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Comment History
ricardodnpereira
ricardodnpereira - - 17 comments @ ricardodnpereira

Just tell me, what do you want in the title, and other information :D

Good karma+1 vote
ricardodnpereira
ricardodnpereira - - 17 comments @ Euro discussion

Third, forget what you see on the television. They are locked on their own paradigm, and won't tell you what really going on so early. You will understand what I say after you watch those 2 documentaries.

After that, reply to me, and put your doubts on the table, here, or in the zeitgeist movement forums, they will also be able to help you.

Good luck... and don't get too angry, you need to reach the acceptance phase...

Good karma+1 vote
ricardodnpereira
ricardodnpereira - - 17 comments @ Euro discussion

So, to get you guys started, I'll leave you with some valuable information so you guys can start reflecting about this. You guys ever searched how money is created and injected in the market in the first place? Do 3 things:

First, you will understand how money is created, and how some economic, and corporal empires were created, in a very explicative way through a documentary which I highly recommend:
"Zeitgeist: Addendum"
(Zeitgeist also released another movie, "Zeitgeist: the movie", but that one doesn't matter, it's just cospirational and was built under the thesis of seeing the world through a different perspective, both the movies are free though, you can find them translated in your language very easily)
If you wish also, go to the www.thezeitgeistmovement.com,, select your country, and talk with the people there, they will be able to explain a lot about what is going on, and help you with information)

Direct link to Addendum: Dotsub.com

Second, you are going to see "Collapse" (2009)...
and maybe if you wish, sign in this website, "www.collapsennet.com" and access the world desk news (sorry, it's 10$ a month, but I swear to you, those are the best compilations of news that come every day, and can show you the news that really matter. News from various journals like Guardian, Times, Independent, Bloomberg, etc...) If you don't wish to sign up, I advise you to visit that website anyway, as it has a lot of free and useful content available also.
Collapse will explain why money is not the only factor behind the crisis, and that more factors may come also to affect us.

Direct link to Collapse: Dotsub.com

Good karma+1 vote
ricardodnpereira
ricardodnpereira - - 17 comments @ Euro discussion

You guys are missing the whole issue here. It's obvious that you are some of those people which Michael Ruppert could call zombies that just came to life again. If that is the case, welcome all, but I guess you guys have a long way to investigate why the crisis exits...

First off, it doesn't matter whenever those countries have a independent currency. They are holding better alright, but what really matters is not money, as money is not a resource. What matters is raw resources, natural resources. ENERGY, to keep up stuff running.
Second, holding two currencies at the same time doesn't solve the problem. Money itself created the problem, and so, how can you expect bring a solution that caused the problem in the first place?
Even Germany is going to fall unless they change their behavior radically like everyone else...

Third, after you follow what I say, you will understand why people are greedy... They just have to, because of the irrational system we live in, otherwise, they could just collaborate with others...

Fourth, Immigration exists, because people, like every single living human needs food to survive and immigrates in the hope of a better way of living which it's own country can't support...

Good karma+1 vote
ricardodnpereira
ricardodnpereira - - 17 comments @ Self-defence: how to avoid getting yourself in trouble

He's right. You never know now with this upcoming crisis if you are going to need to know that. A lot of civil unrest may come, after all, people who loose government support or their jobs will have to struggle to live, even if they have to rob. Collapsed families, immigrants and all that, may be the first to start doing that, although, ethnic doesn't mean anything, and the natives themselves may attack in bigger number.

Sometimes this info may come in handy. I agree that violence should come in last resource, and that it was never the way to solve the problems, deeply in its source... but you can't just expect everything to roll as planned.

thanks for this addendum feillyne.

Good karma+2 votes
ricardodnpereira
ricardodnpereira - - 17 comments @ WIP - TDS2 7th Mission

are those driveable?

Good karma+1 vote
ricardodnpereira
ricardodnpereira - - 17 comments @ Assault Coop

Well, a few questions and declarations:

First, let me tell that it's very good to see that this mod is not dead. It sure was a shame to loose all those maps that you had already done :(

I do have a map that you may find interesting. It's called mp_chernobyl, you can presume the rest. I was making this map for vanilla FC, but I have no time to finish and perhaps you may want to finish it. It almost half done. What I was doing now was that arts center in chernobyl next to the hotel. Perhaps you can finish that recreation.

I'm curious, whats the difference between rabmo and rambo walking?

And, even if coop will be the only mode, will it feature something like that zombie teaser shows? I would really like to kill some angry sprinting zombies! XD

Anyway, Good luck with the v.30

Good karma+1 vote
ricardodnpereira
ricardodnpereira - - 17 comments @ The Delta Sector

Go to the control options and press the Default Button. That should correct it!

Good karma+2 votes
ricardodnpereira
ricardodnpereira - - 17 comments @ FCAM (FarCry Addon Mod)

Garcy, is the 1.5 FCAM uploaded with those fixes and add-ons described above (except the 3 games modes I know), but is everything else there, or it's more outdated than that?

Good karma+1 vote
ricardodnpereira
ricardodnpereira - - 17 comments @ The Delta Sector 2

6 missions. It's sure bigger than last TDM. ;D
Are there going to be more weapons? like shotguns or snipers?

Good karma+1 vote
ricardodnpereira
ricardodnpereira - - 17 comments @ Assault Coop

At least release some of the maps, you don't have to go forward if you don't fell like it, but it would be a waste if you would release what you've done so far...

Please upload the maps that you managed to do so far. The mod looks cool, but it's missing that!!

And even so, I sill wanted to congratulate you for what you've done so far.
Cheers mate!!

Good karma+1 vote
ricardodnpereira
ricardodnpereira - - 17 comments @ FCAM (FarCry Addon Mod)

Guys, just wanted to leave a word to incentive your work!!!
A lot of people are counting on you to release the final release with the bugs fixed!!!

Keep up, the mod is really promising!! CHEERS!!! And congratulations with all you achieved so far! ;)

Good karma+1 vote
ricardodnpereira
ricardodnpereira - - 17 comments @ Killing Time

the weapons seem to be a cool selection, can you give image footage?

Good karma+1 vote
ricardodnpereira
ricardodnpereira - - 17 comments @ New water shader and skybox dynamics

lol, of course it had to come from one of the FarCry games!!!! loool XD

But how did the community managed to make dynamic skyboxes? Are they cloud textures that are moving like texture shift? or are they really volumetric?

Good karma+1 vote
ricardodnpereira
ricardodnpereira - - 17 comments @ Astronaut WIP

Whats the astronaut suit for?

Good karma+1 vote
ricardodnpereira
ricardodnpereira - - 17 comments @ Assault Coop

Ive noticed in coop mod of the prerelease 1 thing:

You can add Red_faction guys to the team and they will spawn depending on the checkpoint, and they dont respawn after dead. Thats good to place very quicly the amount of bots we want to face without placing them manually specating(thumbs up). But:

I cant add monsters de same way. If I want to play a map agains zombies or trigens, it takes a bit more time to place them manually with specator. The only way is to press the "respawn section" and add the monsters I want, but they respawn after they die.

Can you make a section like "red_faction" where the monsters will be placed at the spawns without respawning? If it is not to much to ask. Just a sugestion!

Cheers on the mod. Keep up!

Good karma+1 vote
ricardodnpereira
ricardodnpereira - - 17 comments @ Assault Coop Zombie Teaser

My god this is very nice.
Mate take your time finishing the mod, but please finish it!! :D
Dont leave the work half done, this mod is something really worth playing!

Keep it up

Good karma+1 vote