This member has provided no bio about themself...
its old vs new
Thanks m8, new beta is out. I tested it on TS Client and it worked for me. It seems that previous version had some animation problem which caused these errors.
1. I cant make cutscenes bigger cause they are made on 640x480 resolution I think.
But the rest is honest feedback, I think I have the modified game.exe file and I didnt put it into the release. I will test it on vanilla TS and let you know.
In the meanwhile pls dont download the 4th realease.
try the new release and let me know how it works, just tested it myself and I was able to repair the kodiak
Im afraid yes. :D
Hey there, I recently found out that TS vehicle health bar frame is out of place, it should be 1 pixel to the right. It can be changed in select.shp. I changed it myself and I have to admit, those little things can realy spark up the game. Anyway, just letting you know how to make this awesome game even better.
Cant get it it to work with origin version.
Does it include main menu theme too?
I think it would go faster if I had some "beta" testers.
sorry i was away for awhile but yes you can modify it, you can use notepad to modify it.
it is coming
besides the missile is there anything else you dislike?
I had the same idea, but I dont want change unit abilities too much, I wonder why GDI didnt put it there in the first place.
Hi!, you have to find a fix which makes TS work on win10, I currently using win 7, so I cant really help you. When I have completed most of my work Ill try to upload some tutorials how to make this work on dfferent operation systems.
both players must have the same version, havent tested it myself yet.
dont know, I have very little knowledge about openra.
yeah, found some time and here I am :D
Btw, is it possible to bring back Main menu soundtrack?
Ok then, well those two videos are in the Nod movies.mix file (in this case its expand02.mix) and they are originally not used at all. If Im right then nod01_sb.vqa was meant for the first Nod mission and nod02_sb.vqa was for the fifth mission where you need to recover the Tacitus. In short those videos are original content but left out for some reason.
Well sorry if Im too pushy, anyway I downloaded Nod cinematics but those video transmissons (nod01_sb.vqa, nod02_sb.vqa) are not seen, I think those can be scripted in map editor somehow. Also another idea, what about adding "Nominal=yes" to every unit/building in rules.ini.
Hi, I have two ideas, you should enable those small video transmission in Nod campaign,("we need more men" and "sir the tacitus is gone") also I think EMP shp turret is much nicer than the vxl one. Thats all for now.
Finally a Tiberian Sun we have been all waiting for. Good job guys!
I tried Nod campaign and it works now but any of that new Tiberian Dawn stuff isnt there.
cool project mate, but I recommend you to put your mod release under download section.