HD Models for GAMMA v3.2 currently working on 0.9.1 | NEW GAME REQUIRED
Not compatible with Warfare Mode
INSTALLATION:
DUTY EXPANSION INSTALLATION: (Follow HD Models Installation First)
-HAS UNIQUE REWARDS DEPENDING ON YOUR FACTION | HIP AND ANNA SHOULD TRAVEL TOGETHER
ORDER SHOULD BE (WILL NOT WORK IN THE WRONG ORDER)
-HD Models for G.A.M.M.A. v3.2
-Duty Expansion for HD Models
-HD Models and GAMMA Patch
NOTES
-Crashes about insufficient memory are possible on weaker hardware. (This happens rarely for me)
-What is Prefetcher? It takes assets and loads them on your RAM so the game already has them ready to render. It means less stuttering when running across a map so you should experience smoother gameplay. May notice an increase in loading times. You'll need 12Gb of Free RAM to use the prefetcher.
-If you decide to remove this while playing, there will be crashes because some models are missing. -CAN'T Uninstall midgame for either duty expansion or HD Models.
CHANGELOG
v3.2
-Added XML's to fix zombie crash thanks to FROST
v3.1
-Added HD Models Nose-patcher & added a script that may fix the zombie crash
v3.0
-Duty Expansion has an optional installer
-Added Hip to the prefetcher
-Added Duty Expansion prefetcher
-Fixed Duty Expansion crash
-Hip & Anna "should" be able to travel together
-Hip's texture is now lore-friendly
-Duty Expansion Quest will give different rewards depending on your faction
-Kolin Female Replacement (Zaton Merc. mechanic)
-Compatible with v2.0 saves
-Credits are now in the download.
-New Installation Method
v2.0
-Updated HD Model's textures to be correct
-GBOOBS Patch is no longer needed
-Fixed armor icons being invisible
-Fixed armor icons that would show a hood underneath
-Fixed stalker_freedom_solid.ogf crash
-GAMMA armor icons are default now
-Removed AlphaLion’s Armor Icon Dependency
-Added AlphaLions Armor Icons to be an optional installer
-New Dependency - HD Model and GAMMA Patch
-Compatible with HD Models v1.2 saves
v1.2
-Fixed a crash when entering Army Warehouse
v1.1
-New Installation Method
-Meatchunk's Prefetcher has a separate installer in case you don't use it.
-Added "Hip HD Model v2.6" as an optional download with brown/blonde hair options
Average
4.17 votes submitted.
Is this clean of the infamous game-crashing, performance-killing and save-corrupting models that are the reason why HD-Models aren't part of GAMMA in the first place? Would love a version that manages this!
I fixed the save corrupting models and performance is dependent on your hardware. It increases your system requirements so it will have an impact on performance. I HIGHLY RECOMMEND installing the prefetcher in the download if you have 12Gb of Free RAM. This will help make the game run smoother and stutter less. I haven't run into any crashes except for memory crashes and there's nothing I can do about them. Just have to reload your save.
That sounds great! Will try it as soon as I start my next GAMMA run. Thanks for your work.
I get an error using this with the Patch,
[error]Expression : no_assert
[error]Function : CXML_IdToIndex<class CCharacterInfo>::GetById
[error]File : E:\Github\xray-monolith\src\xrServerEntities\xml_str_id_loader.h
[error]Line : 114
[error]Description : item not found, id
[error]Arguments : sim_default_zombied_0
Guess im missing a Model or something ? Wich is weird, since Gamma runs just fine
Switch off Zombified stalkers in ZCP mod configuration through MCM menu
The Issue still persists, thanks for helping anway.
I somehow managed to fix it, I disabled some of the redundant mods that were being overwritten anway and the Game stopped crashing, I dont know wich one was responsible however.
Glad you got it working!
