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Dude27th
Dude27th

Hi ! I don't know if you already repair this issue , I noted that the breakable doors , which do you have to open with the axe , you can also open them with any weapon , so I fixed that:

Mega.nz

It's just an actor that when die execute a script, and is only vulnerable to the Axe Weapon , so , maybe you could check that.

If you want I can repair all the breakable doors using the same script , but I need them all in Polyobject , so thats is. c:

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sonicfan64 Creator
sonicfan64

I kinda gave up on finding how to make it work for a specific melee weapon, so thanks.

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