This brings back the weapons of the new DOOM in Brutal DOOM v21, with functional weapon upgrades, parkour mechanics, field drones, elite corpses, smooth animations, new sprites, new animations, coop support, transformation runes, dual wielding and more.
Attention: This only works on Brutal DOOM v21 Release Candidate 2-B.
They return the weapons of DOOM 4/2016 in Brutal DOOM v21 with new features, improvements and more.
D4 Arsenal is more than just a review of the weapons "DOOM 2016 Weapon Test 2" merged with something from the code of "DOOM 4 WeaponForge", it's a new version that is taking advantage of the new features of BDv21, with new parkour-like abilities ledge-grabbing and double jump as in DOOM 2016, new SSG Hook and Side-Step features based on the DOOM Eternal Trailer, with new functions of dual wielding style v20b, thanks to the code of "DOOM 4 WeaponForge v1.2" most of the weapons have upgrades. Now whit new improvements, new sprites and new animations to the weapons and some other improvement or change found.
Some BDv21 weapons have been improved as are the MP40's that have a recharge detection system like Call of Duty or redesigned as the arm of mancubus that has an MK2 upgrade or the Revenant missile launcher battery that has a Jetpack upgrade that will help you avoid being killed on big maps.
New special animations that are present in the game, like the helmet that Doomguy puts on when starting a game or the animation that appears every time the time of the demon rune morph ends when it returns us to humans.
Now the Hell Knight has a pounce attack as in DOOM 2016, it jumps towards you and when it falls it will leave a big impact, but you better not be on your way or you will suffer a lot of pain in the process.
New animations for the functions of kick, aerial kick, sliding kick, throw grenade and insult, will look much better during the game, I especially thank Tomtefar1988 as part of the code that controls these functions come from its Tomtefar's Extension mod.
New Functions such as the super shotgun hook (Usable on the Unload button) which is an improvement or the Side-Step (works by pressing the front, back, right or left button twice) followed by the DOOM Eternal Trailer that will help the players to push themselves laterally and help him to avoid the damage, this will be another survival mechanic for the players that play in a high difficulty in the game.
Note: Do not redistribute or take anything out of the content without my permission, it really took me a week to do it.
The map that appears in most screenshots is Diabolust Ex - a recreation of Deus Ex on a large map for GZDOOM.