I'm a regular S.T.A.L.K.E.R. fanatic, playing the series for over 11 years since the first game came out. I am an observant person and am quite experienced in video games, so I notice some things that others don't.

Comment History
Podorozhny
Podorozhny - - 5 comments @ S.T.A.L.K.E.R. - Lost Alpha

Thank you for putting down the time and energy into making this old standalone mod even better LiquidBronze, I found some of the choices the team made in the DC version odd that even made me quit the mod a few times, but I always kept coming back and finding ways to make myself enjoy this gem of a mod, I was quite excited for its release back in the day and I'm glad I can still enjoy it thanks to people like you who maintain and work on these projects with passion.

Good karma+3 votes
Podorozhny
Podorozhny - - 5 comments @ S.T.A.L.K.E.R. - Oblivion Lost 3.1

This seems to be sort of a reoccuring problem judging by the comments here; I can't seem to be able to do artifact transmutation, despite the fact I'm standing right inside an anomaly while dropping the artifacts necessary for the transmutation.
No audio or visual cues happen.

Good karma+1 vote
Podorozhny
Podorozhny - - 5 comments @ S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 1 of 6

I get a crash in Darkscape when I save (both quicksave and console save), any fixes regarding this issue?

save X_quicksave_7
$ Frame [94177]; : ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ Frame [94177]; : Game_Save:BuildMod=[7235]:[01:14:02]:MemUsage=[33129.082]kB:TimeFactor=[7]
$ Frame [94177]; : task_manager:save:#tasks=[79]/[0],size=[1570]
$ Frame [94177]; : treasure_manager:save: #treasure=[16],size=[132]
~ Used 2 NetPacket(s) total objects 2143 total stored 14829b
* Saving spawns...
* Saving objects...

FATAL ERROR

[error]Expression : error handler is invoked!
[error]Function : handler_base
[error]File : xrDebugNew.cpp
[error]Line : 775
[error]Description : std: out of memory, usage: 3199721 kb, used blocks: 294842368, free blocks: 45446144, heap: 3199721 kb

stack trace:

0023:64F93520 xrCore.dll, doug_lea_allocator::doug_lea_allocator()
0023:6512C976 MSVCP120.dll, std::locale::global()
0023:64EDDAB8 MSVCR120.dll, fcloseall()

Good karma+1 vote
Podorozhny
Podorozhny - - 5 comments @ Old Good STALKER Evolution

figured it out

Good karma+1 vote
Podorozhny
Podorozhny - - 5 comments @ Old Good STALKER Evolution

Do you happen to be using the GOG version? Because I am and I am getting the exact same problem

Good karma+1 vote