I kinda gave up on finding how to make it work for a specific melee weapon, so thanks.
I kinda gave up on finding how to make it work for a specific melee weapon, so thanks.
how do you get the second episode to work? i can only play the first level as none of the teleporters are working. there is not exit to another level.
Not for a while. This took a lot out of me . Planning on an original mod though.
Not for a while. Want to do an original mod first
I will try to add interactive npcs in the next update along with additional stuff like lamp posts and chairs. I wont add the crates because I do not know how to random drops correctly, for some reason nothing appears.
it purposefully have no music as from what I seen, it does not have music.
thank you. the reason that the plasma rifle and other projectile weapons do hitscan attacks is because the doom rpg game makes the weapons behave like hitscan with the invisable projectile exploding when it hits. I did not know how to do that yet but now I do. and it will be coming when the levels are finished.
it works fine for me. mabe the sorce port you are using is bugged? I used this on the latest gzdoom build.
I dont know. it works for me. I,ll see if these happen on my gzdoom.
this sounds pretty cool. I am a fan of DOOM64, so i am exited to see how this would be like.
If you have any questions or helpful tips. place them in the comment sections.
when ever I use the starter pack levels, the first episode level 4 or 5, it freezes in the area with the hell knights. can this be fixed?
sonicfan64
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