How would I go about if I wanted to change the various starting fleets? For personal use, of'course. I know my way of modifying fleets in vanilla HW2, but this mod is using a different way of handling that. Any help would be most apprecciated :)
How would I go about if I wanted to change the various starting fleets? For personal use, of'course. I know my way of modifying fleets in vanilla HW2, but this mod is using a different way of handling that. Any help would be most apprecciated :)
Sincerest apologies, I was posting on the wrong mod. ><
How would I go about if I wanted to change the various starting fleets? For personal use, of'course. I know my way of modifying fleets in vanilla HW2, but this mod is using a different way of handling that. Any help would be most apprecciated :)
Wow.. you guys must've worked your butts off getting the Balcore Gate to work like it does in this mod. With .events and stuff I mean. Kudos, this mod is awesome!
Now THAT is what I call Eye Candy. Love the design and texture. You guys are awesome.
Simply crashes when I try to play Campaign. What am I doing wrong?
(Added I've added "-mod hw2_teot_v001.big" (without the quotes) after Target:
Fantastic mod. I'm speechless. It's like all you ever wanted in Homeworld 2, in one mod!
10/10
Sun7zu
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