Posted this on the download demo link, but, All I'm getting is a .patch file when downloaded, Inform me on how to install this?
Posted this on the download demo link, but, All I'm getting is a .patch file when downloaded, Inform me on how to install this?
All I'm getting is a .patch file, How do I use this?
I ******* love whoever did this. YESSSSS
We can, And BTW Suer, Files may be bigger, but they apply to a lot bigger of an audience on some computers. Some may have parental controls for downloads, Like this computer I have -_-.
And .exe's are just bleh for downloading on steam because it's so hard I believe :/.
Figured I'd give everyone an insight on Rex and Appo during ROTS.
So first, We need to realize what's happened with Rex before ROTS. Umbara, The war, Fives dieing -Sorry to those that haven't watched the series, I won't say how-, Tup (Or Dogma? One of those two) dieing. It put a HEAVY toll on him, And Rex wasn't one to follow orders if they were wrong, and even disobey if needed.
Now Appo, Like Commander Cody, he was -as far as I know- a by the books, Follow order soldier. Other than the incident on Umbara with Krell, He would follow an order, Including 66.
Now to rap this up. During ROTS, Rex has basically "Disappeared", He gave Appo control of the 501st, then left BEFORE Order 66 was executed, so Rex wasen't at the Temple (And due to him not being created when that scene was created) And we do know Appo had command of the 501st before the order. So we can conclude, in this mod that, 1-4 Techs should have Rex as the leader of 501st, and 5 should not even have Rex available as a usable unit, Appo replaces him and Rex is totally gone.
But of course, With Disney anything not from the Movies, Rebels and MAYBE TCW is not cannon anymore. -I'm assuming they disowned the CW Series, can't remember if they did or not.- So all I could be saying is all false.
Here's what you do to counter that. PURPOSELY lose battles, The Republics strength is in it's Grand Army, not it's Grand Fleet at the beginning, Once you are on tech 4, SPAM Venators, get maybe 2-3 on every planet if it's a smaller map. I've RIPPED apart TWO Lucrehulks with four Venators focus firing from behind and the sides.
Im sorry sir, I think you're drunk. Not being offensive or anything but CNC RA is the Cold War basically in the 1900s through 2000s, Starwars is 40,000 BBY through maybe 100 BY I think, Don't know the dates.
I don't know if this is already implemented in Version 1.2 or not, but Is it possible you'll be adding in different Legions such as the 501st and the Shocktroopers on Coruscant for example? -I do understand it's in the summary, but I don't know if they're actually IN 1.1.5.- It would make for some great roleplay actually, having different Legions at different sectors of the galaxy.
AI loves to send massive fleets at me, so I have at least 2 Venators ready to go anywhere in the Core. -I play Assault on the Core I think it's called- PS, I RIPPED two Lucrehulks apart by flanking putting two Vens. on one side and two behind them :3.
Will this be part of the update sometime in the middle of May, or is this sometime this week?
In like Roleplay perspective, but the name change is all that would change really. Along with everything that normally happens, Lord defects etc
I just had an idea. I don't know if the Swazi Reich has a claimant yet, but if it doesn't this would be a great idea. Considering we all know what Operation Valkyrie was in Germany (If you don't, look it up) It'd be interesting for the player to aid that claimant and overthrow the Fuhrer and implement a Democratic Government. (The name and such could be changed but I don't know if that's possible.)
Was anything updated in the last 12 hours..? This came up first in the mod list. Just checking.
Alright, I've had a small problem. This mod is labeled as compatible with a House Divided, it even says that in Victoria 2 Mod list on Paradox Wiki thingy, yet the earlier version (I think) had Jan Meyen, which is HOD country, which made me crash as soon as loading started. I'm downloading the 0.5 right now, so we'll see if it works or not.
Awesome. Any ETA on the update possibly? c: I'm with ya (partly) Long live Socialism! Ironic..My profile is German c: lol
Mr. Nuke, I LOVE this mod, Infinity and Beyond/10. Keep it going! Just thought I'd post some problems I've seen.
1. Some Swadian (possibly others?) troops don't start out with rifles.
I'll see if I can get the specific names of the troops sometime this week.
2. BIT Overpriced items. Sometimes Helmets, sometimes clothing.
-Suggestions-
I don't know about anyone else, but I'd like to see maybe some new Swazi banners that may deal with the Military directly, like the German Eagle
(The one on the download image) in that format in a Horizontal line.
New armor possible? Maybe, for the Vaegirs a bit more Russian officer for the Higher ranks?
I'm sorry if this is somewhat confusing. Message me (Just made my profile if you'd like to know..) if you'd like a clearer description.
Swatguy123456
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