Hey im John from Australia I have a passion for level design and modding for games most notably the Cod series,I aim to produce as many high quality maps and missions as possible to keep the great cod modding community alive and active and just to show activision that in order for your games to survive the community must be involved with making the content.
Just explaining the mission goals,ideas and layout
mission layout
Just explaining some design and what to expect in this mission.
current progress and design
My next sp mission 'Triumph of the Will' has been announced on Moddb
next mission announced!
Just wondering if the community would be interested in another sp mission based on an alternative history/german perspective scenario.
another cod2 mission?
I discuss my aims for this brand new mission for Call of Duty (4) for PC
news -mission aims
Welcome to the first news of 'Paradise Falls' a brand new single-player mission for Call of Duty 4 on PC. Here I will discuss the mission.
welcome to 'paradise'
The release date of DOI has been finalized other news.
release date is 24th august australian time
The release month has been set and other topics including map features and testers.
release date!!
Progress update as of 23/07/2012 Telling you about the aims of my map and testing
progress and aim of the map!
Finally the map geometry is complete! Its taken so long! I also want some community input.
map geometry complete!! + community input
In this news I will be discussing the Projects strategy and the Development team I have created.
project strategy and development team.
Alright ive been messing around with themes of maps and such and ive come up with something that's never been done in fps. You opinion on this map idea...
map idea poll !!! please participate
Should I create another SP map for CoD2? Please reply!
new map suggestions?
The map has now been authorized and is ready for download.
map released!
After loosing all my models from a Fatal Error in Radiant after a PC crash (Lucky I backed it up) I have completed the placement of models for the map...
model placement complete & problems!
Summary of the completion of AI,bosses and pathways. Also the characteristics of the AI in this level.
ai complete
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