I make things. Writings, drawings and worldbuilds are examples of the said things. Maker of C&C Power Play.

Comment History  (0 - 30 of 136)
NeverLoseGuy
NeverLoseGuy - - 136 comments @ C&C Power Play

The absurd amount of stuff AIs build will be reduced and they will no longer have unlimited money (granted they will still have quite a lot).

Good karma+1 vote
NeverLoseGuy
NeverLoseGuy - - 136 comments @ C&C Power Play

Technically speaking, pirated mod? I know for sure nobody likes those.

Good karma+2 votes
NeverLoseGuy
NeverLoseGuy - - 136 comments @ C&C Power Play

The "lore" page was removed alongside the stats page because I found the latter to be unnecessary, and the lore itself is mostly half-baked and subject to change so I'm not confident in publicly posting it yet.

Good karma+1 vote
NeverLoseGuy
NeverLoseGuy - - 136 comments @ C&C Power Play

It will be removed in the next version, since I do think it can get a little annoying and makes the funnier one less funny.

Good karma+1 vote
NeverLoseGuy
NeverLoseGuy - - 136 comments @ C&C Power Play

I managed to find someone who volunteered and did the testing for me. He got it working just fine.

Good karma+1 vote
NeverLoseGuy
NeverLoseGuy - - 136 comments @ C&C Power Play

I will admit I mainly launch this mod from GenLauncher for manually installing it is something that I haven't really tested. I would suggest using GenLauncher to install the mod while I figure out the issue.

edit: I might figure out why...the instructions may be unclear. Can you make sure that the files in the "version" folder are extracted to ZH folder?

Good karma+1 vote
NeverLoseGuy
NeverLoseGuy - - 136 comments @ C&C Power Play

You can either install this mod via GenLauncher, or you can rename the .gib files to .big so that it is read by the game.

Good karma+1 vote
NeverLoseGuy
NeverLoseGuy - - 136 comments @ C&C Power Play

Genlauncher or manual installation.

If second, simply drag everything inside the version folder into the ZH folder.

Good karma+3 votes
NeverLoseGuy
NeverLoseGuy - - 136 comments @ GIN T-72B 'Dune Raider' Main Battle Tank

Mantis tank is a T-55, but this is T-72 so no.

Good karma+3 votes
NeverLoseGuy
NeverLoseGuy - - 136 comments @ It's my birthday!

Happy birthday, also nice toaster lmao.

Good karma+3 votes
NeverLoseGuy
NeverLoseGuy - - 136 comments @ V.1.4.4 Has been released

It only activates when missile projectiles hit the tank, or when there are many projectiles coming at it, though I think the latter is merely cosmetic.

Good karma+1 vote
NeverLoseGuy
NeverLoseGuy - - 136 comments @ C&C Power Play

Tier X unit is supposed to fulfill that role, but I have been thinking of something like...a sudden death? No idea how I would implement it though.

Good karma+2 votes
NeverLoseGuy
NeverLoseGuy - - 136 comments @ Power Play V.1.3.2

Unfortunately I do not know ways around RA3 engine so that has to be a no from me.

Good karma+2 votes
NeverLoseGuy
NeverLoseGuy - - 136 comments @ 1.2 Cameos

I figured it's not really a "selling point" of the mod, but I'll add them to the gallery.

Good karma+1 vote
NeverLoseGuy
NeverLoseGuy - - 136 comments @ Vanguard

It's not random, no. Demonic Kingdom is an enigmatic faction comprising of units with...interesting ability of using fire spells and other forms of magic, hence their main specialty.

Good karma+1 vote
NeverLoseGuy
NeverLoseGuy - - 136 comments @ Fake Rat Demonstration

You can in fact, build these.

Good karma+1 vote
NeverLoseGuy
NeverLoseGuy - - 136 comments @ C&C Power Play

There is no infantry in this mod, nor do I plan to add them in.

Good karma+1 vote
NeverLoseGuy
NeverLoseGuy - - 136 comments @ C&C Power Play V.1.0

I don't really know what to add in the future, but I'll see a way to make the game more challenging.

Good karma+2 votes
NeverLoseGuy
NeverLoseGuy - - 136 comments @ NeverLoseGuy's Stuff

I'm in the process of making a standalone mod as we speak. I'll test it out with people I know before I release it to the public.

Good karma+2 votes
NeverLoseGuy
NeverLoseGuy - - 136 comments @ NeverLoseGuy's Stuff

I thought about it before, but I currently have no plans of expanding it beyond what it is. Maybe I will add air units in the future but no promises. There is just too much to make for one person in order to make it a full-on playable mod and I would like to keep my scope small.

EDIT: I'm in the process of making a standalone mod as we speak. I'll test it out with people I know before I release it to the public.

Good karma+4 votes
NeverLoseGuy
NeverLoseGuy - - 136 comments @ NeverLoseGuy's Stuff

I'll make a video of them soon, don't worry.

Good karma+2 votes
NeverLoseGuy
NeverLoseGuy - - 136 comments @ Rise of the Reds

It is finally done. Cheers everyone!

Good karma+1 vote
NeverLoseGuy
NeverLoseGuy - - 136 comments @ Rise of the Reds

And it's not coming back.

Good karma+2 votes
NeverLoseGuy
NeverLoseGuy - - 136 comments @ Live Stream 22-02-2015

Wait. Do we have this pic already?

Good karma+1 vote
NeverLoseGuy
NeverLoseGuy - - 136 comments @ Rise of the Reds

Wow I love those buggies.

Good karma+1 vote
NeverLoseGuy
NeverLoseGuy - - 136 comments @ GLA Rocket Buggy Variants

Until the moment someone kills the driver...

Good karma+1 vote
NeverLoseGuy
NeverLoseGuy - - 136 comments @ Rise of the Reds

A question, Is The Hunter voiced Leopard? It's kinda sounds like.

Good karma+1 vote
NeverLoseGuy
NeverLoseGuy - - 136 comments @ Rise of the Reds

It could work. Who knows?

Good karma-2 votes
NeverLoseGuy
NeverLoseGuy - - 136 comments @ Rise of the Reds

Agree bro.

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NeverLoseGuy
NeverLoseGuy - - 136 comments @ Gap Tank

Never knew that.

Good karma+1 vote