As an addon to my previous post: I can't wait for 1.5. It looks like you guys made some cool improvements for it.
As an addon to my previous post: I can't wait for 1.5. It looks like you guys made some cool improvements for it.
I don't understand. I'm seeing all this stuff for a UN faction, but the only factions in the mod are the IDF and Guardians. Is this something that's being added on, or did you guys decide to leave it at the two factions halfway through?
That's the point, though. You have to pick and choose whether you want fast, versatile, and adaptable units (ie, light units that can call transports), or slow powerhouses at the cost of maneuverability. Allowing both would make the game turn into a spamfest of Mammoth tanks, tripods, and avatars.
Effing awesome mod. Seriously, I haven't played C&C3 un-modded since I got this. I love the new units, redesigned old units, redisigned new units, and the numerous little extras you added. Above all, the models for the Mammoth Mk2 and Assault Mothership look amazing. Looking forward to any new versions you come out with. ;)
...Em...forget I said that. ^^' Desura just explained if for me.
Sorry, mod installer noob here. ^^'
Is there anything special you need to do in order to install this mod?
masterofThardus
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