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Comment History  (0 - 30 of 31)
Reckoner
Reckoner - - 31 comments @ FallOfAngels

oh, hope you do well.

Good karma+1 vote
Reckoner
Reckoner - - 31 comments @ Cry of Fear

Nice to see how it's alive.
Though my review was kinda critical, CoF is one of the best things that happened this year

Good karma+2 votes
Reckoner
Reckoner - - 31 comments @ Wolfram Released!

do you have win7 64 bit?

Good karma+1 vote
Reckoner
Reckoner - - 31 comments @ Trinity Render: Custom Edition

u should respect Xash cause Xash an engine, like Dark Places or OpenArena, while Trinity is just GoldSource' improvement.

Good karma+1 vote
Reckoner
Reckoner - - 31 comments @ Trinity Render: Custom Edition

hlS has surfaces instead of textures, they affects gauss gun' spread in mp so i prefer hl deathmatch source instead of hl1mp

Good karma+1 vote
Reckoner
Reckoner - - 31 comments @ ruMpel

Yeah, James explained this also..

Sorry, my head was too hot.
I updated review a bit, or maybe i'll re-write it later.

Also, just wanna said that Cry of Fear and Bioshock Infinite were the only games i waited for.

Good karma+2 votes
Reckoner
Reckoner - - 31 comments @ Cry of Fear

Sadly, no defense. I have Sierra's HL:Generation, and Steam accepted my key from it so i have hl1 + opposing force + blue shift + cs 1.5 + ricochet + deathmatch classic + team fortress classic both on non-steam and steam

Good karma+2 votes
Reckoner
Reckoner - - 31 comments @ Team Psykskallar

Also Rumpel knew about Xash in August or October and said that he decided not to use it

Good karma+2 votes
Reckoner
Reckoner - - 31 comments @ muddasheep

great music you composed.

Good karma+4 votes
Reckoner
Reckoner - - 31 comments @ Team Psykskallar

by the way, Xash3D IS real GoldSource-clone engine. So it could make CoF a standalone game. But it's too late for this i think

Good karma+2 votes
Reckoner
Reckoner - - 31 comments @ ruMpel

hello. i don't think that ur CoF is masterpiece , but it's great that you finished this project.

And nice soundtracks there.

Good karma+1 vote
Reckoner
Reckoner - - 31 comments @ khaosfaction

well, backtracking could be good. but cry of fear's level design is not perfect for it.

though yes, makes game longer

Good karma+1 vote
Reckoner
Reckoner - - 31 comments @ Cry of Fear

Cry of Fear is nice, yeah, but backtracking is awful.

And that two fuses, yeah..

Alhough, great soundtrack!

Good karma+3 votes
Reckoner
Reckoner - - 31 comments @ Cry of Fear

lossless could be sold while mp3\ogg are free

Good karma+1 vote
Reckoner
Reckoner - - 31 comments @ Cry of Fear

>>95% for a year almost <<

last 10% are just like 90% before them =) people who make smth know that

Good karma+7 votes
Reckoner
Reckoner - - 31 comments @ SpeedyClaude

just don't ask anything on mod's page - u'll be trolled :(
u should have tried one of developers profile i think.

also, people are tired from "when" questions, so it dangerous to say anything about Cry of Fear dates

Good karma+1 vote
Reckoner
Reckoner - - 31 comments @ Cry of Fear

i mean i'm afraid if there would be just One Big Exe or so on.

Good karma-2 votes
Reckoner
Reckoner - - 31 comments @ Cry of Fear

oh, with my speed i'd like to dload from torrents
or 5 rar parts from megaupload or moddb or gamefront

Good karma+1 vote
Reckoner
Reckoner - - 31 comments @ Cry of Fear

haha if anyone played Anachronox..
Tomorrow? Tommorow!!! i ll kick you for tomorrow! @#$%

)))

Good karma+3 votes
Reckoner
Reckoner - - 31 comments @ Cry of Fear

hey man i actually said about it

less shaders = more imagination work

Good karma+5 votes
Reckoner
Reckoner - - 31 comments @ Cry of Fear

Well, not as hard as to UE..

hl1 is old generation, where architecture labirynth is > than interior
hl2 is close to our modern game industry, where you should modelling modelling modelling etc..

brushworks vs models
if u have always made maps for hl1, when u switch to hl2 u'll continue mapping in oldschool way..but ur maps would look poor on modern engine in compare to older

Good karma-1 votes
Reckoner
Reckoner - - 31 comments @ Cry of Fear

Key word is "good" =) Not just modern. Design is important too.
Also,
If Rumpel & co tried Source or UE3, there should be no 95% now .. They Hunger Source died as u remember..

Good karma0 votes
Reckoner
Reckoner - - 31 comments @ Cry of Fear

Glitchy? ******? Say it to Zeno Clash'a authors , lol.

Well, Rumpel has made Afraid of Monsters, AofM DC etc - so first is experience with GS
Secondly..do horror game really need all of that shaders etc.. Remember, what is more frightening - Clock Tower\Silent Hill1\System shock 2 - or Dead Space etc..

====Less of detalisation improves imagination===

and of course making game on Source in small team isnt good

Good karma+2 votes
Reckoner
Reckoner - - 31 comments @ Cry of Fear

I think Cry of Fear would be much better than coming SH Downpour from Vatra =)

Good karma+2 votes
Reckoner
Reckoner - - 31 comments @ Imagination World Tc

hey, i have problems - it crashes when i save it, and there is white box instead of every weapon

Good karma+2 votes
Reckoner
Reckoner - - 31 comments @ Polymer Renderer

wow

Good karma+3 votes
Reckoner
Reckoner - - 31 comments @ Everything Dies

it IS duke engine. eduke32 port abilities

Good karma+1 vote
Reckoner
Reckoner - - 31 comments @ Everything Dies

is it dead?

Good karma+1 vote
Reckoner
Reckoner - - 31 comments @ Everything Dies

awesome

Good karma+2 votes
Reckoner
Reckoner - - 31 comments @ Cry of Fear - Trailer

totally awesome
as halfer and silenthiller i wait it)

CoF great..

Good karma+1 vote