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nardel
nardel - - 49 comments @ S.T.A.L.K.E.R. - Lost Alpha

I encounter it too! But I jumped in to the big window from the wires from that "pods". It's not impossible, but take some tries :) AAaaand the quest can be completed fine

Good karma+1 vote
nardel
nardel - - 49 comments @ S.T.A.L.K.E.R. - Lost Alpha

It happened to me as well sadly, it goes a lot of tries(10-12 for me), but don't wander off(I think it's critical) and save often(at least before at the ladder and the stairwell) and it can be doable. I hope it helps!

Good karma+2 votes
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

Have you tried launch at least once without the mod?

Good karma+1 vote
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

nope! You are not loosing your mind. That's feature was in the old mod which is different.

Moddb.com

warning this not work with the "Forces of corruption" this is for the base game

Good karma+2 votes
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

Sadly the gamespy has shut down recently so you can use Tungle instead! It's integrated to our launcher. Have fun

Good karma+1 vote
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

In the launcher settings set to openbeta then hit the update button

Good karma+2 votes
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

Atlantis will be there but just in the GC. Atlantis will be not as powerful as you think or complex just not fit in to skirmish.

Good karma+4 votes
nardel
nardel - - 49 comments @ This is for you Rebels fanboys: a B-wing shooting a particle beam or whatnot

Cool!! I tried several times to make beam weapons (like in the Universe at war) but not many luck. If you can provide me the code for this that could be super awesome.

Good karma+1 vote
nardel
nardel - - 49 comments @ This is for you Rebels fanboys: a B-wing shooting a particle beam or whatnot

This is an ability weapon or fires like the rest of the weapons?

Good karma+1 vote
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

In the texture folder there is a MT_Commandbar.tga and MT_Commandbar.MTD?

Good karma+1 vote
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

Well it can be done with good tactic. Build at least 4 corvette for the fighters and bombers and maybe 1 or 2 cruiser and a destroyer for the bigger ships and it almost done.

Good karma+2 votes
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

could you provide some screenshot's?

Good karma+2 votes
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

Hit the "I" key ingame

Good karma+2 votes
nardel
nardel - - 49 comments @ Happy new year 2016!

Happy new year to everyone!!!! :D

Good karma+5 votes
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

Yup there will be planets where you can't build anything, like the asgard shipyard or stuff like that.

Good karma+3 votes
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

Yeah they are cool, but I don't know they will fit to Stargate

Good karma+1 vote
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

Oh oh oh oh oh XD

Good karma+2 votes
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

Interesting idea.

Good karma+2 votes
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

Go to the steam -> right click on the game -> properties -> on the general page go to launch options -> copy and paste this "swfoc MODPATH=Mods\Stargate" without the quotes -> enjoy :)

Good karma+1 vote
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

"eaw MODPATH=Mods\StarGate" without the quotes

Good karma+1 vote
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

It's okay if it purple, but when you click on it must have to highlight the other too if it closed. To close the end tag must have a'/' like this:</Text_ID>

Good karma+1 vote
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

no. that should be okay but if you click on the tag like <Text_ID> then it's highlights the other end of the tag in purple. <Text_ID></Text_ID> this is how should be look a closed tag

Good karma+1 vote
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

With notepad ++ you can see the problem it's can be highlight the problem if you double click the tag you can see if it's closed or not.

Good karma+1 vote
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

Don't need to copy everything this is what the variant do, anything under the variant made changes on the new ship.this is why the code too small because the variant do the trick.

Good karma+1 vote
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

Hi!! Make a new XML with the what you want then put this code into it. then you need the string editor from petrolutiion mod tools (google it) open up the mastertextfile_english.dat add a new string, and when its done use the string name and put yours instead TEXT_TAURI_SPACE_UNIT_BC_304. then go to gameobjetctfiles.xml put your thenameofyourship.xml into anywhere you will see then go to the starbase_Tauri.xml look for skirmish starbases then there will be this line:<Tactical_Buildable_Objects_Multiplayer> put your ship name under it and thats it. have fun. :)

<?xml version="1.0"?>
<Interceptor_IV_Frigate>
<SpaceUnit Name="your ship name goes here">
<Variant_Of_Existing_Type>Interceptor4_Frigate</Variant_Of_Existing_Type
<Text_ID>TEXT_TAURI_SPACE_UNIT_BC_304</Text_ID>
</SpaceUnit>

Good karma+2 votes
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

Yes it want to be scorpion but i think something simililar should be perfectly fit to the goauld units án should be awesome!!

Good karma+1 vote
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

Hehe this will be funny but i like it
Moddb.com

Good karma+1 vote
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

Im curious about the goauld land unit`s, what will be they got? I think jaffas and glidders is obvious but they got new units? Or it not decided yet? Because i got some ideas :-)

Good karma+1 vote
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

Hi guys!!!

Did you do some new ground units for the mod? Or you will use the old ones? I saw the wraith warrior and that was awesome!

Good karma+1 vote
nardel
nardel - - 49 comments @ Stargate - Empire at War: Pegasus Chronicles

Hi Klon!!

i got a question your mail server are down or what because i cant send an email.?

Good karma+1 vote