You've made it quite clear that you won't be porting Homefront to HW:R, but will you still be continuing development for Homeworld 2 Classic?
You've made it quite clear that you won't be porting Homefront to HW:R, but will you still be continuing development for Homeworld 2 Classic?
They must be completely deaf by now.
I believe the Crom doesnt have a gun because the radio equipment took up space in the tank so they removed the gun breech to make more room.
Adding humans would be nice, even if it is a mod. Rabbits just get a bit weird after a while.
So I downloaded and installed this, but still it sometimes takes SECONDS for things to work ingame. Sounds like not much, but having to hold the move command cursor over a planet for 20 seconds waiting for the engine to catch up makes the game un-playable.
Im not really worried about the engines or hardpoints themselves, its just that the AI decides they should make a 70 degree turn in order to move forward. This literally happened to me the other day. I was taking out a republic space station, and I saw a dreadnaught so I sent a Frigate to deal with it. I moved forward while attacking and then literally made a 90 degree turn and moved away from the enemy ship, allowing my frigate to be destroyed.
Im not sure if its cloaked of if its color scheme matches the background, but there is definitely a hidden CIS Frigate in front of that moon.
Will the CIS ship navigation problem be fixed next update? I have lost so many battles because my Munificent exposed its engines trying to do a space donut just to move somewhere directly in front of it
Does nobody notice the cloaked Techno Union Frigate about to broadside the Venator?
Love the mod, but whenever I start it up there arent any multiplayer servers. I have to just play alone as a Tac. Marine. Is there an addbot function or something?
Everytime I look at a Lucruhulk with this skin I think it has lips near the top.
Are you guys actually adding EVERYTHING from the Clond Wars?
Particle effects look A-MAZE-ING cant wait for this, they really look realistic
Ive alos found that it impossible to destroy the shields of the victory class using bombers, they just miss and go right through gap between the shield generator and the bridge.
coicidence that Team 6 was on that chopper...?
SLUIS VAN HAS NO ATTACKING REINFORCEMENT POINTS AT ALL
Has the lag in GC that makes in unplayable for some people been fixed yet? or is that a FoC bug?
they really cocked up alot of the attitude of clone troopers from Clone Wars.
is this that thing where it freezes when you log into multiplayer?
they really need to be rebalanced. one company shouldn't be able to take out an AT-TE without a scratch.
I think there are, you just might have it set for low detail level.
wait, you want the mod to be LESS amazing?
everytime i play online it just freezes :(
greatly agreed. It sounds like some of the responses are just too cheesy.
did anyone notice Sluis van doesnt have any reinforcement points on GC?
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