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Comment History  (0 - 30 of 124)
RakaSuci
RakaSuci - - 124 comments @ Anomaly's Name Update for Stalkers [ANUS]

Conflict with Alife Warfare Overhaul due they have the same file: ui_mm_faction_select.script

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ Complete Gunslinger Pack [1.5.2.] - DLTX,FDDA,MODIFIED EXE'S

звук взмаха ножа громче, чем звук взрыва реактора 4 xD

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ Gunslinger Gauss Rifle

what/who's animation will you use for the M4?

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ Counter-Strike Red Line Beta [July 2011]

preview please?

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ Counter Strike Deluxe

added new weapons or replaced weapons?

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ New Light : Redux

I hope it's still under development...

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ Prefabs Pack

Anywhere. Just put it in a random folder. to import, just open one of the prefab files (map/rmf).

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ Complete Gunslinger Pack [1.5.2.] - DLTX,FDDA,MODIFIED EXE'S

Will it compatible with DAR?

Good karma+2 votes
RakaSuci
RakaSuci - - 124 comments @ Gunslinger Devices [1.5.2.]

Nice work you have done, Friend!
Can you do the Gunslinger Knife next? Barry's Knife animation seems to suck for me because it's too somewhat "stylish".

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ Interactive PDA 1.64

I think every Stalker around the Zone is scammer :'(

Good karma+2 votes
RakaSuci
RakaSuci - - 124 comments @ Blindside's Weapon Reanimation and Rebalance - "Loner"

Gonna need a decade to Reanimating all Weapons, didn't ya?

Good karma+2 votes
RakaSuci
RakaSuci - - 124 comments @ [1.5.2]Gunslinger, but Anomaly

There is a problem with my Anomaly when I launch the Game with the "SG550/SG552" Addon turned on. The game just simply won't launch and crash.

Here's the Log:
* Detected CPU: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHz [GenuineIntel], F6/M14/S9, 3505.00 mhz, 26-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2
* CPU cores/threads: 4/4

Found commandline file!
Initializing File System...
using fs-ltx ../fsgame.ltx
File System Ready...
FS: 73045 files cached 67 archives, 16555Kb memory used.
Init FileSystem 5.302329 sec
'xrCore' build 9105, Jan 11 2024

Modded exes version 20240111

Game started: 15.01.2024 16:58:14.167

-----loading d:/games/s.t.a.l.k.e.r. anomaly/bin/..\gamedata\configs\system.ltx

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::Load::<lambda_b21972fd654150f2564380962c2860ba>::()::<lambda_eda6dbb4f550d9cbcae19308e6dd43d8>::operator ()
[error]File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp
[error]Line : 371
[error]Description : fatal error
[error]Arguments : Duplicate section 'wpn_sig550_camo' wasn't marked as an override.

Override section by prefixing it with '!' (![wpn_sig550_camo]) or give it a unique name.

Check this file and its DLTX mods:
"d:/games/s.t.a.l.k.e.r. anomaly/bin/..\gamedata\configs\system.ltx",
file with section "w_sig550.ltx",
file with duplicate "w_sig550_camo.ltx"

stack trace:

stack trace:


SymInit: Symbol-SearchPath: '.;D:\Games\S.T.A.L.K.E.R. Anomaly\bin;D:\Games\S.T.A.L.K.E.R. Anomaly\bin;C:\Windows;C:\Windows\system32;', symOptions: 530, UserName: 'HP BUILTUP'
OS-Version: 6.2.9200 () 0x100-0x1
D:\Games\S.T.A.L.K.E.R. Anomaly\bin\AnomalyDX9.exe:AnomalyDX9.exe (0000000140000000), size: 17965056 (result: 0), SymType: '-exported-', PDB: 'D:\Games\S.T.A.L.K.E.R. Anomaly\bin\AnomalyDX9.exe'
at address 0x0000000000000000

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ S.T.A.L.K.E.R. Anomaly for weak pc

it should work!

Good karma+5 votes
RakaSuci
RakaSuci - - 124 comments @ all weapons and body armor at the start + [BaS]

Hello mate. I have to say, can you try to not mess up with the ui_option file? It messes up all the gameplay options!

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ Replace some vanilla weapons with BAS weapons

FATAL ERROR

[error]Expression : M2.valid()
[error]Function : attachable_hud_item::anim_play
[error]File : D:\a\xray-monolith\xray-monolith\src\xrGame\player_hud.cpp
[error]Line : 462
[error]Description : model has no motion [idle], section wpn_ak74_old_hud
[error]Arguments : anomaly_weapons\wpn_ak74\wpn_ak74_sk6_hud.ogf

Just got that error right when I loot a military guy and show up the inventory for 1 frame before the game simply crashes. The game also crashes when I give the weapon with the Debug Menu.
Please Help Me!

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ EFT REPOSITION BAS PATCH BY Sneaky UPDATED

Have you done fix the 4:3 aspect ratio issue?

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ Opposing Force: Enlightened

He means "edit"

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ Pack UD for Case Closed

yeah, who cares about "Realism"?!

Good karma0 votes
RakaSuci
RakaSuci - - 124 comments @ Half Life: New Light

What do you mean, "recompensed"? If you mean it will be broken, No. As far as I know, that's how to install HL NL

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ CSGO v10051 Recreation v1.2.2

is this standalone or mod?

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ Modern UI 4.0 Breackpoint [DirectX 8 to 11] (Update 1)

Thank you for Replying. That was the same thing I did for v2.0 when I went crazy and messed everything up, and yeah that works. I'll try V3.0 later.

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ Modern UI 4.0 Breackpoint [DirectX 8 to 11] (Update 1)

Hey WenziJexYuz! does this mod work on 4:3 Resolution??? The Original mod (v2.0) gives me an error every time I load the save (same as starting a new game, does nothing). I did not try the V 3.0 yet

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ Modern UI 4 - Breakpoint

Hey, Mike0422, I have a "little" bug here: Imgur.com
it was really annoying than the default HUD

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ Modern UI 4 - Breakpoint

Do you mean "This mod only works on 16:9 or 16:10"?? Yeah that suck, but I do little something to this mod and it literally work on 4:3 and other resolution

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ EFT REPOSITION BAS PATCH BY Sneaky UPDATED

yeah, me too. The Alt-Aim is the gun just zooming and its normal position when I play it with 4:3 resolution. but worked normally at 16:9. Do you have any ideas???

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ BAD COMPANY 2 MOD [V2.0] Beta Test

hey bro, how do I Unlock all of the Attachments??? I know it's a weird question, but I'm tired of replaying the game every time I quit the game and all of the Attachments are reset/locked. Also, is dpallunlocks.exe do something???

Good karma+2 votes
RakaSuci
RakaSuci - - 124 comments @ EXPEDITION 2.3 Graphics & Gameplay Overhaul

Until when can I resist the urge to try playing this Ultra Real Life-alike graphic mod. Bro, I'd love to try, even just 1 minute.

Anyway, Good Mod! It seems REALISM

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ Boomsticks and Sharpsticks

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'dynamics\weapons\wpn_pm_bas\wpn_pm.ogf'.

there's was another problem that was same but different Arguments. Solution?

Good karma+1 vote
RakaSuci
RakaSuci - - 124 comments @ Retake UI Redux

I have a bug with the Inventory UI: Imgur.com
I'm playing with DX9 on 900x700 resolution. I know it's a **** resolution, but it improves the performance since I had a shader error with DX8 and determined to use DX9 (**** sake it's laggy).

Even though I choose "no" in the FOMOD installation, it still had the same **** sake texture. So I must delete I manually? but which one is the File?

Good karma+1 vote