I'm a creative thinker, an artist, a father, and a programmer. I love technology and visual arts. I love a good game and making computer graphics look awesome. I am currently helping create OST Indie Games, so please do go check out their current project, Violent Sol: Worlds
Afterthought Games was at the Grand Rapids Maker Faire this weekend. We brought a big TV and put Cornflower Corbin on it for families to play. We were...
Unreal Estate has gotten an update that includes a much needed feature. You can now change your name that shows in the score board. You are no longer...
Unreal Estate is now available on Google Play! We are happy to announce we have gone live with Unreal Estate. You can purchase right now on Google Play...
We have launched Unreal Estate on Steam Greenlight and need your vote today. Come Vote Now. After you give us a yes vote on Steam, read further and check...
We have started to get our Vehicles in Violent Sol Worlds to be aligned with the universe we are building. Here we can see the first drive of our little...
Lately Settlers have been finding new thing planet-side. With every new resource discovery Aviro corporation is sending more and more settlers to the...
In Violent Sol Worlds there is a massive world, everyone knows that. The thing is up until today the world has been without transitions. When you walk...
Settlers have discovered three new animals planet-side. The number of animals found on your planet is going up all the time and here are three new discoveries...
So it is a new year and we have been hard at work adding a lot of new content to Violent Sol Worlds. We've really upped the game of the market. Everything...
The work is paying off on the store. You can now, using your in-game device, look at equipment and upgrade its attributes. Once you are good with your...
As a settler you will be gathering resources and selling them to Aviro. How will this benefit you? The store will allow you to use those resources to...
What is a Fire Lizard? What can you expect from them after you have been dropped off planet side? Come read about this creature and watch a settler take...
Our artist (aka programmer with artistic capabilities) took some time to update our games logos and started creation of our tier 1 miner. They threw together...
Let me start by saying this, in my trials of coding physics for Violent Sol Worlds I have had troubles finding a great example of how to pull off even...
After some time Violent Sol Worlds has it's new physics engine. We have it in the game and the bouncy problems are all gone. The engine is fast and acts...
Violent Sol Worlds progress report demonstrating our new physics engine and our new accuracy models. The game is coming together nicely, come check it...
What is a POC? It stands for "Proof of Concept" Ok, so that is out of the way, what is a POC used for? We used it for Violent Sol Worlds early on to verify...
Lately we have focused on Modding and physics and have made large pushes forward in both areas. We have a new physics system ready to be integrated into...
figuring out how to get complex polygons into the POC. The first thing that needed to be tackled was how do we generate the physics bodies in a way that...
Violent Sol worlds has had an interesting journey when it comes to physics and I intent to tell that story to help inform other indie developers from...
Violent Sol Worlds continues to make large strides toward completion. We did some focusing on functionality around GUIs this time around. The big things...
In Violent Sol Worlds you will play as a settler on a new planet working for the Avrio corporation to better the core worlds like Mars and Earth. Your...
This build contains a massive pass on our Artificial intelligence. We took a lot of time here to start making each animal act as if it were living in...
Violent Sol Worlds is making quick progress. We spent the past couple weeks pushing for resource gathering and got a ton of things in the game. It was...
Our closed Alpha has done its job and done it well. Many things have been discovered for us to fix. We did a ton of fixes and are getting very confident...
We launched the closed alpha. We invited a few people so far and will continue to invite people as we get further into development. If you are interested...
Violent Sol Worlds is quickly taking shape. We have add a lot of things to the game over the past week and destroyed most of our bugs. It is not glamorous...
Our physics engine has taken shape quickly and we have some better reactions to shooting things now. You can kill stalkers now with some awesome blood...
For the past few weeks our team has concentrated on both new functionality and bug hunting with the sole focus on stability to get us to our closed alpha...
Violent Sol Worlds has come a long way over the past two weeks. The first and most major addition is the Building interface. You can now actually make...
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