This member has provided no bio about themself...

Comment History
sahmsnash
sahmsnash - - 8 comments @ Awakening of the Rebellion 2.8

Woah. I just tried this mod for the first time and it blew me away! So much more depth. So many more units. And they look awesome! Im very picky about projectiles, so many mods have these huge, fuzzy looking projectiles that are 25% the length of the ship thats firing them, but you got it right. I havent even touched GC yet, gonna try that next, just thought id come give you a thumbs up. My only nit pick is that the Empire doesn't have access to the Acclamator or Ventanor class's; I like the Empire being able to build all the dagger shaped ships. Its a personal thing though, so I can probably change that myself.

Keep up the good work!

Good karma+2 votes
sahmsnash
sahmsnash - - 8 comments @ Elite's Conflict Mod

Three reinstalls later I got it to work. Weird.

Good karma+2 votes
sahmsnash
sahmsnash - - 8 comments @ Elite's Conflict Mod

Im getting a CTD when I attempt to start v1.2. The game starts fine without this mod, and starts fine with different mods. It only CTDs when the modpath for this mod is set.

Good karma+1 vote
sahmsnash
sahmsnash - - 8 comments @ Rise of the Mandalorians

This mod still has the best space battles of any EaW mod ive played. You got the projectiles just right, with that cool explosion right as the turbolasers impact.

Good karma+1 vote
sahmsnash
sahmsnash - - 8 comments @ Rise of the Mandalorians

No complaint here, just thought id say that 3 years running, and this is still the best FoC mod ive played. Sure, I try a new mod and think "This is pretty cool"; I play a few skirmish games to see all the changes. But when I want to sit down and play a full GC, I switch back to this mod. This mod just does everything right. Keep up the good work.

Good karma+1 vote
sahmsnash
sahmsnash - - 8 comments @ Empire At War Remake: Galactic Civil War

These space battles are the best of any mod Ive played. This passes even Rise of the Mandalorians (My favorite FOC mod until now). Im not huge into the Old Republic mods, but your quality of work with this has made me decide to try your other mod, Old Republic at War. I only wish you woulda done something with ground combat. I like to play GC and it sucks having to use stock ground units after watching the awesome space battles.

Good karma+1 vote
sahmsnash
sahmsnash - - 8 comments @ Rise of the Mandalorians

Just spent the better part of all night playing GC as the Imperial Remnant. This is a really good mod so far, Mando's are boss, but im an Empire kind of guy. Some bugs ive noticed, I apologize ahead of time if these are intentional or already being worked on.

1. Playing GC as Mandalorians or Imperial Remnant: the New Republic only builds and uses cr90 corvettes, x wings, and z95s in space combat. only. they invade with hundreds of them repeatedly, regardless of selected difficulty.
2. When playing as any faction other than mandos, the mandos get wiped out by the third faction very quickly in GC.
3. Imperial Remnant ground units are no match for Mando infantry; AT-ATs destroyed by a single mando warrior squad, mando warriors in bunkers are invincible to all but orbital bombardment, tie maulers are useless againsts mando warriors, ect.. most of my invasions, regardless of how big an army i bring, always come down to my hero unit doing everything simply because IR units are so sub par compared to mandos.
4. Auto resolve hasn't given me a single victory yet. Apparently Boba Fett can destroy 10 AT-ATs, 10 AT-ST squads, 10 TIE Mauler squads, and 10 Stormtrooper squads all on his lonesome, because that happend the third (and final) time i tried to autoresolve my invasion of Duxon. The man deserves a cookie.

thats just my two cents. Keep up the good work!

Good karma+2 votes
sahmsnash
sahmsnash - - 8 comments @ Rise of the Mandalorians

I don't normally comment, but im making an exception. Ive played probably every large scale conversion mod for EaW and FoC that exists, and this is by far the best one. I especially like the projectiles and particle effects; opening the fins on a Victory 2 cruiser and watching it bombard a rebel space station into dust is the coolest thing ive ever seen in this game so far. The explosion effects when turbolasers impact is badass. i just wanted to say thanks for making this, its truly how the game should have been to begin with.

Good karma+1 vote