lets peep this out
lets peep this out
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oh, I already figured it out when looking at an update log for steam release. but the help is still appreciated!
Gamebanana.com Here is the Gamebanana account we use to post our standalone content, expect more to come in the near future!
...you do know that everything else was stolen, correct? plus, i did not mean to remove the mod if the creator got permission from everyone else, just remove my zombie model, also i would appreciate it if you could treat people over the internet like human beings
"Note: Candy not included."
Weve been tricked, weve been backstabbed, and we have been most
possibly, bamboozled.
Gamebanana.com
This is the original mod for anyone who wants to use it
ignore this if you made the zombie, but please remove it because I made the zombie mod and never even got asked to have it put here
Gamebanana.com
upon walking back there after driving around in the train, i noticed the worker had his head in the wall, and guard back into his idle state, and if you smack the construction worker he goes into his idle state
at the part with the first train in the "blast pit" chapter (i couldnt remember the name) i didnt realize how the train worked and it left without me, i walked down and saw an idle guard and a no collide destroyed train car, i decided to restart the level and realized that the guard was meant to be pulling someone out of that destroyed train car,
another bug with the pistol, if you put on the silencer then switch to fast mode in the settings, gordon will be putting on a supressor that doesnt exist
i have a suggestion: make whatever revives you give you an option to do so
found a bug with the MP5 clip, the face that faces the gun is a nodraw texture
i almost confused this with "that" HDTF.
We do have a default feature where there is no overlay for the helmet, basically the same thing as helmet on, except it doesnt have an overlay,
what's the command for enabling/disabling quake shadows on steam release? they are extremely buggy for me
we do have a Community Discord, yet we also have a developer discord that cant be accessed
community discord link: Discord.gg
we can use the blue antlions from HLA, as they are pretty much acidlions
we won't do much, but the new menu is on MMod's gamebanana page, and I have suggested to the lead of this that I should upload our Kleiner texture as standalone
development seems to be increasing now because we have finally worked up the courage of rounding up other content creators, so development will be going a bit quicker, so yes, expect it too come in this year.
theres some unused xen maps in this with no textures, were the textures ever made, and if so can you upload them?
do not worry my friend! I've got a ryzen five and I can play through it at a 30+ FPS, and we are still making improvements to optimization.
yes, it will update the episodes with improvements, and we will be including episode-specific improvements aswell so dont worry about the episodes not having any compatibility
KlazziMods
Your joined
"a classical houndeye of sorts" I don't really have much for the main part of my bio, wide imagination is it? I currently am working with the slip union on a project called "amalgam zenith"