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Comment History
Nickster183k
Nickster183k - - 23 comments @ The Great War

Well doesn't that make more sense, as Greece was actually in WWI?

Good karma+2 votes
Nickster183k
Nickster183k - - 23 comments @ The Great War

And generally its only when you use artillery, you should be able to play all of them with no artillery units

Good karma+1 vote
Nickster183k
Nickster183k - - 23 comments @ The Great War

Common problem for Napoleon and Empire on laptops. Follow this guide, you have manually change graphics settings in scripts, I had the same problem, now have extreme settings.

Good karma+1 vote
Nickster183k
Nickster183k - - 23 comments @ The Great War

Playing a UK campaign, now in Jan 1918, and The Russian Empire still exists being headed by the Tsar. He has just crushed the emergent White Russians, and there are no Soviets in sight, did something go wrong?

Good karma+1 vote
Nickster183k
Nickster183k - - 23 comments @ The Great War

That's happened to me too, issue seems to be when an AI has too many armies engage in one battle, so like 10 1 unit stacks. Unfortunately the only fix is to just give up that save.

Good karma+3 votes
Nickster183k
Nickster183k - - 23 comments @ The Great War

Did the 6.1 Beta revert unit costs in custom battles to previous numbers? The 6.0 files made every unit have a cost of $1. After I downloaded 6.1 Beta now they have standard prices going up to $3000.

Good karma+1 vote
Nickster183k
Nickster183k - - 23 comments @ The Great War

*Santa Claus reading your Christmas list* "is that all?"

Good karma+2 votes
Nickster183k
Nickster183k - - 23 comments @ New Dreadnought Masts

Incredible

Good karma+2 votes
Nickster183k
Nickster183k - - 23 comments @ New Admiral Uniforms

WOAAAAHHHHH

Good karma+6 votes
Nickster183k
Nickster183k - - 23 comments @ The Great War

One thing I'm noticing in the campaign, most of the AI don't start fielding late infantry until late 1917, usually the winter. Is there any way you can incentivize them to research the tech that locks them into that earlier, like late 1915, early 1916?

It's a tad annoying in late 1916 when your Steel helmet clad Germans are still fighting everyone else in caps.

Good karma+2 votes
Nickster183k
Nickster183k - - 23 comments @ The Great War

Glad to hear, this mod is already fantastic, I can say after 2 solid months of playing it. Finally managed to largely cease crashes with the 4 GB patch and the arty projectile hotfix. The only time the game will crash on me now is EXCESSIVE artillery or custom naval battles. Overall very impressed, you guys have come a long way since 2013.

Good karma+3 votes
Nickster183k
Nickster183k - - 23 comments @ The Great War

Wow, I tried it out, this might be the fix! No crash on Gheluvelt w/ (friendly) 3 units of tanks, 4 batteries of howitzers and field guns and assorted infantry. (Enemy) 2 batteries heavy mortars,1 field gun, 2 units of MGs. The rest assorted infantry

Good karma+2 votes
Nickster183k
Nickster183k - - 23 comments @ TGWVI Hotfix v1.1 Artillery Hotfix [OUTDATED]

Tried this fix because I can't get past a 1914 Battle in East Prussia, my army is fielding 2 batteries field guns, the Russian AI: 5 Batteries. While I can confirm the original 100 pellets is reduced to 40 from shrapnel shot, the Hot-fix seems to have no effect, the battle crashes almost exactly where it did before I installed the hot-fix.

Good karma+1 vote
Nickster183k
Nickster183k - - 23 comments @ The Great War

Interesting, so there's really no way to prevent or fix this?

Good karma+2 votes
Nickster183k
Nickster183k - - 23 comments @ The Great War

Having an issue in my Austro-Hungarian play-though, early Dec 1914, game keeps crashing on the end turn, specifically during Russia's turn. Crashes to desktop with error message: "Microsoft Visual C++ Runtime Library, Runtime Error! Program: D:\Program Files (...
R6025, -pure virtual function call"
any fixes?

Good karma+2 votes
Nickster183k
Nickster183k - - 23 comments @ Turkish War of Independence

Is this event just informative or does it actually have an effect on the Turks?

Good karma+2 votes
Nickster183k
Nickster183k - - 23 comments @ The Great War

Yes, I have always experienced this problem, their a bit buggy. Unfortunately there's no real work around, you just have to use the minimum amount of artillery or none at all on those maps.

Good karma+1 vote
Nickster183k
Nickster183k - - 23 comments @ Replenishment Overhaul

Sounds good, I hope this is also true for the enemy

Good karma+2 votes
Nickster183k
Nickster183k - - 23 comments @ Replenishment Overhaul

What exactly is the change?

Good karma+2 votes
Nickster183k
Nickster183k - - 23 comments @ The Great War

Everyone's just waiting for the bombardment to cease and the whistle to blast, to be impatient is always expected from some.

Good karma+1 vote
Nickster183k
Nickster183k - - 23 comments @ The Great War

Yeah, any word? Or new progress? I assume Spain is nearly complete...I Hope.

Good karma+4 votes
Nickster183k
Nickster183k - - 23 comments @ TGWVI Ships Changes

Truly impressive, outstanding work BDIZZLE, and those also worked on this mod. I am more hyped for v6 than for any games coming out this year. Push through!

Good karma+2 votes
Nickster183k
Nickster183k - - 23 comments @ The Great War

Hey sir, I've been following this mod for years. I appreciate all you and other devs do, I'm now in the military and am still eagerly awaiting the release. Keep pushing! I can't wait for a good WWI strategy game.

Good karma+4 votes