Team Psykskallar
3 members Developer & PublisherThis group is founded by Andreas "ruMpel" Rönnberg. We have a really good mind of creating sick mods, like Afraid of Monsters: Director's Cut and Cry...
So what can I say about myself. Well, I can start with that I LOVE horror based stuff; horror movies, horror games, horror etc. And what more I love is to make games. Since I played Resident Evil of the age of 7, I always wanted to make a game myself in that kind of horror style. So I started to work with 2D games (in Games Factory), but when I wanted to take a bigger step to 3D, I started to mod for Half-Life 1. First mod was Afraid of Monsters which would only be a test mod, but became something better than only a test, so I uploaded it here on ModDB. I was only at the age of 12-14 when I made AoM, yeah, pretty damn sick for that kind of fantasy (if you've played it), but that's me, crazy and sick! :D I love to use my fantasy for stuff I love to do. So, yeah... Hope you try out my mods and mods I've helped with.
This group is founded by Andreas "ruMpel" Rönnberg. We have a really good mind of creating sick mods, like Afraid of Monsters: Director's Cut and Cry...
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Genius to pull out such a mod at 14 years old.
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Are you guys still making the Cry of Fear UE4 Version?
Ohh well so ur game was so amazing, i endned it today and i got 4th ending so im kinda glad!!! This game made me feel really good, i was waking up and smiling because i had smth to do that made me feel really really happy. I could feel the problems that Simon had, they were kinda simmilar to mine. Im really thankful that u made this. Im kinda sad now cause i got nothing special and amazing to do but im really glad that ive played this, this game kinda changed me.
Hi ruMpel this may sound like a stupid question. But i just wanted to ask on how you did the random enemy placements in afraid of monsters directors cut. I searched online and couldnt find an answer so i decided to ask you. this only happens to the twitcher enemy i couldnt find any other enemy doing it. I think it may have something to do with the twitcher having different varients(twitcher1, twitcher2, twitcher3,)or maybe a different map is selected which looks identical to the original map expect for new enemy or enemys. I think its an interesting mechanic which makes gameplay a little different each time you play. I couldnt find any other half life mod doing it. Again i couldnt find any hammer tutorials related to this topic. So it would be really nice if you could answer my question. I've been a long time fan and really enjoy your games.
P.S:if anybody else wants to answer my question it would be really appreciated.
Hi,want to make a remake of this game. Can i get some assets to improve them? I wish i can revive this game and make it funny again to everyone. Its a great game but its kinda dead rn. If so, contact me "neftalitogd@gmail.com"
COF source got cancel as well the UE4 remake
I've already tried to ask for that. They said they were looking into doing it themselves, but this was years ago.
hey I just donated how do I get the perks?
I think you picked a bad time to donate.
Is it still a bad time in 2021?
lol