A feeling of helplessness, cold and alienation in conditions when no one will help you and all you have is an ice ax in your hands and the last magazine in a clip of weapons that were created to destroy you.

Post news Report RSS Development 17/11/2020

We have already tested with the new texture format, fixed parallax mapping errors, and now we are only going forward. "Forward" means more experimentation.

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At the moment, we want to admit to you that not a single map has been created in the mod yet (with the exception of alpha sketches and a couple of arts with a script). This is due to the fact that we will create maps from existing mechanics. Because we are not a professional development team, then we need to know our limits at the moment. We are now actively working on the game engine itself, new features and models. Soon the 2nd part of the report on the developments will be posted (again, there is not all that we can show!). Soon, mini video reports will appear on YouTube, including today's one, as well as official soundtracks. At the moment, 1 soundtrack is completely ready, now it remains only to arrange the cover for it and put it on the resource.

Half Life Source Screenshot 2020

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Blue199
Blue199 - - 6,971 comments

oh, ricocheting bullets are actually functional? that's awesome, is this feature going to be dependant on surface type or universal?

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romalex79 Author
romalex79 - - 22 comments

think so it will have connection with types of material, but it also depends of weapon type (ar2, for example or our ar2k mod)

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Blue199
Blue199 - - 6,971 comments

great to know that!

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GoodGriefer
GoodGriefer - - 31 comments

Wow that ricochet looks awesome!

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