Conflict with Alife Warfare Overhaul due they have the same file: ui_mm_faction_select.script
Conflict with Alife Warfare Overhaul due they have the same file: ui_mm_faction_select.script
звук взмаха ножа громче, чем звук взрыва реактора 4 xD
what/who's animation will you use for the M4?
preview please?
added new weapons or replaced weapons?
I hope it's still under development...
Anywhere. Just put it in a random folder. to import, just open one of the prefab files (map/rmf).
Will it compatible with DAR?
Nice work you have done, Friend!
Can you do the Gunslinger Knife next? Barry's Knife animation seems to suck for me because it's too somewhat "stylish".
I think every Stalker around the Zone is scammer :'(
Gonna need a decade to Reanimating all Weapons, didn't ya?
There is a problem with my Anomaly when I launch the Game with the "SG550/SG552" Addon turned on. The game just simply won't launch and crash.
Here's the Log:
* Detected CPU: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHz [GenuineIntel], F6/M14/S9, 3505.00 mhz, 26-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2
* CPU cores/threads: 4/4
Found commandline file!
Initializing File System...
using fs-ltx ../fsgame.ltx
File System Ready...
FS: 73045 files cached 67 archives, 16555Kb memory used.
Init FileSystem 5.302329 sec
'xrCore' build 9105, Jan 11 2024
Modded exes version 20240111
Game started: 15.01.2024 16:58:14.167
-----loading d:/games/s.t.a.l.k.e.r. anomaly/bin/..\gamedata\configs\system.ltx
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::Load::<lambda_b21972fd654150f2564380962c2860ba>::()::<lambda_eda6dbb4f550d9cbcae19308e6dd43d8>::operator ()
[error]File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp
[error]Line : 371
[error]Description : fatal error
[error]Arguments : Duplicate section 'wpn_sig550_camo' wasn't marked as an override.
Override section by prefixing it with '!' (![wpn_sig550_camo]) or give it a unique name.
Check this file and its DLTX mods:
"d:/games/s.t.a.l.k.e.r. anomaly/bin/..\gamedata\configs\system.ltx",
file with section "w_sig550.ltx",
file with duplicate "w_sig550_camo.ltx"
stack trace:
stack trace:
SymInit: Symbol-SearchPath: '.;D:\Games\S.T.A.L.K.E.R. Anomaly\bin;D:\Games\S.T.A.L.K.E.R. Anomaly\bin;C:\Windows;C:\Windows\system32;', symOptions: 530, UserName: 'HP BUILTUP'
OS-Version: 6.2.9200 () 0x100-0x1
D:\Games\S.T.A.L.K.E.R. Anomaly\bin\AnomalyDX9.exe:AnomalyDX9.exe (0000000140000000), size: 17965056 (result: 0), SymType: '-exported-', PDB: 'D:\Games\S.T.A.L.K.E.R. Anomaly\bin\AnomalyDX9.exe'
at address 0x0000000000000000
Hello mate. I have to say, can you try to not mess up with the ui_option file? It messes up all the gameplay options!
FATAL ERROR
[error]Expression : M2.valid()
[error]Function : attachable_hud_item::anim_play
[error]File : D:\a\xray-monolith\xray-monolith\src\xrGame\player_hud.cpp
[error]Line : 462
[error]Description : model has no motion [idle], section wpn_ak74_old_hud
[error]Arguments : anomaly_weapons\wpn_ak74\wpn_ak74_sk6_hud.ogf
Just got that error right when I loot a military guy and show up the inventory for 1 frame before the game simply crashes. The game also crashes when I give the weapon with the Debug Menu.
Please Help Me!
Have you done fix the 4:3 aspect ratio issue?
yeah, who cares about "Realism"?!
What do you mean, "recompensed"? If you mean it will be broken, No. As far as I know, that's how to install HL NL
is this standalone or mod?
Thank you for Replying. That was the same thing I did for v2.0 when I went crazy and messed everything up, and yeah that works. I'll try V3.0 later.
Hey WenziJexYuz! does this mod work on 4:3 Resolution??? The Original mod (v2.0) gives me an error every time I load the save (same as starting a new game, does nothing). I did not try the V 3.0 yet
Hey, Mike0422, I have a "little" bug here: Imgur.com
it was really annoying than the default HUD
Do you mean "This mod only works on 16:9 or 16:10"?? Yeah that suck, but I do little something to this mod and it literally work on 4:3 and other resolution
yeah, me too. The Alt-Aim is the gun just zooming and its normal position when I play it with 4:3 resolution. but worked normally at 16:9. Do you have any ideas???
hey bro, how do I Unlock all of the Attachments??? I know it's a weird question, but I'm tired of replaying the game every time I quit the game and all of the Attachments are reset/locked. Also, is dpallunlocks.exe do something???
Until when can I resist the urge to try playing this Ultra Real Life-alike graphic mod. Bro, I'd love to try, even just 1 minute.
Anyway, Good Mod! It seems REALISM
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'dynamics\weapons\wpn_pm_bas\wpn_pm.ogf'.
there's was another problem that was same but different Arguments. Solution?
I have a bug with the Inventory UI: Imgur.com
I'm playing with DX9 on 900x700 resolution. I know it's a **** resolution, but it improves the performance since I had a shader error with DX8 and determined to use DX9 (**** sake it's laggy).
Even though I choose "no" in the FOMOD installation, it still had the same **** sake texture. So I must delete I manually? but which one is the File?
why only DX10/11???
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