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Comment History
semicomatose
semicomatose - - 24 comments @ Zombie Zoo Chapter 1 Released

Your face is passable at best. BOOM!

Good karma+2 votes
semicomatose
semicomatose - - 24 comments @ Zombie Zoo

Hmm not really sure whether or not it's something specific to Zombie Zoo. There's a FAQ for that error here: Support.steampowered.com

Good karma+1 vote
semicomatose
semicomatose - - 24 comments @ Zombie Zoo

Installer is back up. Sorry for the wait.

Good karma+4 votes
semicomatose
semicomatose - - 24 comments @ Zombie Zoo

Download's been re-uploaded and is being re-authorized.

Good karma0 votes
semicomatose
semicomatose - - 24 comments @ Zombie Zoo

Yeah that's been taken care of. We've re-uploaded the installer and it's awaiting authorization.

Good karma+1 vote
semicomatose
semicomatose - - 24 comments @ Zombie Zoo Chapter 1 Released

Most likely, you are correct.

Good karma+2 votes
semicomatose
semicomatose - - 24 comments @ Zombie Zoo Chapter 1

That crash is us sending a "startupmenu playendgamevid" command to play the outro animation. ZZ uses the Ep 1 engine so Valve's kinda hacked together way of restarting the engine to place the Ep 2 teaser at the end of Ep 1 was our simplest way of getting that video to play. If anyone has any pointers on how to make it less crashy (short of switching to OB engine) we'd love to hear them.

Good karma+3 votes
semicomatose
semicomatose - - 24 comments @ Zombie Zoo Chapter 1 Released

I wouldn't hold your breath on that one. This was a student project. Most of us are going our separate ways after this release. We very well may make more Zombie Zoo but it's entirely likely it won't even be a Source mod in the future.

Good karma+2 votes
semicomatose
semicomatose - - 24 comments @ Zombie Zoo

The raccoon is the very first thing you see when you begin the game. Hopefully the mods won't take too long to authorize the installer. It's out of our hands. Sorry we didn't get it up earlier in the day.

Good karma+1 vote
semicomatose
semicomatose - - 24 comments @ Zombie Zoo

Okay peeps, the installer has been submitted and uploaded to ModDB and is awaiting review. As soon as that goes through, it's yours. I'll be writing up a quick news post in a few minutes.

Good karma+1 vote
semicomatose
semicomatose - - 24 comments @ Zombie Zoo

Patience. We said it would be out on the 10th, not WHEN on the 10th. It'll be up by Midnight EST.

Good karma+1 vote
semicomatose
semicomatose - - 24 comments @ The tunnel

You can kind of see it in this screenshot on the left there, this tunnel is lit by candles on top of bear skulls.

Good karma+2 votes
semicomatose
semicomatose - - 24 comments @ Zombie Zoo

Not quite. We'll be updating with news of release and a bunch of media very, very shortly.

Good karma+1 vote
semicomatose
semicomatose - - 24 comments @ Velociraptor Job Interview Simulator Pro

******* fantastic idea. Dino D-Day looks contrived and compared to this.

Good karma+1 vote
semicomatose
semicomatose - - 24 comments @ Zombie Grizzly Bear

The sores are actually normal mapped. However, one unfortunate side effect of having a non-gradient lightwarp is that it destroys much of the sense of depth the normal map provides.

Good karma+1 vote
semicomatose
semicomatose - - 24 comments @ Teaser time!

The environments are stunning. Beautiful, beautiful work.

Good karma+2 votes
semicomatose
semicomatose - - 24 comments @ Zombie Zoo

Yes Zombie Zoo is entirely single player. Sometime soon we'll get around to whipping up a proper list of the finer points of gameplay so you can actually get a sense of what you're going to be doing in the game.

Good karma+1 vote
semicomatose
semicomatose - - 24 comments @ We Got You a Present

Maybe next year.

Good karma+2 votes
semicomatose
semicomatose - - 24 comments @ Punching, Raccoons and Brochures

The animations are just tests. That being said, the models and textures for the zombies and boxing gloves are pretty much final. This being a student project and all, we're married to having the thing brought into this world in a somewhat finished form by April next year so graphical polish isn't a super high priority. Even with that in mind, gritty realism and hard-as-nails violence are not the end goals of this mod. Children are not specifically the audience we have in mind but a tits 'n guns gaming experience this is not going to be, short of some kind of drastic change in our end vision between now and release.

Good karma+2 votes
semicomatose
semicomatose - - 24 comments @ Punching, Raccoons and Brochures

Yes they're just idle animations and not final ones at that. The two zombie animation tests are just kombatbaby and myself making sure we have the method for importing custom animations down properly.

Good karma+2 votes
semicomatose
semicomatose - - 24 comments @ Lost Highway Fly Through

Truly great stuff. How did you go about making the blowing blue tarp? Is that just a canned animation?

Good karma+1 vote
semicomatose
semicomatose - - 24 comments @ Road

Good God these maps are gorgeous.

Good karma+1 vote
semicomatose
semicomatose - - 24 comments @ Zombie Zoo

You're partly right. It has UNDEAD MOD written all over it.

Good karma+6 votes
semicomatose
semicomatose - - 24 comments @ Zombie Zoo

Oh there will most definitely be a more cartoonish and stylized look. You'll be seeing that showing up in the future. For the moment we're mostly using existing Half Life 2 assets and setting the groundwork for what we're making and bringing in.

Good karma+2 votes