Damn they look good
Damn they look good
Alright, thanks for taking the time to reply, I'll give it a go next time.
Anyone figured out how to stop the crashes yet? This has never happened before with this mod :/
Been watching the progress on here for the past few years and I need to say this again, the work you guys are doing is incredible in my opinion, truly.
I'm so glad (and relieved) to see you guys are still working on it.
Worked a charm EmperorNiko, thanks for that.
Hey don't know if anyone else has this issue, game seems to work well besides from the weird 'White Halo' effect around the engines on some ships. Does anyone know how to resolve that? Had this issue awhile back but somehow managed to fix it but can't remember how I did.
Like with most things in this mod i love the detail, this is one of if not the best Consular I've seen. specially love how the turrets look accurate.
Am I the only one who was really disappointed that that ended so quickly...? was really getting into it and then it was all over :'P
Hey guys I'm having some (if not all) of the Textures not show up, any ideas of how I can work around this?
For what its worth I wouldn't mind paying a bit of cash for this, some of the mechanics in this game are like beyond anything I know of. I love the ability and freedom to like be able to lock doors using control panels and the boarding aspect as well just huh... why cant other games take notes from this.
Yeah I hate to ask but I'm like biting at the bit for this as well, literally check back everyday with fingers crossed in hopes its playable. Again sorry to ask but ahhhh! just can't wait over here.
Couldn't Believe it when my friend told me it was back... I still kinda cant believe it :P too good to be true, maybe they'll redo 'Rebels' in the CW animation style now that would just be perfect
Humanity First. No matter the Cost.
Wow Looking good, kind of funny coincidence that this is the first update that I've seen in awhile and today im literally playing Executive Assault on steam with my mate (May have bought him a copy and got him hooked)
Anyway cant wait to give this one a try. Keep up the Great work, your work is very very much appreciated.
Beautiful Mod I can honestly not praise this enough... the amount of time and attention to detail in this god its just... EHHH! love it, love the new pics of the Republic Starbase and always amazed when I see pictures of Starfighters where the pilots can be seen in the cockpit.
10/10 for me on the hype and excitement metre
Hope its got diplomatic immunity :P
I sort of agree with you, That being said though by no means does it mean that this isn't good enough. I maybe wrong and their maybe others out there but this to me seems to be the most Detailed EAW Mod out.
The attention to detail and the hard work is strong with this one.
Oh now that's... That's Gooooooood :3 Very Impressive and detailed, who ever did this and took the time to make this as detailed as it is... Well done, your hard work is very very 'Very' much appreciated and recognised.
That moment when you hit that 'Vote' button and feel satisfied you've made the right call.
Spent about 30+ Minutes trying to find this Great mod, incredibly detailed like I just love how you've kept to the CW CGI theme whether it be the big stuff like the Ships and Characters or the little details like seeing the Pilots inside the Y-Wings and Gunships and more or seeing a little Astromech with a Wammpa Paint job :') like i Just love it, specially (As I said) the really detailed CGI Themed Models like the AT-TE, Gunships and more. Cant wait to play this.
Does anyone else get Odd graphical errors...? like when ships that can carrier fighter squadrons are jumping in they'll launch their fighters before they've even arrived on the map or are visible (aka fighters will just 'appear' in empty space out of no where) which is then followed by the ship/carrier finally arriving and becoming visible, or on some ships engines there'll be like a 'White Halo' (aka the engine glow effect is honestly just a solid white halo)
There is also something going on with flak and explosion effects but I don't know how to explain what I'm seeing and put it into words.
Long story short the Mod... "Sorta Works" on my Steam but its just not quite right... compared to the screen shots and gameplay i've seen, its as if I'm playing a totally different game... and not for the better.
Tried this mod on Steam, GOG and my Hard Copy and its always the same, Maybe also worth mentioning that now I'm getting the same sort of issues (i.e Engine Halo) on another mod (BSGWC) which I think Jeroenimo you possibly helped out on. Somehow the two are connected... I just am at a loss as to 'How'
Any help or advice would be appreciated.
Does anyone else get Odd graphical errors...? like when ships that can carrier fighter squadrons are jumping in they'll launch their fighters before they've even arrived on the map or are visible (aka fighters will just 'appear' in empty space out of no where) which is then followed by the ship/carrier finally arriving and becoming visible, or on some ships engines there'll be like a 'White Halo' (aka the engine glow effect is honestly just a solid white halo)
There is also something going on with flak and explosion effects but I don't know how to explain what I'm seeing and put it into words.
Long story short the Mod... "Sorta Works" on my Steam but its just not quite right... compared to the screen shots and gameplay i've seen, its as if I'm playing a totally different game... and not for the better.
Tried this mod on Steam, GOG and my Hard Copy and its always the same, Maybe also worth mentioning that now I'm getting the same sort of issues (i.e Engine Halo) on another mod (BSGWC) which I think Jeroenimo you possibly helped out on. Somehow the two are connected... I just am at a loss as to 'How'
Any help or advice would be appreciated.
Love how detailed this mod is, everything is modelled so beautifully in CW style.
Wow He's ready to B#tch Slap someone with those hands.
SpyWing
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