Can't wait to see the Ecilpse! Starting to twich and have withdrawl, and it not even out yet. LOL.
Can't wait to see the Ecilpse! Starting to twich and have withdrawl, and it not even out yet. LOL.
I have a few suggestions for the next update. Make a 2 faction complete map. Make Screed upgradeable to a Victory Class Star Destroyer. And here is a question, where do I build Interdictor Star Destroyers and Why dont they have the missile jamming feild?
ok. thanks. So when I download them do i put them in the mod menu like the the others? I have already tried and get the vanilla screen.
I have both interregum and the optinal mini mods installed, do i need the remastered and graphics as well?
A couple of suggestions for ships for the Empire. I found a type 3 Victory Class Star Destroyer that looks awesome, as well as a type 3 Imperial Class Star Destroyer. I know these are not cannon, but just a thought.
Been on the road for the last month, so I am looking forward to a few days of playing this. I managed to download and install just before I left.
Just downloaded and installed the lite version, after a bit of tweaking got it to work. Just one question, I have heard u need to save after ever 10 minutes to prevent crashing, does this still apply?
I just tried to install the executor and eclsipe add on and i got nothing. I tried following the install video, but it all in german.
Well as long as it is in a galaxy far far away map. That is the only one I use.
Thanks that helps. What is the 411 on the next update? Any news on the Eclipse joining the fight? Will it require any of the fleet pop cap?(Sorry I forget what it is actually called right now). If so will u update the fleet ammount to compensate? My current fleet has five of all Star Destroyer except the Victory 1, it just has 1, then all the heroes, then the Bellator and Executor. With your fleet size and supply increase mod enabbled of course.
A question, when you destroy the enemy r&d stations, do they lose the tech that went along with that level right away?
It never gets old watching the Executor plowing threw rebel scum.
ok thanks. ill have to look that up. Where can I find it?
Ok I now know for sure i need tech support. I loaded a new game and I made a custom map based on the galaxy far far away. I set it to start with larger resorces and nothing but the set number. wtf am i doing wrong?
Yes. I think I got it working now.
I need a little tech support. I have the Galaxy Forge utility and I am having some trouble figuring out how to use it. I want to make my own version of a galaxy far far away by starting with more resources than normal. but everytime I do it either never seems to start with them, or I might change postions of planets. I had two courosants on my map. Any help would be nice. Thanks.
I love your mod. Though right now if I had to find one thing wrong, you xp gain needs a little work as it takes a little too long even to gain one level up.
I hope the Eclipse is available in skrimish mode.
Too bad there wasn't a way to increase the space by a factor of 10 or 20 and then increase the unit cap to unlimited. Then just need to put in the Bellator, The Executor, a bunch of Titans, Allegiance, and Imperial Star Destroyers, as well as all the support ships and the Death Star. I would love to see the rebel scum take on that!
ok. thanks. btw I just saw your Death Star video....omg you should been on the original team that made Empire at War. Wow that is epic!
I have the steam workshop version, will it update to the new version or do I have to download and install it?
I own the steam version of Star Wars Empire at War and was wondering, is the dog version less buggy with this mod? If yes, if I buy it, will it conflict with my steam version?
I just downloaded and installed your textures add on, and I can say i have noticed a increase in in quality and even less lag. I was wondering, is that your model for the Titan Star Destroyer, it is awesome.
I am having trouble understanding what the purpose of the trade port and refinery does. Do they need to be in every system? Everytime I build a trade port I allways get a minus 8%. What am I doing wrong?
Cool. Can't wait. But still my fleet is incomplete with the Eclpise(insert evil diabolical laugh here).
I think I asked this before, How do U get the Darth Vader hero Super Star Destroyer and the Bellator? Can I have both or do I have to choose?
I have the steam version, does the 4gig patch allready installed or do I have to download and install?
I really like your mod, the textures and graphics are just too awesome for words. While it does crash it not that big of a deal me me. If I could ask, in a future update could you increase the pop cap to at least 50?
I noticed the other day some systems offer extra starbase. Is this a random feature or is it set to certain ones. I know Kuat seems to have it.
I got a few suggestions.
Add a minimod for starting income of 500,000 of all three resources.
Add more planets to the Galaxy far, far away map. Maybe Scarf, Jedha, Eadu. I am sure there is more but I can't think of anymore right now lol.
That's all I can think of right now.
llte10
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