Development Studio:
As some may have noticed I have created a development studio for my maps and im looking for other developers willing to join in creating different maps along side of me over the entire modable cod series.
Now to the map news: How should I create this?
The mission is progressing nicely and half of the map geometry is complete I am now lightly fixing and cluttering this half. Im thinking tho should I release the map in two parts or just one?
The features of this map:
-Massive environment pushing the engine to its limits.
-Fight as veteran German soldier sent in to take the small town of (TBD). Under a rainy backdrop, the task force arrives by boat only to be greeted by fierce resistance on the beach (D-Day influenced) Fight your way through the towns buildings,streets,parks and churches and link up with a main assault group at a cross-roads just beyond the town itself.
-Fight American,British and Motar teams in small skirmishes and ambushes.
-Alternative paths and not too linear environments.
-Possible tank attacks.
-Challenging enemies with normal health (Yes im sorry for past maps)
-More vertical combat and challenging terrain.
-Detailed environments.
-Traditional early cod combat.
-Something to challenge the community.
-Backstory through out the map.
-Hopefully voice overs like Overlord from Cod4.
-Intro movies and quality loading screens.
-Hidden weapons and areas.
Frequent mod updates and personal e-mailing when the maps complete. So please track this mod and support the modding community!
Those new ideas sound nice.
Btw, what do you mean by "releasing the map in two parts"? Like two separate missions?
I mean like releasing one half then release the other as one mission but in two parts.