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my screen is all blue when in game but not starting menu character menu etc.
How about we get one that combined steel helmet and gasmask.
Can you add Clear sky helmets from CS-3a and CS-3b armor?
I was playing as Clear sky and gave all my hard earned toolkit to Novikov (Csky mechanic) . Now, im neutral with Clear sky for some reason .This doesn't happens before i download this mod.
this mod is best mod eva pls i need dis
When new version of this come out with STCoP compatible.
You should ask the community some thing like if they mind any of the aspects that you concern or using AO or STCoP addon as your script base if they're different, I don't know,Hope you get what i means.
Can you merge this with AO?
Some weapons in STCoP isn't in AO and some weapon in AO isn't in STCoP. I guess there's much more to it though.
Browning HiPower is spawned as primary weapon for npcs. I noticed that when i browse character_desc_general.xml. Also, Why does MP443 and GSh-18 isn't in duty inventory. It's made in russia isn't it.
thx alot homie now i can repair my beat up gatling
I'm trying to apply magazine of one weapon on to another in AO mod. To be specify, AKM magazine for Groza-1 AEK-973 and AK12.
What tools do you use to view and edit models from STALKER.
I think this mod use Shadow of Chernobyl relation stat that's why bandut and freedumb are friend.
I think new version removed trade menu from nimble and trapper.
this should explain and sorry for replying too slow cuz i enjoy this game too much.
Never noticed that.The fact that the APC don't shoot NPC on sight kinda convinced me that ones in agroprom doesn't work and this is kind of a new thing for me since i've never played SOC and CS. Now my hunt for BTR-80 has begun.
I found a BTR-80 APC at south east of CNPP THAT CAN ACTUALLY TURN IT'S TURRET AND FIRE AT YOU when you(but not NPCs i think) get into it's range and it's destructible.
It would be cool to have this thing around the map. Anyway, seeing this thing acting like ground helicopter(if that make sense) for big faction and guard their base or patrolling areas would be fantastic and would add another reason not to mess with them.
I think that's because the gun it self is already indestructible with current modification so it can't increase reliability any further.
I would love to have HK417 world model for first person model. Anyone know how to replace it by script? or the creator have to do it their selves.
i was chillin in my ZAZ 968 then my car got rekt by some merc and i got this Imgur.com
Same thing happened when i try to destroy it.
Crossing the area while driving vehicle make you spawn on the corner of the map.
Groza-1 sound is broken. It sound really bad on full auto. And, Aren't magazine for Groza-1 suppose to be the same as AK47/AKM magazine?
When you have too much decrease recoil mod on SKS the recoil went opposite way when you shoot the gun(AKA go downwards).
Thanks alot. Keep up the good work.
(sorry for repost cuz last one didn't give me the answer)
1. I spawned a car with debug menu but i can't enter it. It says Press [F] to open the door but i don't get into the car when i press F. The car is destructible though. So how do i enter the car?
2. Where is monolith trader and technician.
How do you enter a car. I spawned one but i can't enter it.
Where is monolith vendor?
more radio location pls this mod 2 gud 5 me