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Comment History
Loboto3
Loboto3 - - 6 comments @ Jill Extended Scenario Mod

Please don't include my DLL if you gotta repack the whole game along with it. I don't really like having legal trouble at some point. Mod-sdk is there to avoid having to repack all the game's data for a reason.

Good karma+1 vote
Loboto3
Loboto3 - - 6 comments @ Resident Evil 2 Overhaul Mod (SOURCENEXT)

If you have discord just drop me a message there. I'll help you find the corresponding data changes in version 1.1.0. My ID is Gemini#6765.

Good karma+1 vote
Loboto3
Loboto3 - - 6 comments @ RE2SN HQ sound for Classic REbirth

The original patch does not work on SourceNext, but this one does when you use it with my Classic REbirth DLL.

Good karma+3 votes
Loboto3
Loboto3 - - 6 comments @ RE2SN HQ sound for Classic REbirth

Only issue left about music is some incorrect panning, which I will correct later. The code is faulty, whoever made the port couldn't simulate too well how BGM works, but it can be fixed. After all Dualshock and Sourcenext use the same exact RDT, which I wouldn't touch since the original engine could handle all the music just fine.

Good karma+1 vote
Loboto3
Loboto3 - - 6 comments @ RE2SN HQ sound for Classic REbirth

It works totally fine when converted to OGG, I suppose the game libraries don't like what you fetched to it. On the other hand, upsampled voices sound noisy when ported to OGG.

Good karma+1 vote
Loboto3
Loboto3 - - 6 comments @ RE2SN HQ sound for Classic REbirth

Tried converting that already, doesn't work too well. There are issues with a few files, specifically status sounds, also voices seem to be in worse quality than 37800 counterparts?

Good karma+1 vote