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Comment History  (0 - 30 of 134)
nikolai.x
nikolai.x - - 134 comments @ Brotherhood ENG + RUS

Can I play your mod with GAMMA? Excuse me, I don't want to download the mod first and then ask you some annoying questions about compatibility. :D Thank you.

Good karma+2 votes
nikolai.x
nikolai.x - - 134 comments @ Vepr-12 Weaver

:D Could you make an option to install some BaS sights for GAMMA in future? Beautiful mod btw, no modder has touched this poor gun before.

Good karma+4 votes
nikolai.x
nikolai.x - - 134 comments @ Mossberg 590A1 Shotgun

Can you pick VEPR 12 for the next update? Nobody touches that gun, it remains ugly.

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ New levels 0.53

Fixed by installing the newest themrdemonized :)) I thought GAMMA already had it so I skipped this step :) LEL

Good karma+3 votes
nikolai.x
nikolai.x - - 134 comments @ New levels 0.53

FATAL ERROR

[error]Expression : abstract
[error]Function : CALifeSimulatorBase::spawn_item
[error]File : D:\a\xray-monolith\xray-monolith\src\xrGame\alife_simulator_base.cpp
[error]Line : 102
[error]Description : Cannot find item with section
[error]Arguments : zone_mine_seed

Good karma+3 votes
nikolai.x
nikolai.x - - 134 comments @ New levels 0.53

Can I play New Levels together with GAMMA?

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ AftermathTheOG

Thank you so much, I finally found the problem, there is a typo in patch for Duty Expansion :)) it destroyed my free weekend. :v Again, thank you for spending time with my troubles. The Patch is made by the discord community to make Duty Exp. work with Gamma.

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ AftermathTheOG

Nope :v I don't fix anything, Red Forest will crash if I play with Duty expansion AND ASK ANNA TO OPEN THE FINAL QUEST, if I don't trigger it, Red FOrest will be able to visit normally. Thank you very much for spending a huge time for me. I think that some mods in GAMMA make this.

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ AftermathTheOG

I have done as you said (in a new game), and I can enter the Red Forest normally (turning off Duty Exp. and all mods conflicted to HD Models). After that, I turned on Duty exp. and the game crashed when I took Anna's quest to go the Red Forest (other mods are kept disabling).
I have also tried turning on all mods again, including Duty Exp. load my old save (with out Duty Exp. that save will crash), through debug, I deleted all squads and I can enter Red Forest.
I now try reversing into an older save, when I do not talk to Anna to open the final mission (I just ask for collecting bonus reward at Bloodsucker house, she is still standing at Rostok), and the Red Forest can be visited normally.

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ HD Models for GAMMA v3.2

Starting new game, disable all addons, just base GAMMA + 3 mods from HD model + Duty, game still crash with nearly the same issue (No CTD appear).

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ HD Models for GAMMA v3.2

Go to Gamma discord>mod posting> type "HD model" in search bar and find the thread whose owner is Cinimod), there are answers to your problem.

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ AftermathTheOG

Btw do you know any way to despawn: squad_duty_girl_capture_the_brirge_mono_1, squad_duty_girl_capture_the_brirge_duty, & squad_duty_girl_capture_the_brirge_lone via debug menu, if I can delete them on their smart terrain and complete task through execute command, I can enter Red Forest again.

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ AftermathTheOG

I start a completely new game, and use debug to progress to the Capture the bridge mission but still crashes when enter Red Forest, and without any Ctd (hunt chimera, clear path to the Nort, and bonus reward play normal without any problem).

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ AftermathTheOG

Thank you so much, even with out any result coming, you still make my day.

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ AftermathTheOG

Ah I remember I just raided the Bridge to Limansk that killed all Monolit fighters there before I talk to Anna to start the bridge capture mission in the next 3 day, did it destroy mod logic?

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ AftermathTheOG

It took all my Sunday morning to launch game and enter Red Forest, as I mentioned, the game crashed without any CTD. I can access other level normally, except Red Forest. I also tried deleting all squads via debug and could enter Red Forest again. I also try to complete the quest through debug but it still crash. Here is the link of my Duty expansion patch: Moddb.com (they patched Duty expansion inside, install it via MO2).

