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Last (finally) report about bunker in this year and some information about next updates.
development 03/08/2022
And here is the long-awaited report. We started a new location, improved the plot, made new models, fixed bugs.
development 04/06/2022
In the meantime, we are posting developments in one of the locations. With the last update, we are experiencing a luck of busy hands in the project, so...
development 01/04/2022
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Some development news for 2022. Some of the material that has not yet been posted.
development 28/01/2022
Happy 2022! We haven't posted anything for a long time, but we came back to you with good news!
development 31/12/2021
First (finally) Arctic update, information on reporting frequency.
development 01/05/2021
Photo report on new models, mechanics, trying to add fully functional cascading shadows, working on textures.
development 25/03/2021
Introducing the materials of the first playable location, plans for future updates.
development 05/03/2021
Work is underway to improve gameplay methods, creating models.
development 01/02/2021
Officially the first report this year. In general, we planned to post it before, in 2020, but everyone was in a rush. We would like to present you a new...
development 01/01/2021
At the moment, we are solving minor problems related to parallax, realesed a new OST. We started to voice some NPC's.
development 16/12/2020
We have posted the first official soundtrack, as well as a link to the author!
first ost!
We are ready to show you the developments that we have made. This mainly concerns the visual component. More complex work is underway on the mechanics...
development 21/11/2020
We have already tested with the new texture format, fixed parallax mapping errors, and now we are only going forward. "Forward" means more experimentation...
development 17/11/2020
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