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Comment History  (0 - 30 of 49)
ResidentJungle
ResidentJungle - - 49 comments @ Drunk's Enhanced Toxic Air [RADIATION UPDATE] [1.5.2.] [MCM] [DLTX]

Does the new radiation treatment work with Arszis Radiation Overhaul?
Moddb.com
Using that instead of GAMMAs so want to check before updating
txs

Good karma+2 votes
ResidentJungle
ResidentJungle - - 49 comments @ Drunk's Enhanced Toxic Air [RADIATION UPDATE] [1.5.2.] [MCM] [DLTX]

hmmm ... well Headgear Anims hud icon checks whether a gas mask is worn (or not depending on your FOMOD pref) ... maybe just swap the check to be "gas mask & filter" ... so a gas mask on its own wouldn't show an icon. Not sure how it would treat a filter at 0% condition however

Good karma+1 vote
ResidentJungle
ResidentJungle - - 49 comments @ Drunk's Enhanced Toxic Air [RADIATION UPDATE] [1.5.2.] [MCM] [DLTX]

i guess the slavic self flagellation shall continue until a patch appears ;)
pass me the birch branch and the vodka

Good karma+1 vote
ResidentJungle
ResidentJungle - - 49 comments @ Drunk's Enhanced Toxic Air [RADIATION UPDATE] [1.5.2.] [MCM] [DLTX]

nice to see a Toxic-Air update ... cheers

any chance of a patch for HeadGear Animations? ie for the hud icon to show filter condition?

Good karma+1 vote
ResidentJungle
ResidentJungle - - 49 comments @ [DLTX]EFT Modular Helmets and Armors Rework

quick question ... Headgear Animations had a patch in the FOMOD for the old EFT Modular Helmets ... does that still work with the helmets in this mod?

Good karma+2 votes
ResidentJungle
ResidentJungle - - 49 comments @ Pretty Pistols Pack Glock Reanimation

running "Lower Weapon Sprint Optimised" causes an anim glitch where the gun jumps out of your hand and then catches before lowering ... not game breaking but worth noting

smooth as butter otherwise ;)

Good karma+1 vote
ResidentJungle
ResidentJungle - - 49 comments @ Additional world item spawn DLTX v1.2

2 quick questions
1) is this fine with the GitHub verion of WPO (ie the latest version)
2) same Revised Ammo Maker ... esp per old ammo spawns and the way they get treated in inventory

txs

Good karma+2 votes
ResidentJungle
ResidentJungle - - 49 comments @ T.H.A.P. re-Rework

cool mod ... but all the suits should have gloves IMO ... esp as the starter sweater has them

Good karma+3 votes
ResidentJungle
ResidentJungle - - 49 comments @ Backpacks of the Zone

no dramas mate ... that's just my edit from the combat backpack & ammo pouches ... kudos to those mod authors

Good karma+1 vote
ResidentJungle
ResidentJungle - - 49 comments @ Backpacks of the Zone

add a mags folder to the config folder
...configs/magazines/outfitloadouts
add an LTX called "l_combat_backpack.ltx"
add mags to your backpack models therein ... eg

[equ_military_pack]
mag_limit_small = 3
mag_limit_medium = 3
mag_limit_large = 1

[itm_backpack]
mag_limit_small = 1
mag_limit_medium = 1
mag_limit_large = 0

[equ_small_pack]
mag_limit_small = 2
mag_limit_medium = 2
mag_limit_large = 0

[equ_small_military_pack]
mag_limit_small = 3
mag_limit_medium = 2
mag_limit_large = 0

[equ_tourist_pack]
mag_limit_small = 3
mag_limit_medium = 3
mag_limit_large = 1

[kit_hunt]
mag_limit_small = 2
mag_limit_medium = 2
mag_limit_large = 1

Good karma+2 votes
ResidentJungle
ResidentJungle - - 49 comments @ The Anomalous Stash [Beta 0.9]

awesome ... no longer need to run loot relays LOL cheers mate

will there be any other models than just the backpack ... had a flash of the suitcase from Pulp Fiction when I first ran this ;)

Good karma+1 vote
ResidentJungle
ResidentJungle - - 49 comments @ Quick Action Wheel

awesome mod ... cleans up gameplay so much not having to jump into the inventory for everything
cheers mate 10/10

