voted ofcourse!
you just ban the people who throw up suggestions and such.
We don't have crosshairs, we use ironsights.
That wouldn't work ingame.
They got to be balanced.
you guys never really pushed the engine, but you are still going :)
curman just stop it. jesus you are so jealous.
curman is my hero.
nice work on the engine nos team.
wow, you have actually found\learned how to skin properly.
these look like 10000 times better than the old crap you had.
But the pipebomb 1 is abit to clody, doesn't look very metal'ish.
you make a news posts just to show off a TINY map model?
rather show a render in that case.
that model is like way to small, I have no idea about what kinda fire its suppose to kill, but it shouldn't be any larger than a match.
Hahahahhaha you guys crack me up..
GTA: THE MOD.
From the DLCSS boards I read that the M4 is a stolen model.
Disrespect to you.
3 texture artists to skin the satchel? haha.
weapons look like ****.
one of the map shots looked fine.
this was forum exclusive :(
now everyone can see it.
h0h0
No they didn't.
Its in the high definition pack that you get with Blueshift, but thats all.
I'd rather see some other rifle than an M4A1, its over done, abused and stuff.
And it wasn't even in HL.
LR300 or something like that, which isn't raped'apart by every single mod in the world.
looks abit stretched at the end.
but nice to see that you are still working on RS.
May I ask when the page is going online?
Or is it unknown?
those "highres" textures really sucked.
the "remake HL textures" thread on mapcore is WAY better.
st0lve
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