similar to the one in FotR)
There, sorry for the text pav ! Thank you for your amazing work and greetings from Belgium.
I really like the original but, yours is a really nice improvement, I'm in love with those kind of maps where you can put a lot of players and where there can be 2 to 3 distinct sides (for the teams) with a really good place to defend where's to build a defensive wall of mines, turrets and artillery, where you can have rural like urban warfare... It must be because I'm a big Imperial Fists player.
That's really neat, I like it.
yeah Jerec ,but that's still not a really good model of him ,but yeah would be cool.
amazing,I love it
It's make me think about the one from KoTOR II ,I like it.
I love the z-6 gunner. isn't that a new weapon model?
Ok, thanks for answering :)
Hello,First, let me say that I love your work and the idea of compilation of every old republic periodes,
-Then , are you going to add a golden age of the sith, I know you don't have planned one in the articles ,but maybe after the final release ?
-The same with the Exar Kun war
-And about the dark wars , It would be nice to see the sith empire spleet out in two factions and not in one ,sion and nihilus , In kotor II visas say that what does a sith faction the other don't necessary know, their only goal is to destroy the jedi ,so if you play with the faction of nihilus,the faction of sion don't move on the gc,but they are not ennemy ,it's would be nice to see "diplomacy" in the game, and if you want to overthrow sion and gain his territory ,sion have to be kill or something like in Thrawn Revenge,
I know it would be difficult to introduce and not necessary to still enjoy the mod but I like the idea what about you ?
I know there is a lot of text but I really like yours ideas ,this mod could become one of the best and complet mod for FOC like this mod for BF2 : Moddb.com
If you don't understand something or see some mistakes ,i'm sorry because I'm Belgian and still learn English
From a fan of KoTOR and the Old Republic era :)
+ the mod link ; Moddb.com
Hi , I was playing the demo and I wonder if you going to add the final duel between Mandalore The Ultimate and Revan ?, like this mod for kotor: Youtube.com
La map saleucami de renegade squadron avec la 187th,ça donne envie d'y jouer :)
+suerteto
I think he is referring to a lot of geonosians, with specials structures like "sonic turrets",special cis garrison,...because geonosis is the equivalent of kamino for the cis.
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