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Comment History
Swizz_Cheese
Swizz_Cheese - - 7 comments @ The Sum of All Fears Weapon Kit pack

i cannot for the life of me to get these mods to work they are active in game and do not appear for use anywhere

Good karma+1 vote
Swizz_Cheese
Swizz_Cheese - - 7 comments @ The Sum of All Fears unused Weapon model swaps

none of this makes sense, and i know how to make the mods in the creator kit. none of this makes sense. i know what im doing yet i cannot follow this for ****

Good karma+1 vote
Swizz_Cheese
Swizz_Cheese - - 7 comments @ The Sum of All Fears Weapon Kit pack

ontop of everyhting i have said, i have no clue whetheror not you where using files or SOAFIE idk if i understand, i just made a file :custom 1" then i put the modscont text docu in the same dir. as custom 1 then i made teams and kits respectively and managed to get an ak build to save, really confused i deleted everything went into SOAFIE andclicked mods selected the empy file i made first custom1 turned it into a mod it gave me my own mod cont and i think im good now sooo i have no idea what you where doing well i do but its confusing and not too explained well

Good karma+1 vote
Swizz_Cheese
Swizz_Cheese - - 7 comments @ The Sum of All Fears Weapon Kit pack

Now that i have that all done and i using the tool there is nothing in the kits

Good karma+1 vote
Swizz_Cheese
Swizz_Cheese - - 7 comments @ The Sum of All Fears Weapon Kit pack

instructions are good but a little unclear. like when saying when to amke a new folder you need to desrcribe exactly where or if i need to go back to a certain file before creating you cant just say "Go to Mods and make a new Folder and name it what you want to name your custom loadout mod, then make a "ModsCont" text file with notepad:

This is the default mods cont text from the "OriginalMiss" (so base game) folder: change at least the NAME part to something you can recognize in the game's options. Now make a Folder caled "Kit" and then a Folder in that called "team"

like does the modscont go into my loadout file or just into mods? and where do i put kit and teams ? other than teams go inside kit folder... Do i delete the original modscont? that the game comes with, you GOTTA explain stuff to people like they have no idea what they are dooing instead of just using the terms and steps you know in your head. I dont know!!

P.S. pictures would be nice. its not that hard to add

Good karma+1 vote
Swizz_Cheese
Swizz_Cheese - - 7 comments @ 1st Person Visible Body [Ported from SWM] Upd.6

im using this mod with gamma any idea why my legs are just purple? like the texture is gone i already deleted the shader cash

Good karma+2 votes
Swizz_Cheese
Swizz_Cheese - - 7 comments @ GUNSLINGER mod

YO! this mod needs Nexusmods.com. Its an HD items mod .Having more food options paired with the better combat would truly make going into the zone feel like I have to be more prepared with rations. plus its more immersive paired with this mod and in general. like who is walking around with bread and sausage freely in their book sack. I've tried everything I know to get this mod pack to work with the HD items mod. Nothing seemed to do the job, but after playing with the HD items and the atmosfear absolute nature mash up, I cant seem to bring myself to enjoy the game as much without that extra preparation and immersion i get personally from the HD items mod. im not asking for animations or for you to do any work implementing it the same way you did with the vanilla items. simply just for it to be compatible. THIS MOD WOULD BE THE KING or more so the king of mods for stalker COP

Good karma+1 vote