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ AftermathTheOG

My crash did not create a Fatal Error report, it just back into MO2 screen when I try to enter Red Forest to do Anna final quest. I play Duty Expansion + HD model and their patches together with GAMMA (I also test other level, it only crash when I try to load into red forest). Here is what I found in log:
adding bridge red_bridge
GhenTuong: xr_logic_ex | old logic [sim_default_monolith_440088] nil nil
GhenTuong: xr_logic_ex | new logic [sim_default_monolith_440088] scripts\task_duty_girl\squad_duty_girl_capture_the_brirge.ltx logic@monolith_frontline_10 beh@monolith_frontline_10
GhenTuong: xr_logic_ex | old logic [sim_default_duty_340127] nil nil
GhenTuong: xr_logic_ex | new logic [sim_default_duty_340127] scripts\task_duty_girl\squad_duty_girl_capture_the_brirge.ltx logic@duty_6 beh@duty_6
GhenTuong: xr_logic_ex | old logic [sim_default_stalker_340148] nil nil
GhenTuong: xr_logic_ex | new logic [sim_default_stalker_340148] scripts\task_duty_girl\squad_duty_girl_capture_the_brirge.ltx logic@duty_9 beh@duty_9
adding dialog blackmarket_any_1 for red_greh_trader, pos 12
GhenTuong: xr_logic_ex | old logic [stalker_duty_girl28090] nil nil
GhenTuong: xr_logic_ex | new logic [stalker_duty_girl28090] scripts\squad_duty_girl.ltx logic@capture_the_brirge beh@capture_the_brirge_1
GhenTuong: xr_logic_ex | old logic [sim_default_monolith_340047] nil nil
GhenTuong: xr_logic_ex | new logic [sim_default_monolith_340047] scripts\task_duty_girl\squad_duty_girl_capture_the_brirge.ltx logic@monolith_frontline_9 beh@monolith_frontline_9
GhenTuong: xr_logic_ex | old logic [sim_default_monolith_340052] nil nil
GhenTuong: xr_logic_ex | new logic [sim_default_monolith_340052] scripts\task_duty_girl\squad_duty_girl_capture_the_brirge.ltx logic@monolith_4 beh@monolith_4
GhenTuong: xr_logic_ex | old logic [sim_default_monolith_340058] nil nil
GhenTuong: xr_logic_ex | new logic [sim_default_monolith_340058] scripts\task_duty_girl\squad_duty_girl_capture_the_brirge.ltx logic@monolith_7 beh@monolith_7
GhenTuong: xr_logic_ex | old logic [sim_default_monolith_340063] nil nil
GhenTuong: xr_logic_ex | new logic [sim_default_monolith_340063] scripts\task_duty_girl\squad_duty_girl_capture_the_brirge.ltx logic@monolith_3 beh@monolith_3
GhenTuong: xr_logic_ex | old logic [sim_default_monolith_340068] nil nil
GhenTuong: xr_logic_ex | new logic [sim_default_monolith_340068] scripts\task_duty_girl\squad_duty_girl_capture_the_brirge.ltx logic@monolith_10 beh@monolith_10
GhenTuong: xr_logic_ex | old logic [sim_default_monolith_440073] nil nil
GhenTuong: xr_logic_ex | new logic [sim_default_monolith_440073] scripts\task_duty_girl\squad_duty_girl_capture_the_brirge.ltx logic@monolith_8 beh@monolith_8
GhenTuong: xr_logic_ex | old logic [sim_default_monolith_340078] nil nil
GhenTuong: xr_logic_ex | new logic [sim_default_monolith_340078] scripts\task_duty_girl\squad_duty_girl_capture_the_brirge.ltx logic@monolith_5 beh@monolith_5
GhenTuong: xr_logic_ex | old logic [sim_default_monolith_440083] nil nil
GhenTuong: xr_logic_ex | new logic [sim_default_monolith_440083] scripts\task_duty_girl\squad_duty_girl_capture_the_brirge.ltx logic@monolith_6 beh@monolith_6
! Can't find texture 'wpn\wpn_scope_bydy'
! Can't find texture 'wpn\wpn_scope_glass'
GhenTuong: xr_logic_ex | old logic [sim_default_monolith_240093] nil nil
GhenTuong: xr_logic_ex | new logic [sim_default_monolith_240093] scripts\task_duty_girl\squad_duty_girl_capture_the_brirge.ltx logic@monolith_9 beh@monolith_9
stack trace:


Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ HD Models for GAMMA v3.2

To fix it, just enter HD Model & GAMMA Patch folder (Open via Mo2) find the word "peregrine.ogf", stalker_ecologist_peregrine.ogf will appear, copy - paste this file, change the new one into stalker_ecolog_peregrine.ogf (some mods actually use it, so we do not simply doing rename).

Good karma+2 votes
nikolai.x
nikolai.x - - 134 comments @ HD Models for GAMMA v3.2

Fatal Error
---------------------------
Expression : <no expression>

Function : CModelPool::Instance_Load

File : D:\a\xray-monolith\src\Layers\xrRender\ModelPool.cpp

Line : 120

Description : fatal error

Arguments : Can't find model file 'actors\stalker_ecologist\stalker_ecolog_peregrine.ogf'.

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ HD Models for GAMMA v3.2

nosorogmk2 model (one guarding Duty base name Cpt Gavrilenko) model got some weird blue texture, can you recheck it?

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ LEWD Weapon Pack: Benelli M3 Super 90

:D ok I am waiting for your next epic creation :D

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ LEWD Weapon Pack: Benelli M3 Super 90

I am sorry to hear that my curious question destroys your health, I prefer semi-auto so you can make a simple version that only shoots semi (remove pump action animation) for someone like me :D

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ LEWD Weapon Pack: Benelli M3 Super 90

Thank you, it is still epic anyway, I am just curious for the extra feature :D

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ LEWD Weapon Pack: Benelli M3 Super 90

Dear Lord LEWD, how can I switch to semi-automatic mode? I saw it in mod description that this gun has 2 fire modes: pump action/ semi-auto.

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ Yuri's Revenge - Red Line mod

No, I unlock them manually by editing your mod :D

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ Yuri's Revenge - Red Line mod

AI has special units that I cannot see them in the production menu, and I do feel not so funny because of this balancing :D

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ The End of Days

Small question: Guard ability (white circle hud) appeared when left double clicking is mod related, right? How can I disable it, or is something wrong with my base game? Thank you.

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ The End of Days

I think I caused by map, I got it only 1 time today (I have played 9 battles). Yep, I delete Gentool and use the moddb version, patch 01 is already installed on clean game directory.

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ The End of Days

BUG China command center: when it exploded, rebuilding it will shut down general powers, I sold it to test and I can access the power again.

Good karma+1 vote
nikolai.x
nikolai.x - - 134 comments @ The End of Days

I play at Hard difficult, 2vs2, I managed to survived multiple assaults until those guys comming and delete my base :v it is so stressful, lol

Good karma+1 vote