Good karma+3 votes
ResidentJungle
ResidentJungle - - 49 comments @ [1.1] Revised Ammo Maker (RAM)

i was wondering that too ... until I realised I need the Ammo Toolkit

Good karma+1 vote
ResidentJungle
ResidentJungle - - 49 comments @ Classes and talents 0.53

reduced anomaly damage, better detector range, artifact bonus buffs?
yeah sign me up ... the zone is supposed to be about anomalies and artifacts (aka space picnic junk ;)

Good karma+1 vote
ResidentJungle
ResidentJungle - - 49 comments @ HQ NPC Pack 1.4

FOMOD would be cool ... choose which outfits to install .
Will have a look at the OGF editor ... but yeah, if you can do a FOMOD for this would be awesome

Good karma+1 vote
ResidentJungle
ResidentJungle - - 49 comments @ ARX - Artefact & Anomalies Restoration eXperiment

keen to try this ... but pls post a 1.52 updated version here ... grabbing it from the Anomaly Discord doesn't make sense esp as they need a mobile# verification

Good karma+2 votes
ResidentJungle
ResidentJungle - - 49 comments @ Zarya Armor HD Remastered v1.2

txs ... nice work
wish the eco SSPs got this type of treatment ;)

Good karma+2 votes
ResidentJungle
ResidentJungle - - 49 comments @ [1.5.2 / DLTX] Zone Passive Income v0.5.4

maybe not cash ... but for keeping the mutant population under control you could have an NPC pay you for hides / mutant parts in ammo & equip ... Butcher and the Hunter's Guild would be perfect for this.
you could use the script like Spirit (the food trader) uses in Yantar to trade ammo for vodka.

Good karma+2 votes
ResidentJungle
ResidentJungle - - 49 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

yeah was guessing you used a screen-displace / refract effect to make it 'windy' ... animating that many objects at every instance would have been a mission
with the v19 update I think I'm up some 15-20fps so must be some pretty efficient code going on

respect mate ;)

Good karma+1 vote
ResidentJungle
ResidentJungle - - 49 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

hmmmm ... what dark arts are these ... I seem to have gained some fps after optimising my shaders

btw ... the wind effects ... can that algorithm be used to make dynamic skies during emissions?

Good karma+1 vote
ResidentJungle
ResidentJungle - - 49 comments @ Louder Campfire v1.1

ahhhh ... crackling campfire, nice bottle of scotch ;) ok ok ... potato juice it is

only immersion break now is the inability to sit down next to the fire

Good karma+1 vote
ResidentJungle
ResidentJungle - - 49 comments @ Classes and talents 0.53

nice new mechanic for anomaly
is there any more classes coming? such as artifact hunter? ;)

Good karma+1 vote
ResidentJungle
ResidentJungle - - 49 comments @ Dots and reticles extravaganza

handy mod ... thanks ;)

Good karma+1 vote
ResidentJungle
ResidentJungle - - 49 comments @ Devices of Anomaly Redone (UPDATE 4.1)

have been running this for a couple days now ... hat's off gents ... super solid work ... level of detail, models, anims

the other devices just got left for dead

what's next? ;) PDA rework?

Good karma+2 votes
ResidentJungle
ResidentJungle - - 49 comments @ Cold System 0.6

just started using ColdSystem as my current play-through is with Invervo ... adds some awesome survival to the game for sure ... cheers

are there any updates planned? would be cool to be able to craft things to keep you warmer using artifacts and skins etc

just need to tune my weather settings or find some winter weather mods to complete the chill

Good karma+1 vote
ResidentJungle
ResidentJungle - - 49 comments @ Hideout Furniture Expansion

awesome work
quick question ... how would I go about patching this to tag some of the stoves etc as camp fire to get the passive heat effect in Cold System?

Good karma+3 votes
ResidentJungle
ResidentJungle - - 49 comments @ Project I.N.V.E.R.N.O (rev.22)

the Long Dark ... in the Zone ;)
cool
does your weather module have any blizzards per chance?

Good karma+2 votes
ResidentJungle
ResidentJungle - - 49 comments @ Re:done Agroprom Underground v2.0

do the spawns change after the quest completes?
always felt it 'un-immersive' that after clearing a dungeon it was just left idle ...
hope there's an Ecologist filled Brain Scorcher after you clear it out ... can't honestly believe all those scientists in Yantar wouldn't flock inside there once its switched off

Good karma+5 votes
ResidentJungle
ResidentJungle - - 49 comments @ [MODDED EXES] Ledge Grabbing / Mantling (UPDATE 4.4)

this i have to try
cheers mate

Good karma+2 votes