Comment History  (0 - 30 of 48)
RETRØ
RETRØ - - 48 comments @ CutTheCrap

Thank you for reuploading it! All of the addons that come in this pack are impecable. Great job

Good karma+3 votes
RETRØ
RETRØ - - 48 comments @ DEIMIAN's Real Metal Doom Soundtrack v2.0

parce si usted pudiese añadir instrumentales de la banda The Project Hate MCMXCIX o de Fear Factory quedaria perfecto el mod, si quiere tengalo en cuenta para la v3

Good karma+2 votes
RETRØ
RETRØ - - 48 comments @ New Music for Doom 2 - 2016, Eternal and Ancient Gods

indeed, although it only works with Doom 2 and probably Final Doom (since The Ultimate Doom uses a different code for the music), just grab the file and drag it into gzdoom.exe

Good karma+1 vote
RETRØ
RETRØ - - 48 comments @ HUD Visor Doom colors

PB = Project Brutality

Good karma+1 vote
RETRØ
RETRØ - - 48 comments @ (OUTDATED, CHECK DESCRIPTION!) Dox778's personalized Brutal Doom v21

En ese caso utiliza LZDoom, es mas optimizado que el GZDoom original y tiene la mayoria de sus ventajas

In that case use LZDoom, it is more optimized than the original GZDoom and has most of its advantages

Good karma+1 vote
RETRØ
RETRØ - - 48 comments @ [Abandoned] Project Brutality 3.0 for Zandronum and FreedoomApp V1.0.2

ok then, meh, anyway i use more the altfire than the regular attack xd

Good karma+1 vote
RETRØ
RETRØ - - 48 comments @ [Abandoned] Project Brutality 3.0 for Zandronum and FreedoomApp V1.0.2

Bug Report: hey dude, when i was chainsaw killing some enemies in map01, whenever i atacked 'em using the primary attack, the enemy started spawingn A LOT of blood like a fountain, and also shacking the screen whenever i got close to it
Edit: Here's a screenshot of it: Imgur.com

Good karma+1 vote
RETRØ
RETRØ - - 48 comments @ Doom Blade for Project Brutality 3.0

Try drag n' droping both files (Projectbrutality_master.pk3 and then doom_blade.pk3) or just open them with ZDL, also, Project brutality 3.0 isn't supossed to work with zandronum 3.0, only gzdoom

Good karma+3 votes
RETRØ
RETRØ - - 48 comments @ RETRØ

oh hello there ;)

Good karma+1 vote
RETRØ
RETRØ - - 48 comments @ Dox778's personalized Brutal Doom

I was thinking of adding last-stand imps (Like in the mod Insanity Nightmares) here's the link to that mod: Moddb.com

Good karma+1 vote
RETRØ
RETRØ - - 48 comments @ Dox778's personalized Brutal Doom

Could I suggest something?

Good karma+1 vote
RETRØ
RETRØ - - 48 comments @ Daller-Faust

tengo que decir, tu mod de Insanity Nightmares es jodidamente E P I C O, las variantes, las armas, TODO, aunque hay un bug de la clase Bare Hands: Cuando intentas recoger la Baretta el arma no aparece en el inventario; De resto, te deseo suerte con tu mod ;)

Good karma+3 votes
RETRØ
RETRØ - - 48 comments @ Dox778's personalized Brutal Doom

oh yeah, just noticed that xd thanks

Good karma+2 votes
RETRØ
RETRØ - - 48 comments @ Dox778's personalized Brutal Doom

Holy sh*t, that machine gun looks crazy now! btw, could you re-add the difficulty "Power Fantasy" for android users?

Good karma+2 votes
RETRØ
RETRØ - - 48 comments @ Mugshots Reimagined

oh... ok

Good karma+2 votes
RETRØ
RETRØ - - 48 comments @ Mugshots Reimagined

Hey Dox, what is the minimum required version of GZDoom to use this addon? Does it work with v1.9.1?

Good karma+2 votes
RETRØ
RETRØ - - 48 comments @ Dox778's personalized Brutal Doom

Great! Thank you

Good karma+2 votes
RETRØ
RETRØ - - 48 comments @ Dox778's personalized Brutal Doom

Mr Dox, is your addon compatible with the weapons you have made for BDv21? (For example, the Uzi, the Plasma Blaster and the Crossbow)

Good karma+2 votes
RETRØ
RETRØ - - 48 comments @ [Abandoned] Project Brutality 3.0 for Zandronum and FreedoomApp V1.0.2

Yeah, it works with Delta, just not with Freedoom (Another Doom moblie app)

Good karma+2 votes
RETRØ
RETRØ - - 48 comments @ [Abandoned] Project Brutality 3.0 for Zandronum and FreedoomApp V1.0.2

Funciona comumente, basta adicionar o PB3Z.pk3 no ZDL (Mais ou menos grave: 1) Mapa 2) PB3Z 3) Addons ou huds) A propósito, desculpe se eu não tenho um bom português, não é minha língua nativa

Good karma+1 vote
RETRØ
RETRØ - - 48 comments @ [Abandoned] Project Brutality 3.0 for Zandronum and FreedoomApp V1.0.2

That's weird... I already earned some of the weapons & upgrades in a wad, try changing your spawn preset to random, that would ensure more enemies and weapons to spawn

Good karma+1 vote
RETRØ
RETRØ - - 48 comments @ Duke Talk Voice pack

Same happened to me, that gonna make me mad

Good karma+1 vote
RETRØ
RETRØ - - 48 comments @ [Abandoned] Project Brutality 3.0 for Zandronum and FreedoomApp V1.0.2

Try using a mirror, they are close to the download link

Good karma+1 vote
RETRØ
RETRØ - - 48 comments @ DOOM 2016 Arsenal 1.1 - Release (07/11/2019)

I may be late, but I found its the Bloodwolf patch, you can either use bd21.0.3.pk3 or bd21.0.4.pk3

Good karma+1 vote
RETRØ
RETRØ - - 48 comments @ Doge's Brutal Doom Mod Final

ok, thanks

Good karma+2 votes
RETRØ
RETRØ - - 48 comments @ Doge's Brutal Doom Mod Final

I get this error:
Execution could not continue.

Script error, "DogeBDMod.pk3:defaultweapon.txt" line 221:
Invalid state parameter a_overlay

I play in Zandronum 3.0 and loaded it this way:
1) brutalv21.pk3
2) DogeBDMod.pk3

Good karma+2 votes
RETRØ
RETRØ - - 48 comments @ DOOM 2016 Arsenal 1.1 - Release (07/11/2019)

I think he is working on his Enhanced Weapons Mutator, maybe is because of that...

Good karma+1 vote
RETRØ
RETRØ - - 48 comments @ [Abandoned] Project Brutality 3.0 for Zandronum and FreedoomApp V1.0.2

I think the axe isn't included yet... At least for me

Good karma+1 vote