I'm having this issue aswell. I've disabled ZCPs zombie spawns and ticked off "zombie faction" in warfare but it still crashes no matter what i try. What kind of mods did you disable
Not compatible with Warfare
It's related to something messing with the zombie faction
I get an error using this mod / start a new game
Expression: <no expression>
Function: CModelPool::Instance_Load
File :
E: \Github\yray-monolith\src\Layers\xrRender\ModelPool.cpp
Line : 120
Description: fatal error
Argument : Can't find model file
'actors\stalker_neutral\stalker_neytral_balon_6.ogf'.
stack trace:
Press OK to abort execution
Make sure you have everything installed in the correct order. Stalker_neytral_balon_6.ogf is in HD Models
There is no order named “HD Models”. When installing via the Mod Manager you also get the error message that the mod is not being unpacked correctly and therefore will not work. The Mod Manager no longer unpacks the files. You have to unzip them manually into the individual folders. That then leads to problems like this.
Download the latest update and you won't have that problem. This mod is called HD Models, so that's what I'm referring to.
Okay, I checked the Actors folder. A few entries were missing. Let's see if it works now. But I noticed that an error occurs when installing via the Mod Manager. He says he can't unzip the files properly. That's why I had to manually extract all files into the folders. Why is that?
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What about the light version of HDmodels, do you plan to make it someday?
Thank you for delivering all this work to those who appreciate it, HD models are essential for me, thanks to you I have them in GAMMA, may everything in life go well for being so generous to deliver this work of art, greetings from a STALKER from Madrid.
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[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : E:\Github\xray-monolith\src\Layers\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'actors\stalker_zombied\stalker_zombied_3_3.ogf'.
I've found a ****** workaround, just make a copy of any zombie model, and give it a name of missing one.
So i've made a copy of "stalker_zombied_3.ogf" and renamed it into "stalker_zombied_3_3.ogf"
Then I did the same for the next missing model which was "stalker_zombied_3_4.ogf"
Hope it helps someone who expirienced the same issue like me. <3
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nosorogmk2 model (one guarding Duty base name Cpt Gavrilenko) model got some weird blue texture, can you recheck it?
Fatal Error
---------------------------
Expression : <no expression>
Function : CModelPool::Instance_Load
File : D:\a\xray-monolith\src\Layers\xrRender\ModelPool.cpp
Line : 120
Description : fatal error
Arguments : Can't find model file 'actors\stalker_ecologist\stalker_ecolog_peregrine.ogf'.
To fix it, just enter HD Model & GAMMA Patch folder (Open via Mo2) find the word "peregrine.ogf", stalker_ecologist_peregrine.ogf will appear, copy - paste this file, change the new one into stalker_ecolog_peregrine.ogf (some mods actually use it, so we do not simply doing rename).
I know you weren't replying to me, but this fixed my issue as well. Thank ye kindly sir.
Everytime I go to any area with zombies, it says the models arent found. Regardless of the fact I have zombie stalkers turned off. Help would be appreciated.
Go to Gamma discord>mod posting> type "HD model" in search bar and find the thread whose owner is Cinimod), there are answers to your problem.
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Starting new game, disable all addons, just base GAMMA + 3 mods from HD model + Duty, game still crash with nearly the same issue (No CTD appear).
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Expression : <no expression>
Function : CModelPool::Instance_Load
File : D:\a\xray-monolith\xray-monolith\src\Layers\xrRender\ModelPool.cpp
Line : 120
Description : fatal error
Arguments : Can't find model file 'actors\stalker_bandit\bandit_mechanic_td.ogf'.
stack trace:
is the crash i get, i followed each step closely yet it happens each time. help!
nevermind i'm stupid
Okay? But why are you posting this mod here? It's not even headed for Call of Pripyat but for your little tarkov modpack instead.
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Expression : m_pItemDataVector->end() == t_it
Function : CXML_IdToIndex<class CSpecificCharacter>::InitInternal
File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\xml_str_id_loader.h
Line : 185
Description : duplicate item id
Arguments : sim_default_killer_5_default_1
stack trace:
pleas heeeeeeeeeeeeeelp I don't know how to move the files from the folders, can someone help me please?