hello, i wanted to know if Helbrecht would get an updated look with his bald head, sick cross and main weapon... The sword of marshal...kinda like Azrael because he looks generic at the moment
hello, i wanted to know if Helbrecht would get an updated look with his bald head, sick cross and main weapon... The sword of marshal...kinda like Azrael because he looks generic at the moment
Sorry, Commander Farsight
love the mod but i have two gripes.
1) Commander seems too weak for a character of his caliber. maybe its just me
2) Any news on getting the warp raven primarch edgelord Corax in the future?with his daemon raven form too please........
The God Emperor is truly pleased with your work. I do have a question and its about how to play the space hulk skirmish? which races work in it and the win conditions? Also will some of special maps be used in the campaign addon?
And finally will you consider adding Corax or the iron hands in the future?
Its more on the army cap issue. Unlike imperial fists, salamander's rapier and tc dont count as units so its a zero on the army cap. E.g. imperial fist can build rhino with maybe one vehicle point/cap, salamanders can build one rhino with all rapiers and thunderfire cannon in just one cap
Thank you
good day devs, thanks for the mod but i have a quesion/issue with salamanders. They have the thunderfire cannon and rapier as uncapped early game units which make playing with and against just tedious as they have insane range and damage. Its so bad my friends and i banned them from mulitiplayer. So i want to know if these two units will be fixed or capped at least in the update?
Thank you so much
so two questions, one is about Azrael going Primaris as well as Mephiston will their models and stats be updated?
Also the music doesnt play ever only sounds off in the loading screen to battles, can it be fixed? if so mind telling me how?
Love this mod and all of you though, the Emperor protects you
seeing as how a dead Dorn is walking around, will we see Sanguinius?
Thanks and you got my vote already
so will we have primaris eliminator squads as maybe a tier 3 unit?
Music doesn't play during battles although it blares out in the menu? Am i missing something?
The Emperor is truly pleased with your work and we humble guardsmen revere you like the angels of death that you chads of the unification team are. Also please is there an ETA on the campaign addon?
I hope you hear this a few more times cause you guys are doing something great. I and i am sure a lot of your fans know how difficult it is to do what you have done. It is by no means easy nor is it any less stressful no matter what anyone says about modding.
I truly hope you tune out the noise and negativity and do what you do best at your own time and pace. Yes a few may want the update now but i want to see it when you guys are sure of it. Because that is the only way, we can truly appreciate the greatness that is what you have done and the absolute incredible chads that you guys of the unification team are. You will always have my unconditional support no matter what happens or how you choose to handle things. Stay safe and truly you guys are blessed.
Wow, i didnt know they used stolen assets, my bad. Sorry for bringing it up.
I wondered, have you guys played the EC XI mod. Although buggy, it has a very interesting concept where most buildings especially the strongholds have actual offensive abilities, e.g. the space marine stronghold bombards enemies who come within a distance of it. It makes them very important and the gameplay quite interesting. I know i might be overstepping but would you guess consider such a concept for the future...........
How do i get into 2x2 campaign battles
shame although the mod is still awesome
Will you make it possible to use the farsight enclaves branch in the tau campaign?
All we need now is High Marshal Helbrecht to purge the xenos
stephen01lacarde
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