I like video games any type to be honest but sonic games and halo are my personal favorite types what more needs to be said?

Comment History  (0 - 30 of 83)
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.8

It should be compatible.

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.8

I thought I removed all of the soild geometry on the Seige and Fortress bases originally the walls were suppost to keep units out but the AI would just get their units stuck in it so I made the walls pass through. I"ll go over the Siege base again and make sure its pass through all the way. A camera edit mod would work because it doesn't effect mod files in anyway. Also you can self edit population caps by opening the mod file, open up the data folder, then opening the leader.xml file and editing it.

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.8

Hmm strange that it would only do it for this mod.

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.8

I wasn't really planning on making big changes as far as population goes. I'm assuming your playing on Deathmatch I still have to get around updating the othergamemodes to work properly with NE. My mod doesn't effect personal settings like that, try looking up mods or how to edit cameras settings in hw.

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.8

Yea Elite Majors and Zealots lose the ability to hijack when they get the "Were it so easy" upgrade due to a oversight that will be fixed in the next update. and I'm redoing the unit descriptions so I'll be sure to fix that.

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.8

It's being worked on but progress is extremely slow.

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.8

Currently work has been slow ngl and I didn't have a date planned for the update.

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.8

The units in the Armadango counts as Spartans and they use Spartan 2 population values (so 10 per unit). So you'd need to get rid of spartan pop to train units out of it.

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.8

Honestly I've been thinking the same I originally made Majors one of the trainable special forces units because I needed a Elite rank that is plentiful and wouldn't cost that much population (like how the Spartan 4's are cheaply made Spartans so they aren't nearly as expensive Spartan 3's or 2's.) the only problem being I don't know what Elite rank would justify them being so weak yet plentiful in-game.

Also Spec Ops Elites are different they lead a squad of spec ops grunts which are the Covenant equal to ODST's so they don't count as special forces units.

Ultra's are the way they are simply so they are in the game to began with as a alternate way to take on lighter vehicles while Hunters are for heavier vehicles I figured making them Anti-Vehicle would justify their higher HP and weapons.

I should honestly re-do some of the Elite unit types and place them in more fitting roles at somepoint.

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.8

Sadly I can't add passengers on the Spectre due to the creator of the model not adding data needed to make that happen.

The idea of the Shadow being a mobile barracks like the elephant sounds like a nice idea I'd just need find space for it.

As for the Enforcers and Ultras I'm think I'm going to keep them the same for the time being.

The Ultra, Marine Demolitionist and ODSJT are more so suppost to be light anti-vehicle units meaning they can take on Warthogs and other lighter vehicles.

Making them 1 pop is suppost to show that they are weaker then Hunters, Cobra's and Puma's which are 2-3 pop units

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.8

Mods are not compatible with one another. The way Halo Wars modding works the mod files would just overlap each other.

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition

If any models or said units become available and I want to add them in sure. I'm really itching to add the Mantis in NE

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.7

Does this happen on a specific map for you? Also does unmodded Hw run decently on your PC?

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.7

Mod files can't effect halo wars camera zoom settings. You'd have to edit your own halo wars data settings in order to change that.

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.7

Yeah I'm thinking of just making the walls just a visual addon and not effect the actual area of the base

Good karma+2 votes
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.6

Placing objects with the Endive is indeed tricky the way its done in-game is the best it's probably going to get sadly being able to switch what way its facing after placing it is nearly impossible though I'll see what I can do you never know.

Once people in the modding discord make the model (whether it be the phantoms or other units I'd like) and allow me to use it I'll find a way to add new stuff into the mod.

I don't think I'll be giving the covenant a new base type anytime soon unless I come up/someone else comes up with a idea that makes it unique instate of it being just a covenant version of the UNSC seige base Citadels already get 6 turret slots too.

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition

Thank you I'll do my best. ^^

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.6

What do you feel is personally is missing?

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.6

Don't want to say to much but things are in the works. ^^

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.6

Mass wraiths on the enemies side can be quelled by many things
Spartans 2-4's can hijack them, leader spartans can hijack too but their hijack needs to be unlocked.

Marine Demolitions are good against vehicles and take less damage from explosive based damage, Hellbringers also take less damage against plasma based damage so you can use them as bait.

Cyclops do effective damage against vehicles using the Marine Demolitions EMP grenades with the cyclops can effectivly bring them down.

Gremlins EMP all types of vehicles leaving them open to attack

Hunters in-general hold all types of vehicles at bay, Elite Generals,Brute Chieftains also have Plasma Grenade launchers as well as high health and shields so they can hold back vehicles too.

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.6

The mod download comes with a read-me on how to install or uninstall this mod.

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.6

Thank you any effort to find bugs will be greatly appreciated.

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.6

This mod on Legendary and Heroic is definitely harder then other mods (Enemies on Legendary and Heroic no longer do higher damage to make up for that they make units faster, counter your units more effectively, and gain resources quicker then you) I tried to make it so that both UNSC and COV are near equal as far as units go (UNSC units are still overall stronger but COV has higher numbers) Every unit in this mod is suppose to preform extremely well in its specific role but me being me I might have made some units too strong. From your personal experience playing the mod what units were giving you a hard time?

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition

I did small updates to the campaign I updated up to mission 10 not big editions but I layed down the ground work for a campaign update in the future.

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition

I use WinRAR file types to store my mods you'd need a program that can open RAR or ZIP files.

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.6

There was a weird glitch for the fences for UNSC if the fences were not seen when they spawn in for whatever reason they will not render at all and became invisible so only way to fix that is to make them visable even in fog of war and I did that for the methane tanks for COV base just in case the same glitch happens.

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition

I could but I'd need specific assets to make it really feel like Chief. Mostly whats stopping me is the his voice, its impossible to get custom sounds in-game .

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition

No you only need the version you want to download. If you want to play version 1.1.5 or a older version simply download the one you wish there is a readme in the download that helps explain how to install both the new versions and older ones.

Good karma+1 vote
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Leader Overhaul Mod v1.4 (Outdated)

I love the changes to the ODSTs and Elite Heavys oh my bad Elite Ultras! You have no idea how hype I got then I saw them! Everything in general looks and preforms great you took your time with this update and it shows.

Good karma+3 votes
Lord_Nutritious
Lord_Nutritious - - 83 comments @ Halo Wars Nutritious Edition 1.1.5

That"s good I'm glad your enjoying it.

Good karma+2 votes